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arXiv · 0807.1742

Splotch: Visualizing Cosmological Simulations

Abstract

We present a light and fast, public available, ray-tracer {\tt Splotch} software tool which supports the effective visualization of cosmological simulations data. We describe the algorithm it relies on, which is designed in order to deal with point-like data, optimizing the ray-tracing calculation by ordering the particles as a function of their ``depth'' defined as a function of one of the coordinates or other associated parameter. Realistic three-dimensional impressions are reached through a composition of the final color in each pixel properly calculating emission and absorption of individual volume elements. We describe several scientific as well as public applications realized with {\tt Splotch}. We emphasize how different datasets and configurations lead to remarkable different results in terms of the images and animations. A few of these results are available online.

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BibTeXRIS

K. Dolag, M. Reinecke, C. Gheller, S. Imboden. 2008-07-10. Splotch: Visualizing Cosmological Simulations. https://doi.org/10.1088/1367-2630%2F10%2F12%2F125006

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