Search arXivSearch

arXiv · 1012.1221

Infinite Time Cellular Automata: A Real Computation Model

Abstract

We define a new transfinite time model of computation, infinite time cellular automata. The model is shown to be as powerful than infinite time Turing machines, both on finite and infinite inputs; thus inheriting many of its properties. We then show how to simulate the canonical real computation model, BSS machines, with infinite time cellular automata in exactly ωsteps.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Fabien Givors, Grégory Lafitte, Nicolas Ollinger. 2010-12-03. Infinite Time Cellular Automata: A Real Computation Model. https://arxiv.org/abs/1012.1221

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Dimension-dependent continuum limits in tissue mechanics

Continuum descriptions of epithelial tissue mechanics can replace expensive individual-based simulations with tractable macroscopic models, yet the link between cell-scale forces and tissue-scale transport remains poorly understood. We show that dimensionality controls this link: long-time mechanical relaxation rates reveal generalized porous-media-type nonlinear transport phenomena, $D(ρ)\proptoρ^γ$. Exponents in nonlinear diffusivities are fixed by microscopic mechanics and dimensionality, providing a novel physical mechanism for emergent macroscopic transport phenomena.

nlin.CG

Gliders on Aperiodic Monotilings: Cellular Automata on the Hat and Spectre

The hat and spectre monotiles, discovered in 2023, tile the plane only aperiodically; no cellular automaton dynamics on these tilings has previously been reported. Cellular automata are studied here on patches generated by finite-state transducers, so that every experiment regenerates deterministically from a small record. Within edge-adjacency semi-totalistic rules, exhaustive and evolutionary searches find only mortal travelers: gliders are absent. Guided by a reproduction of the known Penrose-tiling glider, the rule space is extended to vertex neighborhoods and to priority-table rules whose non-quiescent states are visible to neighbors. Evolutionary search then discovers gliders on both monotilings; tracked by a sliding window that regenerates the patch along the flight, they travel one million rings at constant speed and heading. All headings are quantized, to millidegrees, onto a six-spoke compass - the fast axes of the tiling's graph metric. An ablation shows both rule-space extensions are individually necessary. All results replay exactly in an accompanying interactive essay.

nlin.CG

Game of Life on Archimedean Lattices: Glider Guns and Phase Dynamics

I explore Conway's Game of Life (GoL) on six composite Archimedean lattices. On the Kagome lattice, on which small gliders and puffers appear particularly frequently across inputs, I use the output of a symmetry-constrained evolutionary search algorithm to construct a novel glider gun. The glider gun comprises four interacting bouncers and stably emits a small glider every 276th generation. Serving as an extension of classical GoL, I also propose cells with a phase degree of freedom and an associated local phase rule, which on the Kagome lattice is demonstrated to host phase-periodic gliders. This enables the possibility of phase-sensitive and interference-based computations.

nlin.CG