Search arXiv⌕ Search

arXiv · 1108.4063

Backpressure with Adaptive Redundancy (BWAR)

Abstract

Backpressure scheduling and routing, in which packets are preferentially transmitted over links with high queue differentials, offers the promise of throughput-optimal operation for a wide range of communication networks. However, when the traffic load is low, due to the corresponding low queue occupancy, backpressure scheduling/routing experiences long delays. This is particularly of concern in intermittent encounter-based mobile networks which are already delay-limited due to the sparse and highly dynamic network connectivity. While state of the art mechanisms for such networks have proposed the use of redundant transmissions to improve delay, they do not work well when the traffic load is high. We propose in this paper a novel hybrid approach that we refer to as backpressure with adaptive redundancy (BWAR), which provides the best of both worlds. This approach is highly robust and distributed and does not require any prior knowledge of network load conditions. We evaluate BWAR through both mathematical analysis and simulations based on cell-partitioned model. We prove theoretically that BWAR does not perform worse than traditional backpressure in terms of the maximum throughput, while yielding a better delay bound. The simulations confirm that BWAR outperforms traditional backpressure at low load, while outperforming a state of the art encounter-routing scheme (Spray and Wait) at high load.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Majed Alresaini, Maheswaran Sathiamoorthy, Bhaskar Krishnamachari, Michael J. Neely. 2011-08-19. Backpressure with Adaptive Redundancy (BWAR). https://doi.org/10.1109/infcom.2012.6195617

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Dynamic Content Caching with Waiting Costs via Restless Multi-Armed Bandits

We consider a system with a local cache connected to a backend server and an end user population. A set of contents are stored at the the server where they continuously get updated. The local cache keeps copies, potentially stale, of a subset of the contents. The users make content requests to the local cache which either can serve the local version if available or can fetch a fresh version or can wait for additional requests before fetching and serving a fresh version. Serving a stale version of a content incurs an age-of-version(AoV) dependent ageing cost, fetching it from the server incurs a fetching cost, and making a request wait incurs a per unit time waiting cost. We focus on the optimal actions subject to the cache capacity constraint at each decision epoch, aiming at minimizing the long term average cost. We pose the problem as a Restless Multi-armed Bandit(RMAB) Problem and propose a Whittle index based policy which is known to be asymptotically optimal. We explicitly characterize the Whittle indices. We numerically evaluate the proposed policy and also compare it to a greedy policy. We show that it is close to the optimal policy and substantially outperforms the exising policies.

cs.NI↗

FUSION: Forecast-Embedded Agent Scheduling with Service Incentive Optimization over Distributed Air-Ground Edge Networks

This paper introduces a forecasting-driven, incentive-aware service provisioning framework for distributed air--ground integrated networks with human--machine coexistence. Agent pairs (APs), each comprising a vehicle and its carried uncrewed aerial vehicles (UAVs), are proactively dispatched to overloaded hotspots to augment the computing capacity of edge servers (ESs). This design introduces four coupled challenges: uncertain spatio-temporal workloads, coupling between vehicular mobility and UAV capacity, forecast-driven contracting risks, and heterogeneous quality-of-service (QoS) requirements of human users (HUs) and machine users (MUs). To address these challenges, we propose FUSION, a two-stage framework with offline service preparation and online task scheduling. In the offline stage, a liquid neural network forecasts multi-step ES demand, an enhanced ant colony optimization scheme constructs AP service routes, and an auction-based mechanism establishes ES--AP contracts. In the online stage, we formulate congestion-aware scheduling as an exact-potential game among service demanders (SDs) and develop a potential-guided best-response dynamics algorithm. For a fixed online state, the algorithm converges to an $\varepsilon$-Nash equilibrium (NE) under a positive improvement threshold and to a pure-strategy NE when the threshold is zero. Within the considered contracting model, we theoretically establish that the offline mechanism satisfies individual rationality, near-truthfulness, and weak budget balance. Experiments on synthetic data and real-world load traces show that FUSION achieves higher social welfare while maintaining interaction delay and signaling energy overheads comparable to the considered benchmarks.

cs.NI↗

Exploiting Overlapping Fields of View for Redundancy-Aware Uplink Transmission in Vehicular 6G

Emerging uplink-dominant 6G use cases, such as cooperative vehicular streaming, require efficient transmission of high-volume visual data over limited wireless resources. While semantic communications can reduce traffic by prioritizing task-relevant content, most existing approaches treat users independently and therefore overlook spatial redundancy among nearby devices' observations. This paper proposes a semantic-aware multiple access scheme that exploits overlapping fields of view among vehicular users to reduce redundant uplink transmissions. We formulate a joint perception and transmission control problem in which users decide which image patches to transmit, when to transmit them, and over which channel, subject to communication constraints. To address the resulting complexity, we introduce a practical two-phase approach. First, nearby vehicles share selected observation patches over Vehicle-to-Vehicle (V2V) links to calculate inter-user spatial redundancy. Second, users transmit only semantically important, non-redundant patches to the base station, where observations can be reconstructed using the received patches and complementary views from neighboring vehicles. Simulation results in a dense urban vehicular scenario demonstrate that our approach improves the proportion of users who achieve high-fidelity reconstruction, highlighting the potential of semantic-aware multiple access for sustainable and resource-efficient 6G uplink systems.

cs.NI↗