Search arXivSearch

arXiv · 1506.08620

Fast and Vectorizable Alternative to Binary Search in O(1) Applicable to a Wide Domain of Sorted Arrays of Floating Point Numbers

Abstract

Given an array $X$ of $N+1$ strictly ordered floating point numbers and a floating point number $z$ in the interval $[X_0,X_N)$, a common problem is to find the index $i$ of the interval $[X_{i},X_{i+1})$ containing $z$. This problem arises for instance in the context of spline interpolation or the computation of empirical probability distribution from empirical data. Often it needs to be solved for a large number of different values $z$ and the same array $X$, which makes it worth investing resources upfront in pre-processing the array $X$ with the goal of speeding up subsequent search operations. In some cases the values $z$ to be processed are known simultaneously in blocks of size $M$, which offers the opportunity to solve the problem vectorially, exploiting the parallel capabilities of modern CPUs. The common solution is to sequentially invoke $M$ times the well known binary search algorithm, which has complexity $O(log_2 N)$ per individual search and, in its classic formulation, is not vectorizable, i.e. is not SIMD friendly. This paper describes technical improvements to the binary search algorithm, which make it faster and vectorizable. Next it proposes a new vectorizable algorithm, based on an indexing technique, applicable to a wide family of $X$ partitions, which solves the problem with complexity $O(1)$ per individual search at the cost of introducing an initial overhead to compute the index and requiring extra memory for its storage. Test results using streaming SIMD extensions compare the performance of the algorithm versus various benchmarks and demonstrate its effectiveness. Depending on the test case, the algorithm can produce a throughput up to two orders of magnitude larger than the classic binary search. Applicability limitations and cache-friendliness related aspects are also discussed.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Fabio Cannizzo. 2017-09-26. Fast and Vectorizable Alternative to Binary Search in O(1) Applicable to a Wide Domain of Sorted Arrays of Floating Point Numbers. https://doi.org/10.1016/j.jpdc.2017.10.007

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Independent Set Reconfiguration via Dilworth Decompositions

The Token Jumping and Sliding Token problems are fundamental reconfiguration problems defined on the independent sets of an undirected graph. Given two independent sets $I$ and $J$, each of size $k$, these problems ask whether there exists a sequence of elementary operations transforming $I$ into $J$ such that every intermediate configuration is also an independent set of size $k$. Suppose a token is placed on each vertex of $I$: in Sliding Token, an operation moves a token from a vertex $u \in I$ to an adjacent vertex $v \notin I$; in Token Jumping, the token may instead move to any vertex $v \notin I$. While both problems are $\mathsf{PSPACE}$-complete on general graphs, polynomial-time algorithms for one or both variants have been developed for several graph classes, including trees, block graphs, bipartite permutation graphs, cographs, $P_4$-tidy graphs, and interval graphs. In this paper, we prove that both problems are solvable in polynomial time on threshold signed graphs, also known as Dilworth-2 graphs. A graph $G=(V,E)$ is a threshold signed graph if there exist a mapping $a:V\to\mathbb{R}$ and positive real constants $S,T>0$ such that $|a(v)|< \min\{S,T\}$ for all $v \in V$, and for any distinct vertices $u,v\in V$, $\{u,v\}\in E$ if and only if $|a(u)+a(v)|\ge S$ or $|a(u)-a(v)|\ge T$. More generally, we also show that Token Jumping can be solved in time $n^{O(\mathcal{D}(G))}$, where $\mathcal{D}(G)$ denotes the Dilworth number of $G$. Thus, Token Jumping belongs to $\mathsf{XP}$ when parameterised by the Dilworth number. This graph class is a subclass of permutation graphs, for which the complexity of these problems remains open, and is incomparable with the class of bipartite permutation graphs studied by Fox-Epstein et al. (ISAAC, 2015).

cs.DS

Matrix Spencer: Eight Standard Deviations Suffice and an Almost-Linear Time Algorithm for Dense Input

The Matrix Spencer conjecture asserts that for all symmetric matrices $A_1,\ldots,A_n\in\mathbb{R}^{n\times n}$ with $\|A_i\|\le1$ there are signs $\varepsilon_1,\ldots,\varepsilon_n\in\{-1,1\}$ with $\|\sum_{i=1}^n\varepsilon_iA_i\|=O(\sqrt n)$. We prove it: a signing of discrepancy below $8\sqrt n$ always exists. We also give a randomized algorithm that finds a signing of discrepancy below $12\sqrt n$ with failure probability at most $p$. The algorithm uses $n^{3+o(1)}\operatorname{polylog}(1/p)$ arithmetic operations in the real-arithmetic model. This matches the size $n^3$ of the dense input up to subpolynomial factors. In the other direction, we prove that for every $n$ there are collections of symmetric matrices such that every signing has discrepancy at least $(2-o(1))\sqrt{n}$. We present three different proofs of the matrix Spencer conjecture. The key to every proof is a hereditary small-ball estimate. This is a lower bound on the Gaussian measure of the spectral body $\{x\in \mathbb{R}^n:\|\sum_ix_iA_i\|\le R\}$ that holds for every subfamily of the matrices. The other ingredient turns that Gaussian measure into a partial signing. We give three approaches to obtain such a signing. The first one covers the cube by partially signed faces through Gaussian concentration with a constant $7\cdot10^9$. The second proof replaces the covering by a projection lemma with explicit parameters for a constant $156000$. The third proof turns Gaussian measure into signs by a lossless coding, with no union bound. It proves the estimate at the right radius with smooth spectral barriers and certified coefficients. It gives a constant below $7.88$. For algorithms, the main idea is to project Gaussian points onto a smoothed spectral body. The $n^{3+o(1)}$ time algorithm tracks the Gibbs matrix of that body across coordinate-descent steps with sketched increments and random refreshes.

cs.DS

On Deterministically Computing Total Variation Distance via Zonotope Compression

We study deterministic relative approximation of the total variation distance between high-dimensional distributions given by succinct descriptions. We develop an abstract deterministic approximation framework based on representing the total variation distance as a support function of a low-dimensional zonotope. As applications, we obtain FPTASs for several models. Given two mixtures of product distributions over $[q]^n$ with a total of $K$ component distributions, our algorithm approximates their TV-distance within a factor of $1+\varepsilon$ in time $\widetilde O_K(nq(n/\varepsilon)^{2K})$. We also give an FPTAS for mixtures of $n$-step Markov chains over $[q]^n$ with a total of $K$ component distributions, with running time $\widetilde O_K(nq^2(n/\varepsilon)^{2K})$. Finally, for two latent-tree Ising models with the same underlying tree topology, we give an FPTAS for the TV-distance between their leaf marginals in time $O(|V|^{13}\varepsilon^{-12})$.

cs.DS