Search arXivSearch

arXiv · 1611.02665

Optimization and parallelization of B-spline based orbital evaluations in QMC on multi/many-core shared memory processors

Abstract

B-spline based orbital representations are widely used in Quantum Monte Carlo (QMC) simulations of solids, historically taking as much as 50% of the total run time. Random accesses to a large four-dimensional array make it challenging to efficiently utilize caches and wide vector units of modern CPUs. We present node-level optimizations of B-spline evaluations on multi/many-core shared memory processors. To increase SIMD efficiency and bandwidth utilization, we first apply data layout transformation from array-of-structures to structure-of-arrays (SoA). Then by blocking SoA objects, we optimize cache reuse and get sustained throughput for a range of problem sizes. We implement efficient nested threading in B-spline orbital evaluation kernels, paving the way towards enabling strong scaling of QMC simulations. These optimizations are portable on four distinct cache-coherent architectures and result in up to 5.6x performance enhancements on Intel Xeon Phi processor 7250P (KNL), 5.7x on Intel Xeon Phi coprocessor 7120P, 10x on an Intel Xeon processor E5v4 CPU and 9.5x on BlueGene/Q processor. Our nested threading implementation shows nearly ideal parallel efficiency on KNL up to 16 threads. We employ roofline performance analysis to model the impacts of our optimizations. This work combined with our current efforts of optimizing other QMC kernels, result in greater than 4.5x speedup of miniQMC on KNL.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Amrita Mathuriya, Ye Luo, Anouar Benali, Luke Shulenburger, Jeongnim Kim. 2016-11-08. Optimization and parallelization of B-spline based orbital evaluations in QMC on multi/many-core shared memory processors. https://doi.org/10.1109/ipdps.2017.33

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Reforge: Low-Latency Distributed GNN Serving with Selective Embedding Recomputation

Graph Neural Networks (GNNs) have been widely adopted for their ability to compute expressive node representations in graph datasets. However, serving GNNs on large graphs is challenging due to the high communication, computation, and memory overheads of constructing and executing computation graphs, which represent information flow across large neighborhoods. Existing approximation techniques in training can mitigate the overheads but, in serving, still lead to high latency and/or accuracy loss. To this end, we propose Reforge, a system that enables low-latency GNN serving for large graphs with minimal accuracy loss through two key ideas. First, Reforge employs selective recomputation of precomputed embeddings, which allows for reusing precomputed computation subgraphs while selectively recomputing a small fraction to minimize accuracy loss. Second, we develop computation graph parallelism, which reduces communication overhead by parallelizing the creation and execution of computation graphs across machines. Our evaluation with large graph datasets and GNN models shows that Reforge significantly outperforms state-of-the-art techniques.

cs.DC

Agentic AI Workload Characteristics

Agentic AI shifts LLM serving from isolated prompt-generation requests to stateful, multi-turn executions that repeatedly invoke the model, call tools, and grow context over time. This paper characterizes ReAct-style agents from both the LLM-serving and tool-execution perspectives using an end-to-end tracing infrastructure across reasoning and non-reasoning Gemma and Qwen configurations on five agentic benchmarks. Our study shows that agentic workloads are not simply long-prompt workloads: with effective context caching, most input tokens are reused across turns, making execution decode-dominated while increasing dependence on long-lived KV-cache state. We also find that tool use has a clear temporal structure, with agents shifting from read/explore behavior early in execution to execute/write behavior later. These results show that efficient agentic serving must jointly manage repeated model re-entry, persistent context state, and workload-dependent tool behavior.

cs.DC

Byzantine Causal Reliable Broadcast (BCRB) with Constant-Size Message Metadata

Asynchronous Byzantine Reliable Broadcast (BRB) is a fundamental primitive that guarantees agreement and validity in distributed systems subject to Byzantine faults, but it lacks ordering guarantees. In this paper, we address Byzantine Causal Reliable Broadcast (BCRB), which builds on BRB to enforce causal message ordering. We present a novel BCRB protocol that decouples causal ordering from the BRB layer, achieving constant-size $\mathcal{O}(1)$ message metadata overhead and $\mathcal{O}(n^2)$ communication word complexity as against $\mathcal{O}(n^3)$ communication word complexity of existing protocols; here $n$ is the number of processes. We present two variants of our protocol: a cryptographic version using a threshold encryption scheme and sequence gating, and its non-cryptographic version. In the cryptographic version, senders broadcast ciphertexts immediately, and decryption shares are piggybacked on out-of-band ACKs, preventing early decryption and front-running. In both versions, causal safety is achieved probabilistically. We evaluate the probability of causal safety violations using a random variable path analysis under independent exponential link delay distributions. We show that both variants satisfy liveness and the probability of weak safety violation is bounded by $\mathcal{O}(f^{-3}\cdot\ln^3 f)$, where $f$ is the upper bound on the number of Byzantine processes, and $f < n/3$ and $f=\mathcal{O}(n)$. Further, for the crypto version, we show that the probability of strong safety violation is bounded by $\mathcal{O}(f^{-1} \cdot \ln^2 f)$. We also show how to modify our two protocols to guarantee 100\% weak safety keeping $\mathcal{O}(1)$ message space overhead but with $\mathcal{O}(n^3)$ messages and $\mathcal{O}(n^3)$ communication word complexity.

cs.DC