Search arXivSearch

arXiv · 1702.03741

Random walk based in-network computation of arbitrary functions

Abstract

We study in-network computation on general network topologies. Specifically, we are given the description of a function, and a network with distinct nodes at which the operands of the function are made available, and a designated sink where the computed value of the function is to be consumed. We want to compute the function during the process of moving the data towards the sink. Such settings have been studied in the literature, but mainly for symmetric functions, e.g. average, parity etc., which have the specific property that the output is invariant to permutation of the operands. To the best of our knowledge, we present the first fully decentralised algorithms for arbitrary functions, which we model as those functions whose computation schema is structured as a binary tree. We propose two algorithms, Fixed Random-Compute and Flexible Random-Compute, for this problem, both of which use simple random walks on the network as their basic primitive. Assuming a stochastic model for the generation of streams of data at each source, we provide a lower and an upper bound on the rate at which Fixed Random-Compute can compute the stream of associated function values. Note that the lower bound on rate though computed for our algorithm serves as a general lower bound for the function computation problem and to the best of our knowledge is first such lower bound for asymmetric functions. We also provide upper bounds on the average time taken to compute the function, characterising this time in terms of the fundamental parameters of the random walk on the network: the hitting time in the case of Fixed Random-Compute, and the mixing time in the case of Flexible Random-Compute.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Iqra Altaf Gillani, Pooja Vyavahare, Amitabha Bagchi. 2018-02-19. Random walk based in-network computation of arbitrary functions. https://doi.org/10.1007/s00446-021-00394-7

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Reforge: Low-Latency Distributed GNN Serving with Selective Embedding Recomputation

Graph Neural Networks (GNNs) have been widely adopted for their ability to compute expressive node representations in graph datasets. However, serving GNNs on large graphs is challenging due to the high communication, computation, and memory overheads of constructing and executing computation graphs, which represent information flow across large neighborhoods. Existing approximation techniques in training can mitigate the overheads but, in serving, still lead to high latency and/or accuracy loss. To this end, we propose Reforge, a system that enables low-latency GNN serving for large graphs with minimal accuracy loss through two key ideas. First, Reforge employs selective recomputation of precomputed embeddings, which allows for reusing precomputed computation subgraphs while selectively recomputing a small fraction to minimize accuracy loss. Second, we develop computation graph parallelism, which reduces communication overhead by parallelizing the creation and execution of computation graphs across machines. Our evaluation with large graph datasets and GNN models shows that Reforge significantly outperforms state-of-the-art techniques.

cs.DC

Agentic AI Workload Characteristics

Agentic AI shifts LLM serving from isolated prompt-generation requests to stateful, multi-turn executions that repeatedly invoke the model, call tools, and grow context over time. This paper characterizes ReAct-style agents from both the LLM-serving and tool-execution perspectives using an end-to-end tracing infrastructure across reasoning and non-reasoning Gemma and Qwen configurations on five agentic benchmarks. Our study shows that agentic workloads are not simply long-prompt workloads: with effective context caching, most input tokens are reused across turns, making execution decode-dominated while increasing dependence on long-lived KV-cache state. We also find that tool use has a clear temporal structure, with agents shifting from read/explore behavior early in execution to execute/write behavior later. These results show that efficient agentic serving must jointly manage repeated model re-entry, persistent context state, and workload-dependent tool behavior.

cs.DC

Byzantine Causal Reliable Broadcast (BCRB) with Constant-Size Message Metadata

Asynchronous Byzantine Reliable Broadcast (BRB) is a fundamental primitive that guarantees agreement and validity in distributed systems subject to Byzantine faults, but it lacks ordering guarantees. In this paper, we address Byzantine Causal Reliable Broadcast (BCRB), which builds on BRB to enforce causal message ordering. We present a novel BCRB protocol that decouples causal ordering from the BRB layer, achieving constant-size $\mathcal{O}(1)$ message metadata overhead and $\mathcal{O}(n^2)$ communication word complexity as against $\mathcal{O}(n^3)$ communication word complexity of existing protocols; here $n$ is the number of processes. We present two variants of our protocol: a cryptographic version using a threshold encryption scheme and sequence gating, and its non-cryptographic version. In the cryptographic version, senders broadcast ciphertexts immediately, and decryption shares are piggybacked on out-of-band ACKs, preventing early decryption and front-running. In both versions, causal safety is achieved probabilistically. We evaluate the probability of causal safety violations using a random variable path analysis under independent exponential link delay distributions. We show that both variants satisfy liveness and the probability of weak safety violation is bounded by $\mathcal{O}(f^{-3}\cdot\ln^3 f)$, where $f$ is the upper bound on the number of Byzantine processes, and $f < n/3$ and $f=\mathcal{O}(n)$. Further, for the crypto version, we show that the probability of strong safety violation is bounded by $\mathcal{O}(f^{-1} \cdot \ln^2 f)$. We also show how to modify our two protocols to guarantee 100\% weak safety keeping $\mathcal{O}(1)$ message space overhead but with $\mathcal{O}(n^3)$ messages and $\mathcal{O}(n^3)$ communication word complexity.

cs.DC