arXiv · 1703.02968
Sigil3D: A Crowdsourcing Platform for Interactive 3D Content
Abstract
In this paper we propose applying the crowdsourcing approach to a software platform that uses a modern and state-of-the-art 3D game engine. This platform could facilitate the generation and manipulation of interactive 3D environments by a community of users producing different content such as cultural heritage, scientific virtual labs, games, novel art forms and virtual museums.
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Andrea Barillari, Daniele Bernardini, Pierluigi Crescenzi. 2017-03-08. Sigil3D: A Crowdsourcing Platform for Interactive 3D Content. https://arxiv.org/abs/1703.02968
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