Search arXivSearch

arXiv · 1902.01109

Strategies for Structuring Story Generation

Abstract

Writers generally rely on plans or sketches to write long stories, but most current language models generate word by word from left to right. We explore coarse-to-fine models for creating narrative texts of several hundred words, and introduce new models which decompose stories by abstracting over actions and entities. The model first generates the predicate-argument structure of the text, where different mentions of the same entity are marked with placeholder tokens. It then generates a surface realization of the predicate-argument structure, and finally replaces the entity placeholders with context-sensitive names and references. Human judges prefer the stories from our models to a wide range of previous approaches to hierarchical text generation. Extensive analysis shows that our methods can help improve the diversity and coherence of events and entities in generated stories.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Angela Fan, Mike Lewis, Yann Dauphin. 2019-06-15. Strategies for Structuring Story Generation. https://arxiv.org/abs/1902.01109

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Communication and Verification in LLM Agents towards Collaboration under Information Asymmetry

While Large Language Model (LLM) agents are often approached from the angle of action planning/generation to accomplish a goal (e.g., given by language descriptions), their abilities to collaborate with each other to achieve a joint goal are not well explored. To address this limitation, this paper studies LLM agents in task collaboration, particularly under the condition of information asymmetry, where agents have disparities in their knowledge and skills and need to work together to complete a shared task. We extend Einstein Puzzles, a classical symbolic puzzle, to a table-top game. In this game, two LLM agents must reason, communicate, and act to satisfy spatial and relational constraints required to solve the puzzle. We apply a fine-tuning-plus-verifier framework in which LLM agents are equipped with various communication strategies and verification signals from the environment. Empirical results highlight the critical importance of aligned communication, especially when agents possess both information-seeking and -providing capabilities. Interestingly, agents without communication can still achieve high task performance; however, further analysis reveals a lack of true rule understanding and lower trust from human evaluators. Instead, by integrating an environment-based verifier, we enhance agents' ability to comprehend task rules and complete tasks, promoting both safer and more interpretable collaboration in AI systems. https://github.com/Roihn/EinsteinPuzzles

cs.CL

TTSR: Test-Time Self-Evolving via Reflection

Test-time training (TTT) adapts large language models (LLMs) during inference using only unlabeled test inputs. Existing methods, however, face two major bottlenecks on hard reasoning tasks: (1) \emph{lack of learnable samples}, as self-generated pseudo-labels on difficult questions are often noisy and yield unstable rewards; and (2) \emph{inefficient exploration}, as performance gains depend on repeatedly sampling many rollouts without explicit diagnosis of why previous attempts fail. We propose \textbf{TTSR} (\textbf{T}est-\textbf{T}ime \textbf{S}elf-\textbf{R}eflection), a self-evolving framework based on a \emph{reflect-then-synthesize} paradigm. A single pretrained model alternates between a \textit{Student} role and a \textit{Teacher} role: the Student solves test questions and updates, while the Teacher analyzes failed trajectories and synthesizes targeted variant questions closer to the Student's capability frontier. TTSR further maintains a cross-iteration \textit{weakness memory} and compiles persistent weaknesses into a lightweight \textit{strategy note} prepended to subsequent Student inputs, so diagnostic knowledge can guide exploration and gradually fade as weaknesses are resolved. Experiments on challenging mathematical reasoning benchmarks show consistent test-time improvements, strong cross-backbone generalization, and transfer to general-domain reasoning tasks.

cs.CL

MAPLE: Metadata Augmented Private Language Evolution

Differentially private (DP) fine-tuning of large language models (LLMs) requires massive compute and full model access, which rules out state-of-the-art proprietary APIs for general users. Generating DP synthetic data offers a practical workaround. This approach also allows for transparent exploratory data analysis and arbitrary reuse across downstream tasks, sidestepping the rigid constraints of a model's parameter space. Private Evolution (PE) provides a promising API-based framework for generating this data, but its success relies heavily on initialization. If the private data distribution falls too far outside the foundation model's pre-training priors -- a common issue in highly specialized domain -- PE struggles to align with the target data. This misalignment causes poor convergence, degraded utility, and wasted API calls. To solve this initialization bottleneck, we introduce Metadata Augmented Private Language Evolution (MAPLE). MAPLE extracts DP tabular metadata and uses in-context learning to firmly ground the initial synthetic distribution in the target domain. Our evaluations on domain-specific text generation tasks show that MAPLE yields a strictly better privacy-utility trade-off, converges significantly faster, and sharply reduces API costs compared to baseline PE methods.

cs.CL