arXiv · 2002.00513
Non-Euclidean Virtual Reality III: Nil
Abstract
We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.
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Rémi Coulon, Elisabetta A. Matsumoto, Henry Segerman, Steve Trettel. 2020-02-02. Non-Euclidean Virtual Reality III: Nil. https://arxiv.org/abs/2002.00513
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