Search arXivSearch

arXiv · 2008.02987

Why are Developers Struggling to Put GDPR into Practice when Developing Privacy-Preserving Software Systems?

Abstract

The use of software applications is inevitable as they provide different services to users. The software applications collect, store users' data, and sometimes share with the third party, even without the user consent. One can argue that software developers do not implement privacy into the software applications they develop or take GDPR (General Data Protection Law) law into account. Failing to do this, may lead to software applications that open up privacy breaches (e.g. data breach). The GDPR law provides a set of guidelines for developers and organizations on how to protect user data when they are interacting with software applications. Previous research has attempted to investigate what hinders developers from embedding privacy into software systems. However, there has been no detailed investigation on why they cannot develop privacy-preserving systems taking GDPR into consideration, which is imperative to develop software applications that preserve privacy. Therefore, this paper investigates the issues that hinder software developers from implementing software applications taking GDPR law on-board. Our study findings revealed that developers are not familiar with GDPR principles. Even some of them are, they lack knowledge of the GDPR principles and their techniques to use when developing privacy-preserving software systems

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Abdulrahman Alhazmi, Nalin Asanka Gamagedara Arachchilage. 2020-08-07. Why are Developers Struggling to Put GDPR into Practice when Developing Privacy-Preserving Software Systems?. https://arxiv.org/abs/2008.02987

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Starfish: Rebalancing Multi-Party Off-Chain Payment Channels

Blockchain technology has revolutionized the way transactions are executed, but scalability remains a major challenge. Payment Channel Network (PCN), as a Layer-2 scaling solution, has been proposed to address this issue. However, skewed payments can deplete the balance of one party within a channel, restricting the ability of PCNs to transact through a path and subsequently reducing the transaction success rate. To address this issue, the technology of rebalancing has been proposed. However, existing rebalancing strategies in PCNs are limited in their efficiency and applicability under realistic network topologies. Cycle-based approaches only enable rebalancing among nodes that form cycles, while non-cycle-based approaches incur high on-chain operation costs. In this study, we propose Starfish, a rebalancing approach designed for the locally star-like structures formed by high-degree routing hubs and their incident channels in real-world PCNs. By leveraging a hub-centric structure, Starfish reduces the on-chain overhead of rebalancing from quadratic to linear in the number of channels, achieving high rebalancing efficiency. We formally prove the security of Starfish and conduct comparative experiments against existing rebalancing techniques to demonstrate its effectiveness.

cs.CR

Proof-of-Authorship for Diffusion-based AI Generated Content

Recent advancements in AI-generated content (AIGC) have introduced new challenges in intellectual property protection and the authentication of generated objects. We focus on scenarios in which an author seeks to assert authorship of an object generated using latent diffusion models (LDMs), in the presence of adversaries who attempt to falsely claim authorship of objects they did not create. While proof-of-ownership has been studied in the context of multimedia content through techniques such as time-stamping and watermarking, these approaches face notable limitations. In contrast to traditional content creation sources (e.g., cameras), the LDM generation process offers greater control to the author. Specifically, the random seed used during generation can be deliberately chosen. By binding the seed to the author's identity using cryptographic functions, the author can assert to be the creator of the object. We refer to this stronger guarantee as proof-of-authorship, since only the creator of the object can legitimately claim the object. This contrasts with proof-of-ownership via time-stamping or watermarking, where any entity could potentially claim ownership of an object by being the first to timestamp or embed the watermark. We propose a proof-of-authorship framework involving a probabilistic adjudicator who quantifies the probability that a claim is false. Furthermore, unlike prior approaches, the proposed framework does not involve any secret. We explore various attack scenarios and analyze design choices using Stable Diffusion 2.1 and XL as representative case studies.

cs.CR

Impact Analysis of Speech Representation Learning Models for Acoustic Side-Channel Attack

Acoustic side-channel attacks (ASCA) on keyboards have gained increasing attention, yet impact of speech representation learning models in ASCA remains unexplored. Addressing this, we introduce KEYAC, a dataset designed to analyze representation generalization for ASCA under both standard and VoIP codec settings. On KEYAC, we evaluate six representation learning models under zero-shot and partial fine-tuning settings using fully connected and convolutional networks. Results show that while partial fine-tuning improves performance, models struggle to generalize across VoIP codecs. We hypothesize this limitation stems from inadequate modeling of nonlinear feature interactions in conventional fine-tuning architectures. To address this, we employ Kolmogorov-Arnold Networks (KAN) for fine-tuning. Empirical results show that KAN-based fine-tuning consistently outperforms the baselines and establishes a new state-of-the-art on KEYAC.

cs.CR