Search arXivSearch

arXiv · 2008.12115

Using Video Game Development to Motivate Program Design and Algebra Among Inner-City High School Students

Abstract

Introducing inner-city high school students to program design presents unique challenges. The typical assumptions of an introductory programming course, like students understand what variables and functions are, may not be safe. Therefore, asking students to define functions as part of the program design process may be an overwhelming task. Many students do not understand that a function is an abstraction over similar expressions and that parameters represent the differences among these expressions. This articles presents a novel approach to teaching program design to high school students while simultaneously reinforcing high school algebra. The approach is based on a design recipe to help students develop the abstractions that lead to functions. Using a bottom-up approach, students are taught how to abstract over similar expressions. They are then taught how to use high school algebra concepts, like compound functions and function composition, to also design functions. In addition, the article also presents empirical data collected from students to measure their reaction to the course. For the students in the course, the empirical data suggests that high school algebra concepts are successfully reinforced and that students feel they become better problem solvers, find programming intellectually stimulating, and walk away with an interest in programming.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Marco T. Morazán. 2020-08-21. Using Video Game Development to Motivate Program Design and Algebra Among Inner-City High School Students. https://doi.org/10.4204/eptcs.321.5

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Who Should Be Generated? Justifying Demographic Targets in Open-Ended Generation

Fairness evaluation concerns not only what a model produces, but also what its outputs ought to be compared against. When a model generates "a CEO in the United States," the prompt leaves demographic realization to the model. Existing group fairness definitions assume that sensitive attributes are given on the input side. Generative audits instead examine output-side demographic composition, yet the targets they compare it against are typically supplied rather than justified. The upstream question is what the target distribution should be. We formalize this missing-target problem for demographic-value-unspecified generation and decompose target construction into four commitments: the evaluative object, prior admissibility, allocation, and operationalization. In this framework, we admit the geographic prior under a geographic-membership interpretation for the declared public-world use. The occupational prior, under an incumbency interpretation, requires an independently defended objective such as workforce-composition fidelity. Instantiating this construction in AP-Bench, we find substantial distribution divergence from geography-derived targets, ranging from 0.508 to 0.606 on a 0-to-1 scale. Replacing each geography-derived target with an equal-category comparator, while holding generations and measurement fixed, produces model-specific mean absolute cell-level $\mathrm{JSD}_2$ changes ranging from 0.279 to 0.355. Target construction is therefore not a preliminary to fairness evaluation but a component of it. What we supply is not a universal target, but a framework that makes explicit the justification required before a distribution can serve as a fairness standard.

cs.CY

Anticipatory Human Oversight of Agentic AI: A Philosophical Account

Human oversight is widely held to mitigate the risks of AI systems. Even for systems that produce discrete outputs at identifiable decision points, the realisation of human oversight as a reactive measure is empirically fragile, yet increasingly well understood. However, for agentic AI -- systems that plan, decompose goals, and execute multi-step actions over extended horizons -- reactive oversight reaches its structural limits: intervention on individual actions defeats the autonomy that motivates the deployment, while intervention on aggregate patterns is too coarse for harms whose cumulative consequences only become legible after the fact. This paper argues that reactive oversight must be complemented by an anticipatory mode: oversight exercised before the agent acts, by specifying the normative agenda that structures the space of permissible action and refining it iteratively through specification, runtime, and inspection. The two are complements -- the agenda's escalation conditions specify when reactive intervention is invoked. Drawing on Meaningful Human Control, we read anticipatory oversight as the operationalisation of distal-reason tracking. In addition, we argue that the proposed framework yields a specific responsibility architecture by design: occupying the anticipatory mode is the discharge of a role-grounded prospective obligation, and backward-looking responsibility takes the form of strict moral answerability -- rationalistic, relational, and holding regardless of fault, in virtue of the principal's prior opportunity for precaution. We develop bridging failure modes, address objections including moral luck and the illusion of control, and close with regulatory, architectural, and empirical implications

cs.CY

Critical Data Studies in the Anthropocene

This chapter introduces the concept of the Anthropocene into critical data studies, a field that has, for the past decade, explored the entanglements between datafication and politics. With the scaling up of contemporary datafication alongside generative computing, it is essential to expand these debates, both theoretically and methodologically, to consider the logics of extraction and exploitation inherent in the politics of artificial intelligence. Critical data scholars are called to interrogate how dominant narratives around the materiality of contemporary datafication either obscure or reveal its environmental impacts, along other key questions such as who benefits from these logics. To illustrate this, this chapter brings two case studies from Spain and Chile and explores how the infrastructure of contemporary datafication intersects with existing power structures, influencing which social and environmental consequences are recognized, addressed, and neglected. Finally, it invites critical data scholars to keep exploring the politics of data, infrastructure, and the Anthropocene by blending discipline boundaries between science and technology studies, media, geography, and political ecology.

cs.CY