arXiv · 2011.01454
Contact Mode Guided Sampling-Based Planning for Quasistatic Dexterous Manipulation in 2D
Abstract
The discontinuities and multi-modality introduced by contacts make manipulation planning challenging. Many previous works avoid this problem by pre-designing a set of high-level motion primitives like grasping and pushing. However, such motion primitives are often not adequate to describe dexterous manipulation motions. In this work, we propose a method for dexterous manipulation planning at a more primitive level. The key idea is to use contact modes to guide the search in a sampling-based planning framework. Our method can automatically generate contact transitions and motion trajectories under the quasistatic assumption. In the experiments, this method sometimes generates motions that are often pre-designed as motion primitives, as well as dexterous motions that are more task-specific.
Explore related subjects
Keep this discovery
Xianyi Cheng, Eric Huang, Yifan Hou, Matthew T. Mason. 2020-11-03. Contact Mode Guided Sampling-Based Planning for Quasistatic Dexterous Manipulation in 2D. https://arxiv.org/abs/2011.01454
Cite the original work for its findings. Save a collection to share your selection of sources.