Search arXivSearch

arXiv · 2105.08096

A Review of Intrusion Detection Systems and Their Evaluation in the IoT

Abstract

Intrusion Detection Systems (IDS) are key components for securing critical infrastructures, capable of detecting malicious activities on networks or hosts. The procedure of implementing a IDS for Internet of Things (IoT) networks is not without challenges due to the variability of these systems and specifically the difficulty in accessing data. The specifics of these very constrained devices render the design of an IDS capable of dealing with the varied attacks a very challenging problem and a very active research subject. In the current state of literature, a number of approaches have been proposed to improve the efficiency of intrusion detection, catering to some of these limitations, such as resource constraints and mobility. In this article, we review works on IDS specifically for these kinds of devices from 2008 to 2018, collecting a total of 51 different IDS papers. We summarise the current themes of the field, summarise the techniques employed to train and deploy the IDSs and provide a qualitative evaluations of these approaches. While these works provide valuable insights and solutions for sub-parts of these constraints, we discuss the limitations of these solutions as a whole, in particular what kinds of attacks these approaches struggle to detect and the setup limitations that are unique to this kind of system. We find that although several paper claim novelty of their approach little inter paper comparisons have been made, that there is a dire need for sharing of datasets and almost no shared code repositories, consequently raising the need for a thorough comparative evaluation.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Luca Arnaboldi, Charles Morisset. 2021-05-17. A Review of Intrusion Detection Systems and Their Evaluation in the IoT. https://arxiv.org/abs/2105.08096

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

SynGhost: Invisible and Universal Task-agnostic Backdoor Attack via Syntactic Transfer

Although pre-training achieves remarkable performance, it suffers from task-agnostic backdoor attacks due to vulnerabilities in data and training mechanisms. These attacks can transfer backdoors to various downstream tasks. In this paper, we introduce $\mathtt{maxEntropy}$, an entropy-based poisoning filter that mitigates such risks. To overcome the limitations of manual target setting and explicit triggers, we propose $\mathtt{SynGhost}$, an invisible and universal task-agnostic backdoor attack via syntactic transfer, further exposing vulnerabilities in pre-trained language models (PLMs). Specifically, $\mathtt{SynGhost}$ injects multiple syntactic backdoors into the pre-training space through corpus poisoning, while preserving the PLM's pre-training capabilities. Second, $\mathtt{SynGhost}$ adaptively selects optimal targets based on contrastive learning, creating a uniform distribution in the pre-training space. To identify syntactic differences, we also introduce an awareness module to minimize interference between backdoors. Experiments show that $\mathtt{SynGhost}$ poses significant threats and can transfer to various downstream tasks. Furthermore, $\mathtt{SynGhost}$ resists defenses based on perplexity, fine-pruning, and $\mathtt{maxEntropy}$. The code is available at https://github.com/Zhou-CyberSecurity-AI/SynGhost.

cs.CR

Towards the ideals of Self-Recovery and Metadata Privacy in Social Vault Recovery with Apollo

Social recovery enables users to enlist trusted contacts, or trustees, to help recover lost access to end-to-end-encrypted repositories or vaults. However, existing recovery mechanisms often make strong memorability assumptions about what users will remember. Weakening these memorability assumptions to increase the robustness of recovery is possible, but may leak sensitive metadata about the user and/or trustees if done naively. This paper's first contribution is to draw attention to and formalize this basic tension between memorability and metadata privacy in social vault recovery. Our second contribution is Apollo, a social recovery mechanism that aims to avoid any memorability assumptions while strongly protecting recovery metadata privacy. Apollo approximates the ideal of self-recovery by relying only on a threshold of social reconnection events, which may be initiated either by the user or the user's contacts. Apollo thereby has a chance of succeeding in vault recovery even in a worst-case scenario where the user has forgotten all metadata, including even the vault's existence. To protect the metadata's privacy, Apollo distributes either real or fake (chaff) data to all of a user's contacts, not just the user's trustees, thus systematically anonymizing the trustees among the larger set of contacts. To make this anonymity set scalable, Apollo uses a novel multi-layered secret sharing scheme to mitigate the computational overhead of recovery in this setting, which would otherwise be exponential in the recovery threshold. Finally, we evaluate a prototype implementation of Apollo. Apollo reduces the probability of malicious recovery to under 0.1% for an adversary capable of obtaining shares from every 1-out-of-2 contacts. After reconnecting with 30 contacts, the multi-layered design shows an improvement of 5 orders in computation time, compared to a single-layered approach.

cs.CR

Computational Certified Deletion Property of Magic Square Game and its Application to Classical Secure Key Leasing

We present the first construction of a computational Certified Deletion Property (CDP) achievable with classical communication, derived from the compilation of the non-local Magic Square Game (MSG). We leverage the KLVY compiler to transform the non-local MSG into a 2-round interactive protocol, rigorously demonstrating that this compilation preserves the game-specific CDP. Previously, the quantum value and rigidity of the compiled game were investigated. We emphasize that we are the first to investigate CDP (local randomness in [Fu and Miller, Phys. Rev. A 97, 032324 (2018)]) for the compiled game. Then, we combine this CDP with the framework [Kitagawa, Morimae, and Yamakawa, Eurocrypt 2025] to construct Secure Key Leasing with classical Lessor (cSKL). SKL enables the Lessor to lease the secret key to the Lessee and verify that a quantum Lessee has indeed deleted the key. In this paper, we realize cSKL for PKE, PRF, and digital signature. Compared to prior works for cSKL, we realize cSKL for PRF and digital signature for the first time. In addition, we succeed in weakening the assumption needed to construct cSKL.

cs.CR