Search arXivSearch

arXiv · 2205.04782

Spike-based computational models of bio-inspired memories in the hippocampal CA3 region on SpiNNaker

Abstract

The human brain is the most powerful and efficient machine in existence today, surpassing in many ways the capabilities of modern computers. Currently, lines of research in neuromorphic engineering are trying to develop hardware that mimics the functioning of the brain to acquire these superior capabilities. One of the areas still under development is the design of bio-inspired memories, where the hippocampus plays an important role. This region of the brain acts as a short-term memory with the ability to store associations of information from different sensory streams in the brain and recall them later. This is possible thanks to the recurrent collateral network architecture that constitutes CA3, the main sub-region of the hippocampus. In this work, we developed two spike-based computational models of fully functional hippocampal bio-inspired memories for the storage and recall of complex patterns implemented with spiking neural networks on the SpiNNaker hardware platform. These models present different levels of biological abstraction, with the first model having a constant oscillatory activity closer to the biological model, and the second one having an energy-efficient regulated activity, which, although it is still bio-inspired, opts for a more functional approach. Different experiments were performed for each of the models, in order to test their learning/recalling capabilities. A comprehensive comparison between the functionality and the biological plausibility of the presented models was carried out, showing their strengths and weaknesses. The two models, which are publicly available for researchers, could pave the way for future spike-based implementations and applications.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Daniel Casanueva-Morato, Alvaro Ayuso-Martinez, Juan P. Dominguez-Morales, Angel Jimenez-Fernandez, Gabriel Jimenez-Moreno. 2022-05-10. Spike-based computational models of bio-inspired memories in the hippocampal CA3 region on SpiNNaker. https://doi.org/10.1109/ijcnn55064.2022.9892606

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Rethinking Pairwise Token Interaction in Spiking Transformers

Spiking Transformers inherit token interaction mechanisms from conventional Transformers, yet their sparse binary representations fundamentally alter how token-to-token communication is established. In particular, spike-based query-key matching produces highly sparse and input-dependent interaction patterns, coupling information propagation to the instantaneous availability of matching spike events. This motivates a different interaction paradigm in which long-range communication does not rely solely on pairwise spike coincidence. We therefore propose Gated Spike Axial Propagation (GSAP), a spike-native token interaction mechanism that decouples information propagation from context selection. Instead of directly determining communication through query-key matching, GSAP first propagates spike-based context along the horizontal and vertical axes, allowing information to reach distant tokens through structured sequential propagation. A receiver-conditioned gate then determines how much of the propagated context is incorporated at each token, while a lightweight local pathway preserves fine-grained neighborhood information. In this way, GSAP reformulates token interaction as a propagate-then-select process, enabling structured long-range communication while retaining the sparse event-driven nature of spiking representations. Code is available at https://github.com/Fancyssc/GSAP.

cs.NE

Genetic Programming with Behaviour-based Niching for Learning Guided Local Search in Vehicle Routing Problems

Genetic Programming Guided Local Search (GPGLS) learns utility functions that guide local search for vehicle routing. Its evolving programs can have similar fitness while inducing different search behaviour, making fitness alone an incomplete basis for population diversity management. We propose GPGLS with Behaviour-based Niching (BN-GPGLS), which characterises programs through six operator-level descriptors collected during local search. A current-generation archive selects fitness-competitive, compact representatives from strata of a behaviour score. Fixed policies use archive parents continuously, whereas adaptive policies activate them using training-fitness and standardised behaviour-dispersion signals, optionally with a tree-size condition. We compare four behaviour-based variants with a no-archive GPGLS control and fitness-based niching over 30 seed-matched runs on generated 200-customer instances. BN-Adaptive achieves the best descriptive average rank on a separate 90-instance monitoring set; aggregate routing-cost differences are small. All five archive policies produce lower final-population median tree sizes than the GPGLS control, with paired Wilcoxon comparisons remaining significant after Holm adjustment. These results identify useful solution-quality and program-size trade-offs within the evaluated setting, without attributing the size reductions to behaviour representation alone.

cs.NE

DCL-GPGLS: Dynamic Curriculum Learning for Genetic Programming Guided Local Search in Large-Scale Vehicle Routing

Genetic Programming Guided Local Search (GPGLS) uses genetic programming to evolve utility functions for guided local search in large-scale vehicle routing problems (LSVRPs). Evaluating every GP individual on every training instance at every generation is expensive, so GPGLS is usually trained on small instance batches. Existing curriculum-based GPGLS orders these batches mainly by instance size. Adaptive Curriculum Learning GPGLS (ACL-GPGLS) improves training efficiency by adapting when the search moves between fixed curriculum stages, but the instance difficulty order remains predefined. We propose DCL-GPGLS, which estimates the difficulty of each training instance from the current population's solution quality and updates the estimates during evolution. Each generation then receives a batch near a scheduled difficulty level, with a correction that limits repeated selection of the same instances. Experiments on a fixed training-test split of the CVRPLIB X set show that DCL-GPGLS achieves the best observed average rank and mean test cost among six training policies. It obtains the lowest mean cost on 36 of 65 unseen test instances and is significantly better than the static feedback-derived curriculum, matched in total evaluator calls, on 6 instances, with no significant difference on the remaining 59.

cs.NE