arXiv · 2305.10342
Computing Optimal Strategies for a Search Game in Discrete Locations
Abstract
Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at location $i$ takes $t_i$ time units and detects the hider -- if hidden there -- independently with probability $\alpha_i$, for $i=1,\ldots,n$. The hider aims to maximize the expected time until detection, while the searcher aims to minimize it. We present an algorithm to compute an optimal strategy for each player. We demonstrate the algorithm's efficiency in a numerical study, in which we also study the characteristics of the optimal hiding strategy.
Explore related subjects
Keep this discovery
Jake Clarkson, Kyle Y Lin. 2023-05-17. Computing Optimal Strategies for a Search Game in Discrete Locations. https://arxiv.org/abs/2305.10342
Cite the original work for its findings. Save a collection to share your selection of sources.