Search arXivSearch

arXiv · 2311.08270

A consensus-based algorithm for non-convex multiplayer games

Abstract

In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles, each agreeing on a specific consensus point, asymptotically converging to the corresponding optimal strategy. This paradigm permits a passage to the mean-field limit, allowing us to establish convergence guarantees under appropriate assumptions regarding initialization and objective functions. Finally, we conduct a series of numerical experiments to unveil the dependency of the proposed method on its parameters and apply it to solve a nonlinear Cournot oligopoly game involving multiple goods.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Enis Chenchene, Hui Huang, Jinniao Qiu. 2024-07-29. A consensus-based algorithm for non-convex multiplayer games. https://arxiv.org/abs/2311.08270

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Effective equidistribution of orbits under semisimple groups on congruence quotients

We prove an effective equidistribution result for periodic orbits of semisimple groups on congruence quotients of an ambient semisimple group.This extends a previous work of Einsiedler, Margulis and Venkatesh. The main new feature is that we allow for periodic orbits of semisimple groups with nontrivial centralizer in the ambient group. Our proof uses crucially an effective closing lemma from work of the author with Lindenstrauss, Margulis,Mohammadi, and Shah.

math.DS

Generalized entropy of measure-induced maps

A classical result by E. Glasner and B. Weiss states that the topological entropy of a map $f$ is zero if and only if the topological entropy of its measure-induced map $f_*$ is zero, where $f_*$ is defined as the push-forward of a measure. In this work, we use generalized entropy to distinguish the complexity of these maps and prove that the measure-induced map is much more complex than the original map. Moreover, we introduce the generalized mean dimension, an invariant that is useful for distinguishing dynamical systems with zero mean dimension, including those with the small-boundary property, and we show a relationship between this new invariant and generalized entropy.

math.DS

The endpoint problem for $\varepsilon$-hypercyclicity

For a fixed $0<\varepsilon<1$, F. Bayart asked in 2024 whether there exists an operator $T$ such that, for every $0<δ<1$, $T$ is $δ$-hypercyclic if and only if $δ\in[\varepsilon,1)$. We answer this question affirmatively by constructing a weighted backward shift on $\ell_2(\mathbb N_0,\ell_2(\mathbb N_0))$ with this property.

math.DS