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arXiv · 2412.02998

QuadricsReg: Large-Scale Point Cloud Registration using Quadric Primitives

Abstract

In the realm of large-scale point cloud registration, designing a compact symbolic representation is crucial for efficiently processing vast amounts of data, ensuring registration robustness against significant viewpoint variations and occlusions. This paper introduces a novel point cloud registration method, i.e., QuadricsReg, which leverages concise quadrics primitives to represent scenes and utilizes their geometric characteristics to establish correspondences for 6-DoF transformation estimation. As a symbolic feature, the quadric representation fully captures the primary geometric characteristics of scenes, which can efficiently handle the complexity of large-scale point clouds. The intrinsic characteristics of quadrics, such as types and scales, are employed to initialize correspondences. Then we build a multi-level compatibility graph set to find the correspondences using the maximum clique on the geometric consistency between quadrics. Finally, we estimate the 6-DoF transformation using the quadric correspondences, which is further optimized based on the quadric degeneracy-aware distance in a factor graph, ensuring high registration accuracy and robustness against degenerate structures. We test on 5 public datasets and the self-collected heterogeneous dataset across different LiDAR sensors and robot platforms. The exceptional registration success rates and minimal registration errors demonstrate the effectiveness of QuadricsReg in large-scale point cloud registration scenarios. Furthermore, the real-world registration testing on our self-collected heterogeneous dataset shows the robustness and generalization ability of QuadricsReg on different LiDAR sensors and robot platforms. The codes and demos will be released at \url{https://levenberg.github.io/QuadricsReg}.

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BibTeXRIS

Ji Wu, Huai Yu, Shu Han, Xi-Meng Cai, Ming-Feng Wang, Wen Yang, Gui-Song Xia. 2024-12-04. QuadricsReg: Large-Scale Point Cloud Registration using Quadric Primitives. https://arxiv.org/abs/2412.02998

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