Search arXivSearch

arXiv · 2412.08555

Grimm: A Plug-and-Play Perturbation Rectifier for Graph Neural Networks Defending against Poisoning Attacks

Abstract

Recent studies have revealed the vulnerability of graph neural networks (GNNs) to adversarial poisoning attacks on node classification tasks. Current defensive methods require substituting the original GNNs with defense models, regardless of the original's type. This approach, while targeting adversarial robustness, compromises the enhancements developed in prior research to boost GNNs' practical performance. Here we introduce Grimm, the first plug-and-play defense model. With just a minimal interface requirement for extracting features from any layer of the protected GNNs, Grimm is thus enabled to seamlessly rectify perturbations. Specifically, we utilize the feature trajectories (FTs) generated by GNNs, as they evolve through epochs, to reflect the training status of the networks. We then theoretically prove that the FTs of victim nodes will inevitably exhibit discriminable anomalies. Consequently, inspired by the natural parallelism between the biological nervous and immune systems, we construct Grimm, a comprehensive artificial immune system for GNNs. Grimm not only detects abnormal FTs and rectifies adversarial edges during training but also operates efficiently in parallel, thereby mirroring the concurrent functionalities of its biological counterparts. We experimentally confirm that Grimm offers four empirically validated advantages: 1) Harmlessness, as it does not actively interfere with GNN training; 2) Parallelism, ensuring monitoring, detection, and rectification functions operate independently of the GNN training process; 3) Generalizability, demonstrating compatibility with mainstream GNNs such as GCN, GAT, and GraphSAGE; and 4) Transferability, as the detectors for abnormal FTs can be efficiently transferred across different systems for one-step rectification.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Ao Liu, Wenshan Li, Beibei Li, Wengang Ma, Tao Li, Pan Zhou. 2024-12-19. Grimm: A Plug-and-Play Perturbation Rectifier for Graph Neural Networks Defending against Poisoning Attacks. https://arxiv.org/abs/2412.08555

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Analysis of Regularized Learning in Banach Spaces for Linear-functional Data

This article delves into the study of the theory of regularized learning in Banach spaces for linear-functional data. It encompasses discussions on representer theorems, pseudo-approximation theorems, and convergence theorems. Regularized learning is designed to minimize regularized empirical risks over a Banach space. The empirical risks are calculated by utilizing training data and multi-loss functions. The input training data are composed of linear functionals in a predual space of the Banach space to capture discrete local information from multimodal data and multiscale models. Through the regularized learning, approximations of the exact solution to an unidentified or uncertain original problem are globally achieved. In the convergence theorems, the convergence of the approximate solutions to the exact solution is established through the utilization of the weak* topology of the Banach space. The theorems of regularized learning are utilized in the interpretation of classical machine learning, such as support vector machines and artificial neural networks.

cs.LG

On Minimal Depth in Neural Networks

Understanding the relationship between the depth of a neural network and its representational capacity is a central problem in deep learning theory. In this work, we develop a geometric framework to analyze the expressivity of ReLU networks with the notion of depth complexity for convex polytopes. The depth of a polytope recursively quantifies the number of alternating convex hull and Minkowski sum operations required to construct it. This geometric perspective serves as a rigorous tool for deriving depth lower bounds and understanding the structural limits of deep neural architectures. We establish lower and upper bounds on the depth of polytopes, as well as tight bounds for classical families. These results yield two main consequences. First, we provide a purely geometric proof of the expressivity bound by Arora et al. (2018), confirming that $\lceil \log_2(n+1)\rceil$ hidden layers suffice to represent any continuous piecewise linear (CPWL) function. Second, we prove that, unlike general ReLU networks, convex polytopes do not admit a universal depth bound. Specifically, the depth of cyclic polytopes in dimensions $n \geq 4$ grows unboundedly with the number of vertices. This result implies that Input Convex Neural Networks (ICNNs) cannot represent all convex CPWL functions with a fixed depth, revealing a sharp separation in expressivity between ICNNs and standard ReLU networks.

cs.LG

DeepSPoC: A Deep Learning Based Sequential Propagation of Chaos

Classical particle methods based on propagation of chaos (PoC) have been developed for solving mean-field stochastic differential equations and their associated nonlinear Fokker--Planck equations. However, direct PoC implementations are difficult to apply to high-dimensional problems because they require simulating and storing large numbers of interacting particles, often with high particle-particle interaction costs. Motivated by these limitations, we build on the recently proposed sequential propagation of chaos (SPoC) framework, which replaces the fully interacting particle system in PoC with a sequential interaction mechanism. Based on this structure, we present DeepSPoC, a neural particle method that embeds a neural density representation into the sequential particle dynamics. DeepSPoC simulates particles batch by batch, while the neural network represents the evolving empirical law and is substituted into the coefficients of the mean-field SDE, thereby replacing direct particle-particle interactions with particle-network interactions. In DeepSPoC, a recently developed normalizing flow model called KRnet is used to approximate the empirical measure of particles. Compared with direct particle implementations, DeepSPoC substantially reduces memory consumption and evaluates interaction terms more efficiently, thereby improving scalability for high-dimensional problems. We apply DeepSPoC to a wide range of mean-field equations and verify its effectiveness and computational advantages.

cs.LG