arXiv · 2412.10231
SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians
Abstract
3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language features. However, storing additional high-dimensional features per Gaussian for semantic information is memory-intensive, which limits their ability to segment and interpret challenging scenes. To this end, we introduce SuperGSeg, a novel approach that fosters cohesive, context-aware hierarchical scene representation by disentangling segmentation and language field distillation. SuperGSeg first employs neural 3D Gaussians to learn geometry, instance and hierarchical segmentation features from multi-view images with the aid of off-the-shelf 2D masks. These features are then leveraged to create a sparse set of \acrlong{superg}s. \acrlong{superg}s facilitate the lifting and distillation of 2D language features into 3D space. They enable hierarchical scene understanding with high-dimensional language feature rendering at moderate GPU memory costs. Extensive experiments demonstrate that SuperGSeg achieves remarkable performance on both open-vocabulary object selection and semantic segmentation tasks.
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Siyun Liang, Sen Wang, Kunyi Li, Michael Niemeyer, Stefano Gasperini, Hendrik P. A. Lensch, Nassir Navab, Federico Tombari. 2026-01-20. SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians. https://arxiv.org/abs/2412.10231
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