arXiv · 2502.06541
Physically-Based Mesh Generation for Confined 3D Point Clouds Using Flexible Foil Models
Abstract
We propose a method for constructing high-quality, closed-surface meshes from confined 3D point clouds via a physically-based simulation of flexible foils under spatial constraints. The approach integrates dynamic elasticity, pressure-driven deformation, and adaptive snapping to fixed vertices, providing a robust framework for realistic and physically accurate mesh creation. Applications in computer graphics and computational geometry are discussed.
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Netzer Moriya. 2025-02-10. Physically-Based Mesh Generation for Confined 3D Point Clouds Using Flexible Foil Models. https://arxiv.org/abs/2502.06541
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