Search arXivSearch

arXiv · 2502.07109

Game of Coding With an Unknown Adversary

Abstract

Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding theory. Still, the reward mechanism available in decentralized systems, motivates the adversary to act rationally. While the decoder, as the data collector (DC), has an acceptance and rejection mechanism, followed by an estimation module, the adversary aims to maximize its utility, as an increasing function of (1) the chance of acceptance (to increase the reward), and (2) estimation error. On the other hand, the decoder also adjusts its acceptance rule to maximize its own utility, as (1) an increasing function of the chance of acceptance (to keep the system functional), (2) decreasing function of the estimation error. Prior works within this framework rely on the assumption that the game is complete, that is, both the DC and the adversary are fully aware of each other's utility functions. However, in practice, the decoder is often unaware of the utility of the adversary. To address this limitation, we develop an algorithm enabling the DC to commit to a strategy that achieves within the vicinity of the equilibrium, without knowledge of the adversary's utility function. Our approach builds on an observation that at the equilibrium, the relationship between the probability of acceptance and the mean squared error (MSE) follows a predetermined curve independent of the specific utility functions of the players. By exploiting this invariant relationship, the DC can iteratively refine its strategy based on observable parameters, converging to a near-optimal solution. We provide theoretical guarantees on sample complexity and accuracy of the proposed scheme.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Hanzaleh Akbarinodehi, Parsa Moradi, Mohammad Ali Maddah-Ali. 2025-02-10. Game of Coding With an Unknown Adversary. https://arxiv.org/abs/2502.07109

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Fundamental Scaling Laws of Covert Communication in the Presence of Block Fading

Covert communication is the undetected transmission of sensitive information over a communication channel. In wireless communication systems, channel impairments such as signal fading present challenges in the effective implementation and analysis of covert communication systems. This paper generalizes early work in the covert communication field by considering asymptotic results for the number of bits that can be covertly transmitted in $n$ channel uses on a block fading channel. Critical to the investigation is characterizing the performance of optimal detectors at the adversary. Matching achievable and converse results are presented.

cs.IT

Sequence Reconstruction over the Deletion Channel

In this paper, we consider the Levenshtein's sequence reconstruction problem in the case where the transmitted codeword is chosen from $\{0,1\}^n$ and the channel can delete up to $t$ symbols from the transmitted codeword. We determine the minimum number of channel outputs (assuming that they are distinct) required to reconstruct a list of size $\ell-1$ of candidate sequences, one of which corresponds to the original transmitted sequence. More specifically, we determine the maximum possible size of the intersection of $\ell \geq 3$ deletion balls of radius $t$ centered at $x_1, x_2, \dots, x_{\ell}$, where $x_i \in \{0,1\}^n$ for all $i \in \{1,2,\dots,\ell\}$ and $x_i \neq x_j$ for $i \neq j$, with $ n \geq t+\ell-1$ and $t \geq 1$.

cs.IT

A generalization of the map $χ$

The mapping $ χ_n:\mathbb{F}_2^n \to \mathbb{F}_2^n$ defined by $y=χ_n(x)$ with $y_i = x_i + x_{i+1}x_{i+2} + x_{i+2}$, where the indices are computed modulo $n$, has been widely studied for its application in lightweight cryptography. In this paper, we generalize this mapping and completely characterize all these shift-invariant permutations of the form $y_i=x_{i+u}+x_{i+v}(x_{i+w}+a_i)$, where $0\le u, v, w<n$ and $a_i\in \mathbb{F}_2$, $1\le i\le n$.

cs.IT