Search arXiv⌕ Search

arXiv · 2505.01862

ReLI: Cross-Lingual Language-to-Action Grounding for Human-Robot Interaction

Abstract

Adapting autonomous agents for real-world industrial, domestic, and other daily tasks is currently gaining momentum. However, in global or cross-lingual application contexts, the ability to instruct these agents in one's native language remains until today a formidable challenge. Existing language-conditioned human-robot interaction frameworks typically support only a handful of high-resource languages, e.g., English and Chinese, limiting accessibility for billions of potential end users. To address this gap, we propose ReLI, a cross-lingual framework that enables autonomous agents to converse naturally, reason semantically about their environment, and execute downstream tasks, regardless of the tasks' instruction linguistic origin or input modalities. We ground large-scale pre-trained foundation models and transform them into language-to-action models that can directly provide common-sense reasoning and high-level robot control through free-form conversational interactions. We then perform an implicit language-conditioned cross-lingual adaptation of the models to ensure that ReLI generalises effectively across diverse global languages. We conducted extensive empirical evaluation on a diverse set of short- and long-horizon tasks, including zero-shot and few-shot spatial navigation, scene information retrieval, and query-oriented tasks, and then benchmarked the performance across more than $70K+$ multi-turn conversations in over $140$ languages spanning high-resource, low-resource, and vulnerable/creole tiers. Across the benchmarked languages, ReLI achieved consistently high instruction-parsing accuracy, task success rate, and rapid response time. Further, we c..

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Linus Nwankwo, Bjoern Ellensohn, Ozan Özdenizci, Elmar Rueckert. 2026-09-05. ReLI: Cross-Lingual Language-to-Action Grounding for Human-Robot Interaction. https://arxiv.org/abs/2505.01862

Cite the original work for its findings. Save a collection to share your selection of sources.

Discover connections

Connections use source metadata and explicit phrase matches, not verified experimental comparisons.

KEEP EXPLORING

Related papers

Physics-Guided Residual Reinforcement Learning for Humanoid Narrow-Path Traversal

Traversing narrow paths is challenging for humanoid robots due to the sparse and safety-critical footholds required. Purely template-based or end-to-end reinforcement learning-based methods suffer from such harsh terrains. This paper proposes a two stage training framework for such narrow path traversing tasks, coupling a template-based foothold planner with a low-level foothold tracker from Stage-I training and a lightweight perception aided foothold modifier from Stage-II training. With the curriculum setup from flat ground to narrow paths across stages, the resulted controller in turn learns to robustly track and safely modify foothold targets to ensure precise foot placement over narrow paths. This framework preserves the interpretability from the physics-based template and takes advantage of the generalization capability from reinforcement learning, resulting in easy sim-to-real transfer. The learned policies outperform purely template-based or reinforcement learning-based baselines in terms of success rate, centerline adherence and safety margins. Validation on a Unitree G1 humanoid robot yields successful traversal of a 0.2m wide and 3m long beam for 20 trials without any failure.

cs.RO↗

HERMES: A Holistic End-to-End Risk-Aware Multimodal Embodied System with Vision-Language Models for Long-Tail Autonomous Driving

End-to-end autonomous driving models increasingly benefit from large vision-language models for semantic understanding, yet safe and reliable planning under long-tail conditions remains challenging, particularly in mixed-traffic environments involving heterogeneous road users and rare safety-critical interactions. This paper proposes HERMES, a holistic risk-aware end-to-end multimodal driving framework that explicitly incorporates long-tail semantic knowledge into trajectory planning. HERMES employs a foundation-model-assisted annotation pipeline to construct structured Long-Tail Scene Context and Long-Tail Planning Context, capturing hazard-centric scene information, maneuver intent, and risk-aware planning guidance. A Tri-Modal Driving Module then integrates multi-view visual observations, historical ego-motion, and long-tail semantic instructions through intent- and risk-aware conditioning for trajectory generation. Extensive experiments on a large-scale real-world long-tail driving benchmark demonstrate consistent improvements over representative recent baselines in overall planning performance and across diverse safety-critical scenarios. Ablation studies further validate the effectiveness and complementary roles of the major components within HERMES.

cs.RO↗

StageCraft: Execution Aware Mitigation of Distractor and Obstruction Failures in VLA Models

Large scale pre-training on text and image data along with diverse robot demonstrations has helped Vision Language Action models (VLAs) to generalize to novel tasks, objects and scenes. However, these models are still susceptible to failure in the presence of execution-time impediments such as distractors and physical obstructions in the robot's workspace. Existing policy improvement methods finetune base VLAs to improve generalization, yet they still struggle in unseen distractor settings. To address this problem, we investigate whether internet-scale pretraining of large vision-language models (VLMs) can be leveraged to reason about these impediments and mitigate policy failures. To this end, we propose StageCraft, a training-free approach to improve pretrained VLA policy performance by manipulating the environment's initial state using VLM-based in-context reasoning. StageCraft takes policy rollout videos and success labels as input and leverages VLM's reasoning ability to infer which objects in the initial state need to be manipulated to avoid anticipated execution failures. StageCraft is an extensible plug-and-play module that does not introduce additional constraints on the underlying policy, and only requires a few policy rollouts to work. We evaluate performance of state-of-the-art VLA models with StageCraft and show an absolute 40% performance improvement across three real world task domains involving diverse distractors and obstructions. Our simulation experiments in RLBench empirically show that StageCraft tailors its extent of intervention based on the strength of the underlying policy and improves its performance with more in-context samples. Videos of StageCraft in effect can be found at https://stagecraft-decorator.github.io/stagecraft/ .

cs.RO↗