Search arXivSearch

arXiv · 2505.19349

DECA: A Near-Core LLM Decompression Accelerator Grounded on a 3D Roofline Model

Abstract

To alleviate the memory bandwidth bottleneck in Large Language Model (LLM) inference workloads, weight matrices are stored in memory in quantized and sparsified formats. Hence, before tiles of these matrices can be processed by in-core generalized matrix multiplication (GeMM) hardware engines, they need to be dequantized and de-sparsified. This is currently performed in software with vector operations. Unfortunately, this approach delivers only modest performance. Moreover, it is hard to understand how to improve the system, as the overall GeMM performance depends on the interaction between memory resources, vector units, and hardware matrix engines. To improve the performance of LLM inference in advanced platforms equipped with in-core GeMM engines and HBM, this paper makes three main contributions. First, it develops an analytical performance model with a 3D visual representation that provides insights into how memory resources, vector units, and hardware matrix engines interact to deliver compressed GeMM performance. Second, it proposes DECA, a new near-core ML-model decompression accelerator. DECA offloads tile de-sparsification and dequantization from the CPU, producing ready-to-use tiles for in-core GeMM engines. Third, it introduces a new ISA extension that enables out-of-order invocation of the near-core accelerator. With this extension, accelerator and core computations can interleave and overlap with high-performance. Our evaluation shows that, in a simulated 56-core Xeon 4 server with HBM, DECA accelerates the execution of compressed GeMMs by up to 4x over the use of optimized Intel software kernels. Further, DECA reduces the next-token generation time of Llama2-70B and OPT-66B by 1.6x-2.6x.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Gerasimos Gerogiannis, Stijn Eyerman, Evangelos Georganas, Wim Heirman, Josep Torrellas. 2025-08-08. DECA: A Near-Core LLM Decompression Accelerator Grounded on a 3D Roofline Model. https://arxiv.org/abs/2505.19349

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

HLSmith: An Expert-Guided Agentic Framework for C/C++-to-HLS Translation

Application-specific FPGA accelerators offer substantial performance and energy-efficiency gains across many application domains, but developing them is costly, often requiring months of specialized effort. Even with high-level synthesis (HLS), designers still need extensive hardware expertise to build high-performance accelerators. Although large language models (LLMs) have demonstrated strong software-generation capabilities, even frontier models lack the hardware intuition and procedural knowledge needed to reliably translate baseline C/C++ programs into high-performance HLS designs: they struggle to identify effective architectures, follow the optimization processes used by HLS experts, and apply hardware transformations consistently across diverse kernels. We present HLSmith, an expert-guided framework for translating C/C++ programs into optimized HLS accelerators. HLSmith combines three components: an HLS optimization expertise library that encodes guarded transformation recipes, their applicability and prerequisite conditions, and unsafe cases to avoid; a staged, feedback-driven orchestration flow modeled on expert HLS development practice that guides agents through synthesis, bottleneck analysis, and optimization; and a tool-grounded model-adaptation pipeline that converts optimization trajectories from commercial frontier models into training data for fine-tuning open-weight LLMs. We evaluate HLSmith on PolyBench against ChatHLS, a leading prior agent-orchestration framework for HLS accelerator development. HLSmith achieves a geometric mean speedup of 4.24x over ChatHLS while producing functionally correct designs, in both software and RTL simulation, for every benchmark, compared with ChatHLS's 57% valid-design rate. It further reaches speedups of up to 252x and 138x with commercial frontier models and open-weight models, respectively.

cs.AR

Accelerating the Mitigation of LLM Inference Nondeterminism Across GPU Architectures

Large language model (LLM) outputs are expected to be reproducible under greedy decoding, yet in practice the same model, prompt, and software stack produce different outputs on different GPUs. The root cause is floating-point non-associativity combined with hardware-dependent kernel selection. Inference frameworks select different matrix-multiplication kernels on each architecture, with different parallel reduction orders and unspecified tensor-core arithmetic, and the resulting rounding differences can flip output tokens. Existing solutions have imperfect cross-architecture reproducibility and incur a significant performance penalty. We present a solution employing a set of fixed-configuration fused-upcast GEMM kernels that load 16-bit weights from memory, upcast them to FP32 in registers, and accumulate with IEEE-754 arithmetic in a reduction order that is a pure function of the problem shape and is therefore independent of the device, its SM count, or kernel scheduling. By fixing the floating-point reduction order as a function of problem shape alone, every GPU runs the same operation sequence, so cross-architecture reproducibility of the linear layers reduces to correct IEEE-754 arithmetic rather than to rounding differences staying below a tie-flip threshold. We confirm our solution's linear-layer outputs are bitwise identical across NVIDIA Ampere, Ada, and Hopper GPUs, while running $1.17$ to $3.1\times$ faster end-to-end than the state-of-the-art solution and cutting weight-memory traffic in half.

cs.AR

Decoupling Logical Masks from GPU Execution for Dynamic Block-Sparse Attention

Attention computation makes inference expensive in video diffusion transformers (vDiTs), which generate videos through iterative denoising. Block-sparse attention (BSA) reduces this cost by computing only blocks selected by a logical mask, which specifies attention interactions to compute. However, coupling logical block geometry to execution choices limits adaptation to varying masks and graphics processing units (GPUs), while runtime kernel specialization can incur preparation overhead that outweighs execution time savings. We present Tessera, a specialized runtime for dynamic BSA that decouples logical masks from GPU execution while preserving specified attention interactions. Its physical mapping layer retains, combines, or subdivides logical attention blocks into physical tiles suited to different attention mask shapes and GPU architectures. Its task organization layer groups and schedules tiles within GPU tasks to reuse data, expose parallelism, and overlap data movement with computation. Finally, profile-guided regime selection enables low- overhead execution plan selection through a lookup table constructed from offline profiling. We implement Tessera with specialized CUDA kernels supporting four NVIDIA GPU generations. Evaluated on 2,315 real attention masks and industrial video diffusion models, Tessera achieves up to 6.79x BSA request speedup over baseline systems in the evaluated video diffusion models.

cs.AR