Search arXivSearch

arXiv · 2507.11506

ELK: Exploring the Efficiency of Inter-core Connected AI Chips with Deep Learning Compiler Techniques

Abstract

To meet the increasing demand of deep learning (DL) models, AI chips are employing both off-chip memory (e.g., HBM) and high-bandwidth low-latency interconnect for direct inter-core data exchange. However, it is not easy to explore the efficiency of these inter-core connected AI (ICCA) chips, due to a fundamental tussle among compute (per-core execution), communication (inter-core data exchange), and I/O (off-chip data access). In this paper, we develop Elk, a DL compiler framework to maximize the efficiency of ICCA chips by jointly trading off all the three performance factors discussed above. Elk structures these performance factors into configurable parameters and forms a global trade-off space in the DL compiler. To systematically explore this space and maximize overall efficiency, Elk employs a new inductive operator scheduling policy and a cost-aware on-chip memory allocation algorithm. It generates globally optimized execution plans that best overlap off-chip data loading and on-chip execution. To examine the efficiency of Elk, we build a full-fledged emulator based on a real ICCA chip IPU-POD4, and an ICCA chip simulator for sensitivity analysis with different interconnect network topologies. Elk achieves 94% of the ideal roofline performance of ICCA chips on average, showing the benefits of supporting large DL models on ICCA chips. We also show Elk's capability of enabling architecture design space exploration for new ICCA chip development.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Yiqi Liu, Yuqi Xue, Noelle Crawford, Jilong Xue, Jian Huang. 2025-09-08. ELK: Exploring the Efficiency of Inter-core Connected AI Chips with Deep Learning Compiler Techniques. https://arxiv.org/abs/2507.11506

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

HLSmith: An Expert-Guided Agentic Framework for C/C++-to-HLS Translation

Application-specific FPGA accelerators offer substantial performance and energy-efficiency gains across many application domains, but developing them is costly, often requiring months of specialized effort. Even with high-level synthesis (HLS), designers still need extensive hardware expertise to build high-performance accelerators. Although large language models (LLMs) have demonstrated strong software-generation capabilities, even frontier models lack the hardware intuition and procedural knowledge needed to reliably translate baseline C/C++ programs into high-performance HLS designs: they struggle to identify effective architectures, follow the optimization processes used by HLS experts, and apply hardware transformations consistently across diverse kernels. We present HLSmith, an expert-guided framework for translating C/C++ programs into optimized HLS accelerators. HLSmith combines three components: an HLS optimization expertise library that encodes guarded transformation recipes, their applicability and prerequisite conditions, and unsafe cases to avoid; a staged, feedback-driven orchestration flow modeled on expert HLS development practice that guides agents through synthesis, bottleneck analysis, and optimization; and a tool-grounded model-adaptation pipeline that converts optimization trajectories from commercial frontier models into training data for fine-tuning open-weight LLMs. We evaluate HLSmith on PolyBench against ChatHLS, a leading prior agent-orchestration framework for HLS accelerator development. HLSmith achieves a geometric mean speedup of 4.24x over ChatHLS while producing functionally correct designs, in both software and RTL simulation, for every benchmark, compared with ChatHLS's 57% valid-design rate. It further reaches speedups of up to 252x and 138x with commercial frontier models and open-weight models, respectively.

cs.AR

TEMPO: A Tag-Based Framework for Efficient Memory Ordering

Weak-memory processors rely on ordering instructions for correctness, yet conventional implementations often enforce them more conservatively than the memory model requires. This over-enforcement manifests as drain-induced retirement stalls at ordering instructions and conservative squash/replay of speculative loads, suppressing legal executions and reducing throughput. We present TEMPO, a tag-based framework for precise micro-architectural implementation of ordering instructions. TEMPO assigns lightweight ordering tags to instructions and decomposes enforcement across retirement-time predicates and completion-time store ordering, allowing the core to enforce required ordering without conservative retirement serialization. TEMPO eliminates unnecessary retirement serialization at ordering instructions and speculative-load squash/replay. In our evaluation, TEMPO reduces geometric-mean normalized execution cycles by 7.9% on native four-thread workloads and improves geometric-mean IPC by 15.9% on an instrumented SPEC2017 dynamic binary translation (DBT) proxy for cross- ISA execution (e.g., x86-on-Arm), while adding only 262 bytes per core.

cs.AR

Accelerating the Mitigation of LLM Inference Nondeterminism Across GPU Architectures

Large language model (LLM) outputs are expected to be reproducible under greedy decoding, yet in practice the same model, prompt, and software stack produce different outputs on different GPUs. The root cause is floating-point non-associativity combined with hardware-dependent kernel selection. Inference frameworks select different matrix-multiplication kernels on each architecture, with different parallel reduction orders and unspecified tensor-core arithmetic, and the resulting rounding differences can flip output tokens. Existing solutions have imperfect cross-architecture reproducibility and incur a significant performance penalty. We present a solution employing a set of fixed-configuration fused-upcast GEMM kernels that load 16-bit weights from memory, upcast them to FP32 in registers, and accumulate with IEEE-754 arithmetic in a reduction order that is a pure function of the problem shape and is therefore independent of the device, its SM count, or kernel scheduling. By fixing the floating-point reduction order as a function of problem shape alone, every GPU runs the same operation sequence, so cross-architecture reproducibility of the linear layers reduces to correct IEEE-754 arithmetic rather than to rounding differences staying below a tie-flip threshold. We confirm our solution's linear-layer outputs are bitwise identical across NVIDIA Ampere, Ada, and Hopper GPUs, while running $1.17$ to $3.1\times$ faster end-to-end than the state-of-the-art solution and cutting weight-memory traffic in half.

cs.AR