Search arXivSearch

arXiv · 2508.20222

The Ordered Zeckendorf Game

Abstract

We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers. Building on the original Zeckendorf game\ -- previously studied in the context of unordered multisets\ -- we impose a new constraint: all moves must respect the order of summands. The result is a richer and more nuanced strategic landscape that significantly alters game dynamics. Unlike the classical version, where Player 2 has a dominant strategy for all $n > 2$, our ordered variant reveals a more balanced and unpredictable structure. In particular, we find that Player 1 wins for nearly all values $n \leq 25$, with a single exception at $n = 18$. This shift in strategic outcomes is driven by our game's key features: adjacency constraints that limit allowable merges and splits to neighboring terms, and the introduction of a switching move that reorders pairs. We prove that the game always terminates in the Zeckendorf decomposition\ -- now in ascending order\ -- by constructing a strictly decreasing monovariant. We further establish bounds on game complexity: the shortest possible game has length exactly $n - Z(n)$, where $Z(n)$ is the number of summands in the Zeckendorf decomposition of $n$, while the longest game exhibits quadratic growth, with $M(n) \sim \frac{n^2}{2}$ as $n \to \infty$. Empirical simulations suggest that random game trajectories exhibit log-normal convergence in their move distributions. Overall, the ordered Zeckendorf game enriches the landscape of number-theoretic games, posing new algorithmic challenges and offering fertile ground for future exploration into strategic complexity, probabilistic behavior, and generalizations to other recurrence relations.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Ivan Bortnovskyi, Michael Lucas, Steven J. Miller, Iana Vranesko, Ren Watson, Cameron White. 2026-03-29. The Ordered Zeckendorf Game. https://arxiv.org/abs/2508.20222

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Asymptotic density of k-almost primes

Landau's well known asymptotic formula $$N_k(x):=\ \mid\{n\leq x : Ω(n)=k\}\mid \ \sim \left( \frac{x}{\log x} \right) \frac{(\log\log x)^{k-1}}{(k - 1)!}\ \ (x \rightarrow \infty),$$ which also holds for $$π_k(x):=\ \mid\{n\leq x : ω(n)=k\}\mid,$$ is known to be fairly poor for $k > 1$, and when $k$ is allowed to tend to infinity with $x$, the study of $N_k(x)$ and $π_k(x)$ becomes very technical [1, Chapter II.6, $§$ 6.1, p.200]. I hope to show that the method described below provides not only a more accurate approach, but rather increases in its asymptotic accuracy as $k$ tends to infinity.

math.NT

Real quadratic base changes for $\mathrm{GL}_3$ and integral periods relations

We prove a $p$-adic divisibility between the automorphic periods of a cuspidal automorphic representation of $\mathrm{GL}_3(\mathbb{Q})$ and the periods of its Arthur-Clozel's base change to some real quadratic field $E$. This generalizes earlier works of Tilouine-Urban and of Hida in the case of classical modular forms. The divisibility we prove involves a new kind of automorphic periods, defined using the middle degree of the cuspidal cohomology of $\mathrm{GL}_3(E)$, instead of the top or bottom degrees. We also investigate the Rogawski's stable base change from the quasi-split unitary group $U_E$ associated with $E$ to $\mathrm{GL}_3(E)$. In this situation, we also obtain some results toward a $p$-adic divisibility of automorphic periods.

math.NT