Search arXivSearch

arXiv · 2509.21919

Text2Move: Text-to-moving sound generation via trajectory prediction and temporal alignment

Abstract

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating moving sounds given text prompts in a controllable fashion. To enable training, we construct a synthetic dataset that records moving sounds in binaural format, their spatial trajectories, and text captions about the sound event and spatial motion. Using this dataset, we train a text-to-trajectory prediction model that outputs the three-dimensional trajectory of a moving sound source given text prompts. To generate spatial audio, we first fine-tune a pre-trained text-to-audio generative model to output temporally aligned mono sound with the trajectory. The spatial audio is then simulated using the predicted temporally-aligned trajectory. Experimental evaluation demonstrates reasonable spatial understanding of the text-to-trajectory model. This approach could be easily integrated into existing text-to-audio generative workflow and extended to moving sound generation in other spatial audio formats.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Yunyi Liu, Shaofan Yang, Kai Li, Xu Li. 2025-09-26. Text2Move: Text-to-moving sound generation via trajectory prediction and temporal alignment. https://arxiv.org/abs/2509.21919

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Text-only adaptation in LLM-based ASR through text denoising

Adapting large language model (LLM)-based automatic speech recognition (ASR) systems to new domains using text-only data is a significant yet underexplored challenge. Standard fine-tuning of the LLM on the target domain text often disrupts the critical alignment between the speech and text modality learned by the projector, degrading performance. We introduce a novel text-only adaptation method that frames this process as a text denoising task. Our approach trains the LLM to recover clean transcripts from noisy inputs. This process effectively adapts the model to a target domain while preserving cross-modal alignment. Our solution is lightweight, requiring no architectural changes or additional parameters. Extensive evaluation on two datasets demonstrates up to 22.1% relative improvement, outperforming recent state-of-the-art text-only adaptation methods.

cs.SD

Discrete vs. Continuous: A Comprehensive Study of Unified Audio Understanding in LALMs

Large Audio Language Models (LALMs) utilize either continuous features or discrete tokens, yet the optimal representation paradigm for general audio understanding remains debated. Existing benchmarks often focus on narrow domains or evaluate encoders outside LALM contexts. To address these gaps, we systematically evaluate continuous and discrete representations across speech, sound and music. Utilizing our UniARC framework with dual evaluation strategies across model scales from SmolLM2-135M to Llama-3-8B, we analyze the dynamic relationships of data volume, model capacity, and computational efficiency. Our results reveal the pivotal role of semantic constraints in tokenization for audio understanding and demonstrate that scaling backbones fail to compensate for information loss in audio representation, especially in data-limited tasks. These findings offer practical guidance for balancing semantic density, fidelity, and efficiency in future LALMs.

cs.SD

Synthesis and editing of multi-instrument audio mixtures using scalar-quantised latents with MIDI Span conditioning

Music creation often involves iterative refinement, changing selected musical details while retaining the rest. To support such refinement, we introduce SpanSynth-Edit, a flow-matching model for MIDI-guided synthesis and editing of multi-instrument audio mixtures using low-frame-rate scalar-quantised latents. MIDI Span encodes instrument-labelled note lifecycles as unordered event sets with continuous-valued attributes and pools each set into one conditioning vector per audio-latent frame. The model uses contextual audio for instrument-specific timbre guidance and supports editing by resynthesising the target region from revised MIDI. Experiments on single- and multi-instrument benchmarks show competitive performance and demonstrate within-frame onset control. We also discuss limitations of transcription-based note-adherence evaluation.

cs.SD