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arXiv · 2509.24313

Learning to Sample: Reinforcement Learning-Guided Sampling for Autonomous Vehicle Motion Planning

Abstract

Sampling-based motion planning is a well-established approach in autonomous driving, valued for its modularity and analytical tractability. In complex urban scenarios, however, uniform or heuristic sampling often produces many infeasible or irrelevant trajectories. We address this limitation with a hybrid framework that learns where to sample while keeping trajectory generation and evaluation fully analytical and verifiable. A reinforcement learning (RL) agent guides the sampling process toward regions of the action space likely to yield feasible trajectories, while evaluation and final selection remains governed by deterministic feasibility checks and cost functions. We couple the RL sampler with a world model (WM) based on a decodable deep set encoder, enabling both variable numbers of traffic participants and reconstructable latent representations. The approach is evaluated in the CommonRoad (CR) simulation environment and compared against uniform-sampling baselines, showing up to 99% fewer required samples and a runtime reduction of up to 84% while maintaining planning quality in terms of success and collision-free rates. These improvements lead to faster, more reliable decision-making for autonomous vehicles in urban environments.

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Korbinian Moller, Roland Stroop, Mattia Piccinini, Alexander Langmann, Johannes Betz. 2026-03-23. Learning to Sample: Reinforcement Learning-Guided Sampling for Autonomous Vehicle Motion Planning. https://arxiv.org/abs/2509.24313

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