Search arXivSearch

arXiv · 2510.15927

UPMEM Unleashed: Software Secrets for Speed

Abstract

Developing kernels for Processing-In-Memory (PIM) platforms poses unique challenges in data management and parallel programming on limited processing units. Although software development kits (SDKs) for PIM, such as the UPMEM SDK, provide essential tools, these emerging platforms still leave significant room for performance optimization. In this paper, we reveal surprising inefficiencies in UPMEM software stack and play with non-standard programming techniques. By making simple modifications to the assembly generated by the UPMEM compiler, we achieve speedups of 1.6-2x in integer addition and 1.4-5.9x in integer multiplication, depending on the data type. We also demonstrate that bit-serial processing of low precision data is a viable option for UPMEM: in INT4 bit-serial dot-product calculation, UPMEM can achieve over 2.7x speedup over the baseline. Minor API extensions for PIM allocation that account for the non-uniform memory access (NUMA) architecture of the server further improve the consistency and throughput of host-PIM data transfers by up to 2.9x. Finally, we show that, when the matrix is preloaded into PIM, our optimized kernels outperform a dual-socket CPU server by over 3x for INT8 generalized matrix-vector multiplication (GEMV) and by 10x for INT4 GEMV. Our optimized INT8 GEMV kernel outperforms the baseline 3.5x.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Krystian Chmielewski, Jarosław Ławnicki, Uladzislau Lukyanau, Tadeusz Kobus, Maciej Maciejewski. 2025-10-03. UPMEM Unleashed: Software Secrets for Speed. https://arxiv.org/abs/2510.15927

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

HLSmith: An Expert-Guided Agentic Framework for C/C++-to-HLS Translation

Application-specific FPGA accelerators offer substantial performance and energy-efficiency gains across many application domains, but developing them is costly, often requiring months of specialized effort. Even with high-level synthesis (HLS), designers still need extensive hardware expertise to build high-performance accelerators. Although large language models (LLMs) have demonstrated strong software-generation capabilities, even frontier models lack the hardware intuition and procedural knowledge needed to reliably translate baseline C/C++ programs into high-performance HLS designs: they struggle to identify effective architectures, follow the optimization processes used by HLS experts, and apply hardware transformations consistently across diverse kernels. We present HLSmith, an expert-guided framework for translating C/C++ programs into optimized HLS accelerators. HLSmith combines three components: an HLS optimization expertise library that encodes guarded transformation recipes, their applicability and prerequisite conditions, and unsafe cases to avoid; a staged, feedback-driven orchestration flow modeled on expert HLS development practice that guides agents through synthesis, bottleneck analysis, and optimization; and a tool-grounded model-adaptation pipeline that converts optimization trajectories from commercial frontier models into training data for fine-tuning open-weight LLMs. We evaluate HLSmith on PolyBench against ChatHLS, a leading prior agent-orchestration framework for HLS accelerator development. HLSmith achieves a geometric mean speedup of 4.24x over ChatHLS while producing functionally correct designs, in both software and RTL simulation, for every benchmark, compared with ChatHLS's 57% valid-design rate. It further reaches speedups of up to 252x and 138x with commercial frontier models and open-weight models, respectively.

cs.AR

TEMPO: A Tag-Based Framework for Efficient Memory Ordering

Weak-memory processors rely on ordering instructions for correctness, yet conventional implementations often enforce them more conservatively than the memory model requires. This over-enforcement manifests as drain-induced retirement stalls at ordering instructions and conservative squash/replay of speculative loads, suppressing legal executions and reducing throughput. We present TEMPO, a tag-based framework for precise micro-architectural implementation of ordering instructions. TEMPO assigns lightweight ordering tags to instructions and decomposes enforcement across retirement-time predicates and completion-time store ordering, allowing the core to enforce required ordering without conservative retirement serialization. TEMPO eliminates unnecessary retirement serialization at ordering instructions and speculative-load squash/replay. In our evaluation, TEMPO reduces geometric-mean normalized execution cycles by 7.9% on native four-thread workloads and improves geometric-mean IPC by 15.9% on an instrumented SPEC2017 dynamic binary translation (DBT) proxy for cross- ISA execution (e.g., x86-on-Arm), while adding only 262 bytes per core.

cs.AR

Accelerating the Mitigation of LLM Inference Nondeterminism Across GPU Architectures

Large language model (LLM) outputs are expected to be reproducible under greedy decoding, yet in practice the same model, prompt, and software stack produce different outputs on different GPUs. The root cause is floating-point non-associativity combined with hardware-dependent kernel selection. Inference frameworks select different matrix-multiplication kernels on each architecture, with different parallel reduction orders and unspecified tensor-core arithmetic, and the resulting rounding differences can flip output tokens. Existing solutions have imperfect cross-architecture reproducibility and incur a significant performance penalty. We present a solution employing a set of fixed-configuration fused-upcast GEMM kernels that load 16-bit weights from memory, upcast them to FP32 in registers, and accumulate with IEEE-754 arithmetic in a reduction order that is a pure function of the problem shape and is therefore independent of the device, its SM count, or kernel scheduling. By fixing the floating-point reduction order as a function of problem shape alone, every GPU runs the same operation sequence, so cross-architecture reproducibility of the linear layers reduces to correct IEEE-754 arithmetic rather than to rounding differences staying below a tie-flip threshold. We confirm our solution's linear-layer outputs are bitwise identical across NVIDIA Ampere, Ada, and Hopper GPUs, while running $1.17$ to $3.1\times$ faster end-to-end than the state-of-the-art solution and cutting weight-memory traffic in half.

cs.AR