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arXiv · 2511.01673

A Complete Classification of Ideal Chomp Games on Low-Rank Algebras

Abstract

We completely classify winning strategies in the Ideal Chomp Game played on $\bar{K}$-algebras R of rank at most 6. In this two-player combinatorial game, players alternately add generators to build an ideal inside a given ring R, with the player who builds an ideal equal to the entire ring losing. We prove that player A has a winning strategy on all $\bar{K}$-algebras R up to rank 6 except for five specific cases: $\bar{K}$ itself, $\bar{K}[x, y]/(x, y)^2$, and three other local algebras. Our methods combine game-theoretic analysis with the structure theory of Artinian rings and computational verification. We also discuss a classical result of Henson on winning strategies in the Ideal Chomp Game, as well as ideas and open questions about the Ideal Chomp Game on higher-dimensional $\bar{K}$-algebras.

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BibTeXRIS

Leopold Karl. 2025-11-03. A Complete Classification of Ideal Chomp Games on Low-Rank Algebras. https://arxiv.org/abs/2511.01673

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