Search arXivSearch

arXiv · 2512.02520

On the Problem of Consistent Anomalies in Zero-Shot Anomaly Detection

Abstract

Zero-shot anomaly classification and segmentation (AC/AS) aim to detect anomalous samples and regions without any training data, a capability increasingly crucial in industrial inspection and medical imaging. This dissertation aims to investigate the core challenges of zero-shot AC/AS and presents principled solutions rooted in theory and algorithmic design. We first formalize the problem of consistent anomalies, a failure mode in which recurring similar anomalies systematically bias distance-based methods. By analyzing the statistical and geometric behavior of patch representations from pre-trained Vision Transformers, we identify two key phenomena - similarity scaling and neighbor-burnout - that describe how relationships among normal patches change with and without consistent anomalies in settings characterized by highly similar objects. We then introduce CoDeGraph, a graph-based framework for filtering consistent anomalies built on the similarity scaling and neighbor-burnout phenomena. Through multi-stage graph construction, community detection, and structured refinement, CoDeGraph effectively suppresses the influence of consistent anomalies. Next, we extend this framework to 3D medical imaging by proposing a training-free, computationally efficient volumetric tokenization strategy for MRI data. This enables a genuinely zero-shot 3D anomaly detection pipeline and shows that volumetric anomaly segmentation is achievable without any 3D training samples. Finally, we bridge batch-based and text-based zero-shot methods by demonstrating that CoDeGraph-derived pseudo-masks can supervise prompt-driven vision-language models. Together, this dissertation provides theoretical understanding and practical solutions for the zero-shot AC/AS problem.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Tai Le-Gia. 2025-12-02. On the Problem of Consistent Anomalies in Zero-Shot Anomaly Detection. https://arxiv.org/abs/2512.02520

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Lifelong Learning of Video Diffusion Models From a Single Video Stream

Video diffusion models can enable embodied agents to anticipate plausible futures from the recent past, but they are typically trained offline on curated datasets--a mismatch with the agents' learning setup at deployment: online, from a single video stream that sequentially outputs one frame at a time. We bridge this training gap and demonstrate that training autoregressive video diffusion models from such a stream, resembling the experience of embodied agents, is not only possible but can also perform comparably to standard offline training given the same number of gradient steps. We find that this robustness to video stream autocorrelation and nonstationarity can be achieved using experience replay methods that retain a subset of the video stream. To support training and evaluation in this setting, we introduce five new datasets for streaming lifelong generative video modeling: Lifelong Bouncing Balls (O), Lifelong Bouncing Balls (C), Lifelong 3D Maze, Lifelong Drive, and Lifelong PLAICraft, each consisting of one million consecutive frames from environments of increasing complexity. Together, our datasets and experiments lay the groundwork for video generative models and world models that continuously learn from single-sensor video streams rather than fixed datasets.

cs.CV

Bayesian Fusion of Active Contour Models and ConvNet Priors for Standing Dead Tree Segmentation

Instance segmentation is a core computer vision task with great practical significance. Recent advances, driven by large-scale benchmark datasets, have yielded good general-purpose Convolutional Neural Network (CNN)-based methods. Natural Resource Monitoring (NRM) utilizes remote sensing imagery with generally known scale and containing multiple overlapping instances of the same class, wherein the object contours are jagged and highly irregular. This is in stark contrast with the regular man-made objects found in classic benchmark datasets. We address this problem and propose a novel instance segmentation method geared towards NRM imagery. We formulate the problem as Bayesian maximum a posteriori inference which, in learning the individual object contours, incorporates shape, location, and position priors from state-of-the-art CNN architectures, driving a simultaneous level-set evolution of multiple object contours. We employ loose coupling between the CNNs that supply the priors and the active contour process, allowing a drop-in replacement of new network architectures. Moreover, we introduce a novel prior for contour shape, namely, a class of Deep Shape Models based on architectures from Generative Adversarial Networks (GANs). These Deep Shape Models are in essence a non-linear generalization of the classic Eigenshape formulation. In experiments, we tackle the challenging, real-world problem of segmenting individual dead tree crowns and delineating precise contours. We compare our method to two leading general-purpose instance segmentation methods - Mask R-CNN and K-net - on color infrared aerial imagery. Results show our approach to significantly outperform both methods in terms of reconstruction quality of tree crown contours. Furthermore, use of the GAN-based deep shape model prior yields significant improvement of all results over the vanilla Eigenshape prior.

cs.CV

Sonicmesh: Enhancing 3D Human Mesh Reconstruction in Vision-Impaired Environments With Acoustic Signals

3D human mesh reconstruction (HMR) from RGB images often degrades under poor illumination, occlusion, and non-line-of-sight conditions. Acoustic sensing provides complementary spatial cues but suffers from low spatial resolution. We propose SonicMesh, which, to the best of our knowledge, is the first acoustic--visual framework for robust 3D human mesh reconstruction. SonicMesh first converts ultrasonic echoes into range--azimuth acoustic images through an Inverse Synthetic Aperture Radar (ISAR)-based imaging process. It then introduces a cross-dimensional anatomical registration module that maps modality-specific 2D joint features into a common canonical 3D human space. The registered anatomical representations are further integrated with acoustic and visual features through a two-stage fusion network for final mesh reconstruction. Experiments demonstrate that SonicMesh achieves accurate and robust 3D human reconstruction across normal, poor-light, occluded, and non-line-of-sight environments, consistently outperforming existing RGB-, radio-frequency (RF)-, and mmWave-based approaches under challenging sensing conditions.

cs.CV