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arXiv · 2512.07673

Multi-Domain Motion Embedding: Expressive Real-Time Mimicry for Legged Robots

Abstract

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not attempt to jointly capture human and animal movements through structured periodic patterns and variational aperiodic descriptions. To address this, we present Multi-Domain Motion Embedding (MDME), a motion representation that unifies the complementary embedding of structured and unstructured features using a wavelet-based encoder and a probabilistic embedding in parallel. This produces a rich representation of reference motions from a minimal input set that generalizes across diverse motion styles. We evaluate MDME on retargeting-free motion imitation at deployment by conditioning robot control policies on the learned embeddings to reconstruct ideal retargeted states on the robot, demonstrating accurate reproduction of long-horizon trajectories on both humanoid and quadruped platforms. Our comparative studies confirm that MDME outperforms prior approaches in motion reproduction and generalization to unseen motions. Furthermore, we demonstrate real-time zero-shot deployment on unseen motions, removing per-motion tuning and online retargeting. These results show that MDME provides a generalizable and structure-aware foundation for scalable real-time robot imitation.

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Matthias Heyrman, Chenhao Li, Victor Klemm, Dongho Kang, Stelian Coros, Marco Hutter. 2026-09-13. Multi-Domain Motion Embedding: Expressive Real-Time Mimicry for Legged Robots. https://arxiv.org/abs/2512.07673

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