Search arXivSearch

arXiv · 2512.08281

Probabilistic Multi-Agent Aircraft Landing Time Prediction

Abstract

Accurate and reliable aircraft landing time prediction is essential for effective resource allocation in air traffic management. However, the inherent uncertainty of aircraft trajectories and traffic flows poses significant challenges to both prediction accuracy and trustworthiness. Therefore, prediction models should not only provide point estimates of aircraft landing times but also the uncertainties associated with these predictions. Furthermore, aircraft trajectories are frequently influenced by the presence of nearby aircraft through air traffic control interventions such as radar vectoring. Consequently, landing time prediction models must account for multi-agent interactions in the airspace. In this work, we propose a probabilistic multi-agent aircraft landing time prediction framework that provides the landing times of multiple aircraft as distributions. We evaluate the proposed framework using an air traffic surveillance dataset collected from the terminal airspace of the Incheon International Airport in South Korea. The results demonstrate that the proposed model achieves higher prediction accuracy than the baselines and quantifies the associated uncertainties of its outcomes. In addition, the model uncovered underlying patterns in air traffic control through its attention scores, thereby enhancing explainability.

Explore related subjects

Keep this discovery

BibTeXRIS

Kyungmin Kim, Seokbin Yoon, Keumjin Lee. 2026-09-01. Probabilistic Multi-Agent Aircraft Landing Time Prediction. https://arxiv.org/abs/2512.08281

Cite the original work for its findings. Save a collection to share your selection of sources.

Discover connections

Connections use source metadata and explicit phrase matches, not verified experimental comparisons.

KEEP EXPLORING

Related papers

Fully Distributed GNE Algorithms for Multi-Robot Placement without Consensus on Multipliers

Recent machine learning research has increasingly focused on equilibrium analysis in non-cooperative games rather than solely on optimal solutions. Many such problems involve shared constraints and can be formulated as Generalized Nash Equilibrium Problems (GNEPs). For strongly monotone games, existing methods compute consensus-based variational GNEs (v-GNEs) by exchanging Lagrange multipliers. We propose a fully distributed continuous-time algorithm for shared linear equality constraints that converges without multiplier exchange and reaches any GNE, reducing communication overhead and improving privacy. Discrete-time schemes are also provided, and the method is validated on a multi-robot placement task.

cs.LG

Unsupervised Partner Design Enables Robust Ad-hoc Teamwork

We introduce Unsupervised Partner Design (UPD), a population-free multi-agent reinforcement learning method for robust ad-hoc teamwork. UPD generates training partners on-the-fly and selects them adaptively based on a learnability criterion, removing the need for pre-trained partner populations or manual parameter tuning. We show that this simple mechanism enables effective partner diversity and can be extended to joint partner-environment selection when a procedural level generator is available. Across Level-Based Foraging, Overcooked-AI, and the Overcooked Generalisation Challenge, UPD consistently achieves strong performance compared to both population-based and population-free baselines. In a human-AI user study, agents trained with UPD achieve higher returns and are rated as more adaptive, more human-like, and less frustrating than all evaluated baseline methods.

cs.LG

Robust Multi-Agent LLMs under Byzantine Faults

Large language model (LLM) agents increasingly collaborate over peer-to-peer networks to improve their reliability. However, these same interactions can also introduce vulnerability to unreliable or Byzantine agents that can propagate incorrect information and degrade overall system performance. To address this, we propose Self-Anchored Consensus (SAC), a fully decentralized filter-and-refine protocol in which agents iteratively exchange responses, locally evaluate and filter unreliable messages, and refine their own outputs. We present $(F{+}1)$-robustness conditions on the communication graph that ensure honest agents preserve and propagate reliable information despite Byzantine influence. Experiments across diverse open- and closed-weight LLMs on mathematical and commonsense reasoning benchmarks show that SAC effectively suppresses Byzantine influence and consistently improves performance across diverse communication topologies, whereas prior methods degrade significantly under Byzantine attacks.

cs.MA