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arXiv · 2602.10877

Beyond Permissions: A Configuration-Aware Empirical Assessment of Privacy Exposure in Children-Oriented and General-Audience Mobile Gaming Apps

Abstract

Mobile gaming applications (apps) have become increasingly pervasive, including a growing number of games designed for children. Despite their popularity, these apps often integrate complex analytics, advertising, and attribution infrastructures that may introduce privacy and security risks. Existing research has primarily focused on tracking behaviors or monetization models, leaving configuration-level privacy exposure and children-oriented apps underexplored. In this study, we conducted a comparative static analysis of Android mobile games to investigate privacy and security risks beyond permission usage. The analysis follows a three-phase methodology comprising (i) designing study protocol, (ii) Android Package Kit (APK) collection and static inspection, and (iii) data analysis. We examined permissions, manifest-level configuration properties (e.g., backup settings, cleartext network traffic, and exported components), and embedded third-party Software Development Kit (SDK) ecosystems across children-oriented and general-audience mobile games. The extracted indicators are synthesized into qualitative privacy-risk categories to support comparative reporting. The results showed that while children-oriented games often request fewer permissions, they frequently exhibit configuration-level risks and embed third-party tracking SDKs similar to general-audience games. Architectural and configuration decisions play a critical role in shaping privacy risks, particularly for apps targeting children. This study contributes a holistic static assessment of privacy exposure in mobile games and provides actionable insights for developers, platform providers, and researchers seeking to improve privacy-by-design practices in mobile applications.

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BibTeXRIS

Bakheet Aljedaani. 2026-03-30. Beyond Permissions: A Configuration-Aware Empirical Assessment of Privacy Exposure in Children-Oriented and General-Audience Mobile Gaming Apps. https://arxiv.org/abs/2602.10877

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