Search arXivSearch

arXiv · 2604.10107

The Double-Edged Sword of Open-Ended Interaction: How LLM-Driven NPCs Affect Players' Cognitive Load and Gaming Experience

Abstract

This study examines how large language model-driven non-player characters (LLM-NPCs) affect players' cognitive load and gaming experience, with a particular focus on the underlying psychological mechanisms, differences across task scenarios, and the role of individual traits. Conducting a randomized between-subject experiment (N=130) in a self-developed game prototype "Campus Culture Week", we compared player interactions with LLM-NPCs and traditional pre-scripted NPCs across multiple interactive modules. The results showed that LLM-NPCs significantly increased players' cognitive load (p < .001), an effect mediated by factors such as expressive effort and response uncertainty. However, LLM-NPCs did not yield a statistically significant improvement in overall gaming experience (p = .195); while they positively influenced players' perceived autonomy, they exerted a negative influence on system usability and trust. The effects of LLM-NPCs also significantly varied across task scenarios (p < .001), with stronger increases in cognitive load in more open-ended modules such as content creation and relationship building. The influence of individual differences was generally limited, although the personality traits of extraversion (p = .031) and neuroticism (p = .047) demonstrated some predictive power regarding cognitive load. This study provides empirical evidence for understanding the "double-edged sword" effect of LLM-NPCs on player experience, and highlight the importance of scenario-sensitive and user-sensitive design in intelligent NPC systems.

Explore related subjects

Keep this discovery

BibTeXRIS

Ting-Chen Hsu, Wenran Chen, Jiangxu Lin, Fei Qin, Zheyuan Zhang. 2026-08-29. The Double-Edged Sword of Open-Ended Interaction: How LLM-Driven NPCs Affect Players' Cognitive Load and Gaming Experience. https://arxiv.org/abs/2604.10107

Cite the original work for its findings. Save a collection to share your selection of sources.

Discover connections

Connections use source metadata and explicit phrase matches, not verified experimental comparisons.

KEEP EXPLORING

Related papers

GRAND-HC: Graph-Refined Author Name Disambiguation

From-Scratch Name Disambiguation (SND) groups papers sharing an ambiguous name into clusters of distinct real-world authors. Existing methods suffer from two critical limitations: (1) inherent long-tailed author distribution biases representation learning, causing over-merging of tail authors; (2) existing cluster number estimation methods are unreliable for long paper sequences, hindering large-scale deployment. We propose \textbf{GRAND-HC}, a complete end-to-end SND framework. We construct a heterogeneous paper graph via co-author, co-organization, and co-venue relations, using a graph attention network as the embedding backbone. \textbf{Harmony Contrastive Learning (HCL)} dynamically reweights training loss to suppress overfitting to prolific authors, learning discriminative embeddings. A \textbf{Graph-Refined Distance Matrix (GRDM)} leverages graph topology to optimize pairwise distances, further preventing tail author over-merging. Meanwhile, a lightweight \textbf{Paper Compression Module (PCM)} achieves accurate cluster number estimation across varying scales. Finally, Hierarchical Agglomerative Clustering outputs the final clusters. Extensive experiments demonstrate state-of-the-art macro F1 performance. GRAND-HC has been deployed in a billion-scale academic database. Source code: https://github.com/baokou-fw2/GRAND-HC.

cs.IR

FocusAdapt: Context-aware Adaptive Focus Assistance in Diminished Reality

Diminished Reality (DR) can reduce visual clutter by removing irrelevant objects. However, removing all task-irrelevant objects may eliminate useful contextual information and reduce situational awareness. We present FocusAdapt, a context-aware DR system that predicts object-level distraction by integrating visual saliency, semantic relevance, and gaze behavior. Based on findings from a formative study, FocusAdapt selectively diminishes highly distracting objects while preserving useful context, enabling adaptive focus assistance during procedural tasks.

cs.HC

TSExplorer: An interactive data annotation and exploration tool for time-series data

We present TSExplorer, a cross-platform tool for interactive annotation and exploration of time-series data. The tool enables users to inspect high-dimensional datasets through multiple complementary 2D visualizations derived from high-dimensional feature representations. TSExplorer is designed as a general-purpose research tool supporting a wide range of workflows, including exploratory data analysis, annotation of unlabeled or partially-labeled datasets, comparison of feature representations, and post-hoc inspection and refinement of existing labels with interactive visual feedback.

cs.HC