Search arXivSearch

arXiv · 2606.13329

Work Stealing for the 2D-Mesh Topology of Satellite Constellations in Low Earth Orbit

Abstract

Asynchronous Many-Task (AMT) is a parallel programming model used in High Performance Computing (HPC). An AMT runtime can distribute fine-grained tasks across processing units called workers, through work stealing: when a worker has no tasks left to process, it tries to steal tasks from other workers. Workers are not restricted to a single compute node but can also be distributed across multiple nodes of an HPC cluster. Existing AMT runtimes assume a fully connected network with low, uniform latency and perform global work stealing, selecting another worker at random from all workers in the system. Space Edge Computing (SEC) uses constellations of satellites in Low Earth Orbit (LEO) as distributed compute clusters. Unlike HPC clusters, LEO satellites communicate through inter-satellite links that form a sparse mesh topology. Reaching a distant satellite requires multiple hops, each adding latency. As a step toward adapting AMT to SEC, this paper proposes a neighbor-only work stealing strategy in which workers steal exclusively from directly connected neighbors, avoiding multi-hop communication. An analytical model shows that restricting stealing this way yields a per-attempt latency advantage that grows with constellation size. Preliminary experiments on an HPC cluster with an emulated mesh over uniform low-latency links isolate the effect of victim selection: the neighbor-only strategy performs within ~2.2% of global stealing on both balanced and irregular workloads, indicating that restricting the victim set does not harm load balancing in this setting. Taken together, the experiments suggest that neighbor-only stealing can be on a par with global stealing, and the model suggests that neighbor-only stealing becomes preferable at scale.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Mia Reitz, Dorian Chenet, Jonas Posner. 2026-06-11. Work Stealing for the 2D-Mesh Topology of Satellite Constellations in Low Earth Orbit. https://arxiv.org/abs/2606.13329

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Reforge: Low-Latency Distributed GNN Serving with Selective Embedding Recomputation

Graph Neural Networks (GNNs) have been widely adopted for their ability to compute expressive node representations in graph datasets. However, serving GNNs on large graphs is challenging due to the high communication, computation, and memory overheads of constructing and executing computation graphs, which represent information flow across large neighborhoods. Existing approximation techniques in training can mitigate the overheads but, in serving, still lead to high latency and/or accuracy loss. To this end, we propose Reforge, a system that enables low-latency GNN serving for large graphs with minimal accuracy loss through two key ideas. First, Reforge employs selective recomputation of precomputed embeddings, which allows for reusing precomputed computation subgraphs while selectively recomputing a small fraction to minimize accuracy loss. Second, we develop computation graph parallelism, which reduces communication overhead by parallelizing the creation and execution of computation graphs across machines. Our evaluation with large graph datasets and GNN models shows that Reforge significantly outperforms state-of-the-art techniques.

cs.DC

Agentic AI Workload Characteristics

Agentic AI shifts LLM serving from isolated prompt-generation requests to stateful, multi-turn executions that repeatedly invoke the model, call tools, and grow context over time. This paper characterizes ReAct-style agents from both the LLM-serving and tool-execution perspectives using an end-to-end tracing infrastructure across reasoning and non-reasoning Gemma and Qwen configurations on five agentic benchmarks. Our study shows that agentic workloads are not simply long-prompt workloads: with effective context caching, most input tokens are reused across turns, making execution decode-dominated while increasing dependence on long-lived KV-cache state. We also find that tool use has a clear temporal structure, with agents shifting from read/explore behavior early in execution to execute/write behavior later. These results show that efficient agentic serving must jointly manage repeated model re-entry, persistent context state, and workload-dependent tool behavior.

cs.DC

Byzantine Causal Reliable Broadcast (BCRB) with Constant-Size Message Metadata

Asynchronous Byzantine Reliable Broadcast (BRB) is a fundamental primitive that guarantees agreement and validity in distributed systems subject to Byzantine faults, but it lacks ordering guarantees. In this paper, we address Byzantine Causal Reliable Broadcast (BCRB), which builds on BRB to enforce causal message ordering. We present a novel BCRB protocol that decouples causal ordering from the BRB layer, achieving constant-size $\mathcal{O}(1)$ message metadata overhead and $\mathcal{O}(n^2)$ communication word complexity as against $\mathcal{O}(n^3)$ communication word complexity of existing protocols; here $n$ is the number of processes. We present two variants of our protocol: a cryptographic version using a threshold encryption scheme and sequence gating, and its non-cryptographic version. In the cryptographic version, senders broadcast ciphertexts immediately, and decryption shares are piggybacked on out-of-band ACKs, preventing early decryption and front-running. In both versions, causal safety is achieved probabilistically. We evaluate the probability of causal safety violations using a random variable path analysis under independent exponential link delay distributions. We show that both variants satisfy liveness and the probability of weak safety violation is bounded by $\mathcal{O}(f^{-3}\cdot\ln^3 f)$, where $f$ is the upper bound on the number of Byzantine processes, and $f < n/3$ and $f=\mathcal{O}(n)$. Further, for the crypto version, we show that the probability of strong safety violation is bounded by $\mathcal{O}(f^{-1} \cdot \ln^2 f)$. We also show how to modify our two protocols to guarantee 100\% weak safety keeping $\mathcal{O}(1)$ message space overhead but with $\mathcal{O}(n^3)$ messages and $\mathcal{O}(n^3)$ communication word complexity.

cs.DC