Search arXivSearch

arXiv · 2608.01425

Training Small LLMs as Spatial Multi-Agent Policies

Abstract

Training LLM-based multi-agent systems with multi-agent reinforcement learning is rapidly gaining traction, and a parallel line of work argues that such systems should be judged by their behavior, not only their reward. We take up both threads in spatial cooperative games, where small frozen LLMs prompted with low-level actions fail outright, earning zero reward. Guided by the options/semi-MDP framework---and, because option execution is asynchronous across agents, its multi-agent extension in macro-action Dec-POMDPs---we equip each game with a library of symbolic \emph{options}: typed, state-feasible, short-horizon behaviors executed by a symbolic planner. Each library is drafted by a frontier coding model from the game's source code; the feasibility guards that filter each menu are then synthesized mechanically from cheap random-policy burn-in rollouts---a guard is adopted only if it explains repeated execution failures while hiding no logged success---so no guard is authored, selected, or reward-tuned by hand. Each agent's LLM acts as its policy over options, with a private per-agent LoRA adapter trained by a per-agent variant of multi-agent GRPO (PA-MAGRPO); this lifts frozen bases from zero reward to competent play across three games and four small backbones. Behavioral audits then reveal that reward and cooperation decouple: a rising reward curve may simply mean that one agent has learned to run the entire task alone while its partner idles---cooperation emerges only when the task makes it necessary. Reward alone is thus an unreliable readout of cooperation; behavioral evaluation must sit alongside it.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Yi Mao, Andrew Perrault. 2026-08-02. Training Small LLMs as Spatial Multi-Agent Policies. https://arxiv.org/abs/2608.01425

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

The Mechanics of a Swarm: A Reproducible External Reconstruction of an Unintended Agent-Coordination Episode on a Third-Party Wiki

Between 24 May and 2 July 2026, autonomous language-model agents running inside a timed research-question evaluation wrote to a third party's public, world-writable wiki. OpenAI acknowledged the incident; independent researchers reconstructed it and published the wiki's archived revision history. We analyse that history (14,591 revisions, 3,103 names, 4,579 pages) as a behavioural record, attributing text to the revision that added it. Under an explicit identity model we reconstruct 907 cohorts and estimate about 876 episodes (95% interval 784-1008). Coordination formats converged within a day, and heterogeneous schedules over one question chain created large opportunities for information asymmetry: the first report of an item preceded a later cohort's own arrival by a median of 3.4 h. Across the 510 cohorts with an observable progress trace we find no robust positive association between measured coordination and documented progress. This version adds a source the export lacks: the wiki operator's own request log, 5,157,202 records over four months. It holds roughly 2.66M content requests and 1.58M searches, and 7,254 acting names against the export's 3,103; 2,578 names neither save nor open an edit form. Content requests before writing are observed for 1,034 of 1,140 coordinating names, and the first coordination page is requested 17 s after its creation. These records establish requests, not delivery or causal use. Among newcomers without a marker on their first written page, prior requests to other marker-bearing pages occur for 40.2% of marker adopters and 31.7% of non-adopters. The association remains, but our first-pass reading of it as transmission is withdrawn: page choice, shared behaviour and action-dependent nameability prevent causal identification. We list the claims from our earlier analyses that re-examination overturned, including one from this version's own first pass

cs.MA

CityLearn v3: A Configurable Simulation and Evaluation Framework for Realistic Control Studies of Renewable Energy Communities

Renewable energy communities (RECs) coordinate buildings, photovoltaic generation, batteries, electric vehicles and flexible loads. Controller studies often simplify changing participation, equipment availability, service deadlines and data quality, so lower cost or peak demand can conceal missed services or infeasible power requests. This paper presents CityLearn v3, a configurable simulation and evaluation framework for REC control studies under these conditions. It represents changing members and assets, flexible-load deadlines, demand-response requests, local energy sharing, and data or equipment failures within one simulation environment. Building and phase power limits constrain controllable requests, while a declared timestep preserves consistent power-to-energy accounting. The framework records controller inputs and distinguishes requested actions from those applied to the simulated equipment. Reference controllers, service- and constraint-aware performance indicators, and trajectory exports support comparisons within and across communities. Software checks and application examples examine service delivery, electrical constraints, settlement and changing scenarios; a synthetic high-frequency trace replay illustrates how aggregation can conceal short peaks without changing annual energy. Together, these records allow aggregate performance to be interpreted alongside service failures, action reductions and participant-level outcomes.

cs.MA

MAS-Shield: A Defense Framework for Secure and Efficient LLM MAS

Large Language Model (LLM)-based Multi-Agent Systems (MAS) are susceptible to linguistic attacks that can trigger cascading failures across the network. Existing defenses face a fundamental dilemma: lightweight single-auditor methods are prone to single points of failure, while robust committee-based approaches incur prohibitive computational costs in multi-turn interactions. To address this challenge, we propose \textbf{MAS-Shield}, a secure and efficient defense framework designed with a coarse-to-fine filtering pipeline. Rather than applying uniform scrutiny, MAS-Shield dynamically allocates defense resources through a three-stage protocol: (1) \textbf{Critical Agent Selection } strategically targets high-influence nodes to narrow the defense surface; (2) \textbf{Light Auditing} employs lightweight sentry models to rapidly filter the majority of benign cases; and (3) \textbf{Global Consensus Auditing} escalates only suspicious or ambiguous signals to a heavyweight committee for definitive arbitration. This hierarchical design effectively optimizes the security-efficiency trade-off. Experiments demonstrate that MAS-Shield achieves a 92.5\% recovery rate against diverse adversarial scenarios and reduces defense latency by over 70\% compared to existing methods.

cs.MA