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arXiv · 2608.17584

HODAgent: Towards On-Demand, Responsive Humanoids for Physical World Human Interaction

Abstract

We propose HODAgent, a System-2 embodied agent for humanoid robots in service settings, addressing situated intent, responsive execution, task revision, and outcome verification. Its semi-duplex architecture integrates an Env-Interactor, Planner, Executor, and hierarchical Memory to maintain coherent interaction, planning, and task state during service episodes. This allows handling new requests during motion, retaining progress, revising actions, and grounding closure in execution outcomes. A shared interface connects simulation and physical robots (Unitree G1), isolating platform-specific control. In an interactive simulation with 164 cases, HODAgent achieves 84.8% and 91.5% Joint Success under two VLM backbones, outperforming baselines by 9.8 and 18.9 points. On physical robots, pass rates are 92% (atomic), 72% (composite), and 63.3% (complete tasks). On multiple embodied benchmarks, it improves over baselines by 0.7-9.0 points. Results show a unified System-2 agent enables adaptive humanoid service across simulation and reality.

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Wang Warren Chen, Jiahao Zhang, Zhenjiang Li, Mingxu Wang, Lei Yi, Yuchen Kang, Shuo Sun, Ziping Chen, Jie Chen. 2026-08-20. HODAgent: Towards On-Demand, Responsive Humanoids for Physical World Human Interaction. https://arxiv.org/abs/2608.17584

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