Search arXivSearch

arXiv · 2609.02911

A Spectral Phase Admissibility Certificate for Complex Linear Maps

Abstract

The paper imports the Kontsevich Segal Witten criterion from quantum gravity into machine learning to evaluate complex linear maps Standard techniques analyze magnitude or positive definiteness whereas this method exclusively limits the collective phase of a spectrum The researchers create three distinct differentiable certificates comprising a determinant sector a subset product envelope and the full criterion The subset envelope prevents all exterior power eigenvalues from touching the negative real axis This constraint precisely matches the accept or reject choices of an exponential minor enumeration while reducing processing expenses drastically The team provides a differentiable enforcement application via a Schur parameterization The document also identifies crucial boundaries regarding where this system works The constraint cannot balance deep linear propagation since restricting the phase budget damages eigenvector conditioning Furthermore the technique remains completely blind to magnitude based targets like normalizing flow likelihoods Thus researchers must restrict this tool specifically to models that process the argument of a spectral product

Explore related subjects

Keep this discovery

BibTeXRIS

Snigdha Chandan Khilar. 2026-07-13. A Spectral Phase Admissibility Certificate for Complex Linear Maps. https://arxiv.org/abs/2609.02911

Cite the original work for its findings. Save a collection to share your selection of sources.

Discover connections

Connections use source metadata and explicit phrase matches, not verified experimental comparisons.

KEEP EXPLORING

Related papers

Gen-TAS: A Generative AI-Aided Hardware-Software Task Allocation Framework for FPGA-GPP Heterogeneous Systems

FPGA-GPP heterogeneous systems combine software flexibility with the performance and energy efficiency of reconfigurable hardware. However, determining which application tasks should execute on the GPP or FPGA requires extensive expertise and design-space exploration, particularly when user objectives vary across latency, communication, resource utilisation, and power. This paper proposes Gen-TAS, a knowledge-grounded LLM framework for user-specific FPGA-GPP task allocation. By combining task-graph analysis with RAG, Gen-TAS grounds LLM reasoning in historical implementation knowledge and generates multiple explainable strategies tailored to the specified objectives. Human-in-the-loop selection and a deterministic backend connect LLM-generated decisions to reproducible FPGA SoC implementations. Experiments on CNN and SDR workloads across multiple LLMs demonstrate stable, requirement-driven allocation. Under latency-oriented objectives, implementations following the selected strategies achieve speedups of up to 2.45$\times$ and 92.53$\times$, respectively, relative to the corresponding all-GPP baselines while other objectives select strategies that trade some acceleration performance for FPGA-GPP communication, resource utilisation, or FPGA power.

cs.AR

D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics

Training and validation of Embodied AI for social navigation critically depends on realistic simulation environments, yet many current approaches fail to find a balance between realism and simulability. We propose D3D-GEN, a novel world generation system that combines a domain agent with a retrieval-augmented generation (RAG) pipeline grounded in that domain. Our system enables users to rapidly generate domain-grounded, fully interactive 3D worlds by automating both the collection of domain knowledge and the synthesis of realistic floorplans and object placements, without dependence on any fixed 3D model database. Given a domain description prompt, the research agent collects publicly accessible domain-specific data and constructs a persistent domain database. Using this database, our RAG pipeline generates plausible floorplans and object placements by dynamically querying a user-provided semantic database, which can be easily extended or modified. The output is a fully interactive 3D world loadable by the popular simulators Isaac Sim and Gazebo. With our approach, we have built databases for several common domains (indoor residential, hospital, office) and generated dozens of distinct, plausible simulation environments for each domain. We present D3D-GEN with a local web frontend that facilitates rapid, interactive world generation for robot simulation.

cs.RO

What Do CAE Simulation Agents Really Need Beyond a Generic Harness?

Computer-aided engineering (CAE) simulation is among the largest and most demanding areas of engineering, where setting up a solver such as OpenFOAM, FEniCS, or COMSOL takes real expertise. Large language model (LLM) agents promise to turn a natural-language request into a working simulation, and recent CAE agents add simulation-specific machinery: multi-agent decomposition, domain retrieval, and scripted reflection. That machinery suited weak base models; modern harnesses already supply multi-turn reasoning, tool use, and execution feedback. We ask what a CAE simulation agent still needs beyond a generic harness. With information access and repair budget held fixed, a single-agent harness matches or beats multi-agent specialized systems (FoamBench 96.4\% vs.\ 88.2\%). Ablations trace this to capabilities the harness already provides: execution-feedback repair lifts FoamBench from 71.8\% with no repair round to 96.4\%, while scripted reflection adds nothing. The one input that still helps is domain knowledge supplied as solver tutorials, our largest measured gain (80.9\% to 96.4\%).

cs.CE