Search arXiv⌕ Search

arXiv · 2609.32882

Improving Video Sparse Attention with Fine-grained Router and Sparse Rebasing

Abstract

We present VSA2, a frontier trainable sparse attention for video DiTs. VSA2 includes a variety of new architectural features and training procedures that we apply across all stages of the DiT development cycle, including pretraining, RL, and inference, to produce a DiT with comparable or better quality than a full attention counterpart. Architecturally, VSA2 introduces a fine-grained router that improves the precision of identifying critical tokens and supports dynamic computation by allowing each query to attend to a variable number of key-value pairs. In training, we identify a Hard-to-Easy Curriculum, where models trained under high sparsity and later evaluated with lower sparsity during inference not only generalize effectively, but also outperform models trained with full attention in motion quality. VSA2 is also flexible: it can replace full attention during the middle of progressive low-to-high resolution pretraining, rebasing early-stage full-attention checkpoints. Experiments show that VSA2 reduces attention computation by half over VSA with lower loss. On 720p videos, it accelerates attention by 8.9x and end-to-end generation by 4.62x compared to the FlashAttention-3 baseline, while achieving comparable or better video quality.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Peiyuan Zhang, Guoqiang Wei, Yilong Zhao, Zixiang Zhang, Wei Zhou, Will Lin, Heng Zhang, Xiaonan Nie, Yan Zeng, Hao Zhang. 2026-09-26. Improving Video Sparse Attention with Fine-grained Router and Sparse Rebasing. https://arxiv.org/abs/2609.32882

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image

Recently, generalizable feed-forward methods based on 3D Gaussian Splatting have gained significant attention for their potential to reconstruct 3D scenes using finite resources. These approaches create a 3D radiance field, parameterized by per-pixel 3D Gaussian primitives, from just a few images in a single forward pass. However, unlike multi-view methods that benefit from cross-view correspondences, 3D scene reconstruction with a single-view image remains an underexplored area. In this work, we introduce CATSplat, a novel generalizable transformer-based framework designed to break through the inherent constraints in monocular settings. First, we propose leveraging textual guidance from a visual-language model to complement insufficient information from a single image. By incorporating scene-specific contextual details from text embeddings through cross-attention, we pave the way for context-aware 3D scene reconstruction beyond relying solely on visual cues. Moreover, we advocate utilizing spatial guidance from 3D point features toward comprehensive geometric understanding under single-view settings. With 3D priors, image features can capture rich structural insights for predicting 3D Gaussians without multi-view techniques. Extensive experiments on large-scale datasets demonstrate the state-of-the-art performance of CATSplat in single-view 3D scene reconstruction with high-quality novel view synthesis.

cs.CV↗

VisionLogic: Discovering and Grounding Decision-Relevant Visual Concepts

Concept-based explanations help users understand vision models through recognizable visual patterns. However, existing methods often rely on correlational signals without directly validating which image cues support prediction-relevant internal features. To this end, we introduce VisionLogic, a post-hoc framework that grounds these features in visual concepts through intervention-based validation. VisionLogic first identifies compact sets of features whose contributions reproduce the model's original prediction. It then represents their activation states as predicates using class-specific thresholds. An iterative refinement procedure grounds these predicates in visual regions through ablation tests. A region is accepted when its removal deactivates the corresponding predicate, linking the feature's numerical role to visual evidence in the input. The same predicates allow us to examine how features are activated, selected, and reused across images and classes. Across CNNs and vision transformers on ImageNet-1k, we find that only a few features are selected to explain each prediction, and frequently active features are not always selected. In a large-scale human evaluation with 465 participants, VisionLogic significantly improves participants' understanding of model behavior over established methods ACE and CRAFT. Code is available at https://github.com/allengeng123/VisionLogic.

cs.CV↗

AutoExpert: Automating 3D LiDAR Annotation from Expert-Crafted Guidelines

The contemporary paradigm of scaling data annotation, crucial for developing machine learning solutions, is to hire ordinary human annotators and instruct them with expert-crafted guidelines to label data. This paradigm is laborious, tedious, and costly, motivating us to study an open problem, auto-annotation with expert-crafted guidelines (dubbed AutoExpert). We develop benchmarks by redesigning the evaluation protocol and re-annotating data with nuScenes and PandaSet, two 3D detection datasets for autonomous driving research that provide expert-crafted annotation guidelines. Their guidelines define 18 and 25 object classes, respectively, using nuanced language descriptions and a few visual examples. Following the guidelines that require using 3D cuboids to label LiDAR data, AutoExpert requires algorithms to learn on few-shot labeled images and texts to perform the task of 3D detection on LiDAR data. Apparently, the challenges of AutoExpert lie in the data-modality and task discrepancy. Nevertheless, public foundation models (FMs) serve as promising tools to tackle these challenges. To address AutoExpert, we adopt a conceptually simple pipeline consisting of three components: (1) 2D object detection and segmentation in RGB images, (2) lifting 2D detections into 3D using known sensor poses, and (3) 3D cuboids generation for the 2D detections. Within this pipeline, we enhance and evaluate a variety of methods such as open-vocabulary detectors, few-shot detectors, and self-supervised learned detectors. We also develop novel techniques, leading to refined components that boost 3D detection mAP from 12.1 to 25.4 on the AutoExpert-nuScenes benchmark.

cs.CV↗