Search arXiv⌕ Search

arXiv · 2610.07613

Learning Grasp Targeting from Point Clouds for Log Pile Clearing on a Hydraulic Crane

Abstract

In mill yards, log loaders clear dense piles by a sequence of bundle grasps: hundreds of logs rest in contact, and each removal changes the pile available to the next grasp. A learned policy chooses where to place and orient the grapple from unsegmented point clouds and runs on a trailer-mounted hydraulic forestry crane. The policy classifies at which observed point to grasp and predicts depth and grapple orientation there. The same network outputs support behavior cloning (BC), reinforcement learning (RL), and deployment. BC learns from successful top-of-pile demonstrations; RL explores for improvements by fine-tuning the cloned policy (BC$\to$RL) or by training from scratch. In simulation, BC clears 98 of 100 piles of 200 logs, while BC$\to$RL improves load stability. Twelve field trials compare a geometric heuristic, RL from scratch, BC, and BC$\to$RL through complete grasp-transport-deposit cycles. BC and BC$\to$RL deposit 93.8% and 88.9% of pooled inventory, against 80.4% for the heuristic. BC$\to$RL deposits logs on 83.6% of its cycles, against 79.6% for the heuristic and 65.7% for BC, while its simulated stability gain does not carry over to the crane testbed. Trained entirely in simulation and run unchanged on the crane, the learned policies clear more than the hand-filtered heuristic while observing unfiltered clouds that still contain the storage rack's rails and poles.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

George Sideris, Lucas Bessai, Heshan Fernando, Elie Ayoub, Nicolas Lemieux, Inna Sharf. 2026-10-06. Learning Grasp Targeting from Point Clouds for Log Pile Clearing on a Hydraulic Crane. https://arxiv.org/abs/2610.07613

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

OEL-AD: An Online Evolutive Learning Framework for Cross-Region Adaptive Autonomous Driving

Autonomous driving models have achieved great progress in recent years, yet most existing approaches remain static, following a train-then-deploy paradigm that lacks the ability to adjust internal parameters when encountering new environments. This limitation is particularly critical in cross-region scenarios, which are common in real-world deployments in autonomous driving where differences in road layouts, traffic patterns, and environmental conditions introduce distribution shifts. In this paper, we argue for a paradigm shift towards Online Evolutive Learning (OEL), a learning paradigm designed to enable adaptive, online model optimization through the interaction and coordination of intelligent components in dynamic environments. We introduce OEL-AD, a novel framework that instantiates this paradigm for autonomous driving. Specifically, OEL-AD leverages trajectory uncertainty from the planning module to determine whether adaptive updates are necessary. When triggered, the framework uses discrepancies between predicted agent behaviors and subsequent observations as a self-supervised learning signal to refine perception and prediction modules, thereby indirectly improving planning accuracy and safety. Experiments on the nuScenes dataset with a cross-region split between Singapore and Boston demonstrate that OEL-AD consistently improves perception and prediction performance. This enhancement in perception and prediction consequently results in improved planning capabilities, thereby confirming the promise of online evolutive learning as a fundamental approach for building adaptive and robust autonomous driving systems.

cs.RO↗

CENIC: Convex Error-controlled Numerical Integration for Contact

State-of-the-art robotics simulators operate in discrete time. This requires users to choose a time step, which is both critical and challenging: large steps can produce non-physical artifacts, while small steps force the simulation to run slowly. Continuous-time error-controlled integration avoids such issues by automatically adjusting the time step to achieve a desired accuracy. But existing error-controlled integrators struggle with the stiff dynamics of contact, and cannot meet the speed and scalability requirements of modern robotics workflows. We introduce CENIC, a new variable-step integrator that brings together recent advances in convex time-stepping and error-controlled integration, inheriting benefits from both continuous integration and discrete time-stepping. CENIC runs at fast real-time rates comparable to discrete-time robotics simulators like MuJoCo, Drake and Isaac Sim, while also providing guarantees on accuracy and convergence.

cs.RO↗

Reflection-Based Relative Localization for Cooperative UAV Teams Using Active Markers

Reflections of active markers in the environment are a common source of ambiguity in onboard visual relative localization. This work presents a novel approach that exploits these typically unwanted reflections for onboard relative localization in heterogeneous multi-UAV teams operating over specular, near-planar surfaces such as calm water and flat indoor floors. Using only a camera, active markers, and a single-beam rangefinder, the method requires no prior knowledge of robot size, marker configuration, or surface reflectance properties, and propagates the uncertainty introduced by surface irregularities, including those of dynamic water surfaces. We further characterize, analytically and experimentally, how surface tilt biases the estimate, and identify the slope range over which the level-surface assumption holds. Indoor multi-UAV and outdoor experiments validate the localization accuracy, demonstrating reliable operation across varying lighting conditions and greater effective range than state-of-the-art vision-based active-marker methods, with higher accuracy beyond 30 m. The project website with the video is available under the following link: https://timlakemann.github.io/reflection-based-relative-localization/.

cs.RO↗