Search arXiv⌕ Search

arXiv · 2610.12684

Non-Prehensile Multi-Object Placement with Mobile Robots via Diffusion-Based Trajectory Planning

Abstract

Non-prehensile manipulation with mobile robots has primarily targeted placement in coarse goal regions. Precision placement has been studied with manipulators on benchmarks such as Push-T, where an omnidirectional end effector can readily re-approach an object from any side. For a mobile robot, correcting the same placement errors may require wide repositioning maneuvers around the object. We formalize multi-object pushing with a mobile robot as a multi-target assignment problem at tight tolerances. We propose a diffusion planner with a causal factorization: each robot denoising step is followed by an object step conditioned on the current clean robot estimate. This factorization allows us to sample multiple object outcomes for a single robot plan, capturing the multi-modality of pushing. We also design a set of pushing-specific costs for mobile robots, used for both guidance and best-of-$N$ sampling at inference. On Push-T, our planner attains the highest success rate of the methods we compare, while having the lowest rate of implausible object motion. Across three multi-box pushing environments resembling warehouse scenarios, it raises the fraction of boxes placed by $21.5$ percentage points over an unguided baseline, and replans $1.8\times$ faster than a planner that denoises the two trajectories together. Lastly, we deploy the guided planner on a TurtleBot 3 Burger with object shapes absent from the training data, where it places $85.0\%$ of objects within tolerance against Diffusion Policy's $37.5\%$.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Lance Pharand, Megnath Ramesh, Mark Chiu, Yash Vardhan Pant, Stephen L. Smith. 2026-10-08. Non-Prehensile Multi-Object Placement with Mobile Robots via Diffusion-Based Trajectory Planning. https://arxiv.org/abs/2610.12684

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Development of a Low-Cost Prosthetic Hand Using Electromyography and Machine Learning

Electromyography (EMG) is a measure of muscular electrical activity and is used in many clinical/biomedical disciplines and modern human computer interaction. Myo-electric prosthetics analyze and classify the electrical signals recorded from the residual limb. The classified output is then used to control the position of motors in a robotic hand and a movement is produced. The aim of this project is to develop a low-cost and effective myo-electric prosthetic hand that would meet the needs of amputees in developing countries. The proposed prosthetic hand should be able to accurately classify five different patterns (gestures) using EMG recordings from three muscles and control a robotic hand accordingly. The robotic hand is composed of two servo motors allowing for two degrees of freedom. After establishing an efficient signal acquisition and amplification system, EMG signals were thoroughly analyzed in the frequency and time domains. Features were extracted from both domains and a shallow neural network was trained on the two sets of data. Results yielded an average classification accuracy of 94.8% and 93.2% for the time and frequency domains respectively. Furthermore, results showed a faster computation and response for the time domain analysis; hence, it was adopted for the classification system. A wrist rotation mechanism was designed and tested to add significant functionality to the prosthetic. The mechanism is controlled by two of the five gestures, one for each direction. Which added a third degree of freedom to the overall design. Finally, a tactile sensory feedback system which uses force sensors and vibration motors was developed to enable sensation of the force inflicted on the hand for the user.

cs.RO↗

Injecting Hallucinations in Autonomous Vehicles: A Component-Agnostic Safety Evaluation Framework

Perception failures in autonomous vehicles (AV) remain a major safety concern because they can directly compromise decision-making and contribute to unsafe behavior. To study how these failures affect safety, researchers typically inject artificial faults into real-world or simulated components and observe the resulting outcomes. However, existing fault injection (FI) studies often target a single sensor within the machine perception (MP) module, resulting in siloed frameworks that are difficult to generalize or integrate into unified simulation environments. This work addresses that limitation by reframing perception failures as hallucinations, that is, false perceptions that distort an AV's situational awareness and may trigger unsafe control actions. Building on this concept, we propose a configurable, component-agnostic hallucination injection framework that induces six plausible hallucination types in an open-source simulation environment. A total of 18,356 simulations (8,695 baseline and 9,661 with hallucinations injected) were executed while AVs crossed an unsignalized intersection with transversal traffic. The results statistically validate the framework and quantify the impact of each hallucination type on collisions and on the minimum distance between the AV and the nearest vehicle, used as a continuous proxy for the safety margin. Certain hallucinations, especially missed detection, blind region, angular drift, phantom perception, and latency, significantly increase the odds of collision, while linear drift significantly reduces minimum distances without producing a statistically significant increase in collision odds in the evaluated scenario. The proposed framework provides a scalable and statistically grounded method for evaluating AV safety under perception distortions and supports future research on fault tolerance and resilient AV design.

cs.RO↗

DeFM: Learning Foundation Representations from Depth for Robotics

Depth sensors are widely deployed across robotic platforms, and advances in fast, high-fidelity depth simulation have enabled robotic policies trained on depth observations to achieve robust sim-to-real transfer for a wide range of tasks. Despite this, representation learning for depth modality remains underexplored compared to RGB, where large-scale foundation models now define the state of the art. To address this gap, we present DeFM, a self-supervised foundation model trained entirely on depth images for robotic applications. Using a DINO-style self-distillation objective on a curated dataset of 60M depth images, DeFM learns geometric and semantic representations that generalize to diverse environments, tasks, and sensors. To retain metric awareness across multiple scales, we introduce a novel input normalization strategy. We further distill DeFM into compact models suitable for resource-constrained robotic systems. When evaluated on depth-based classification, segmentation, navigation, locomotion, and manipulation benchmarks, DeFM achieves state-of-the-art performance and demonstrates strong generalization from simulation to real-world environments. We release all our pretrained models, which can be adopted off-the-shelf for depth-based robotic learning without task-specific fine-tuning. Webpage: https://de-fm.github.io/

cs.RO↗