Search arXiv⌕ Search

arXiv · 2610.15682

Metric Planarity Testing is Hard

Abstract

A key milestone in algorithmic graph theory is Hopcroft and Tarjan's 1974 linear-time algorithm for graph planarity testing. At a workshop in 2002, Linial and Rabinovich asked for either a polynomial-time algorithm or an NP-hardness proof for metric planarity testing: given a metric space $(X,d_X)$, determine whether there exists an edge-weighted planar graph $G=(V,E,w)$ with $X\subseteq V$ that realizes the distances in $X$, meaning that $d_G(x,y)=d_X(x,y)$ for every $x,y\in X$. This question arose in the context of research on metric embeddings and their applications in computer science since the mid-1990s. Over the past few decades, polynomial-time algorithms have been developed for several special cases. In this work, we show that metric planarity testing is NP-hard, in sharp contrast to graph planarity testing. Our reduction yields a stronger result: under the Exponential Time Hypothesis (ETH), no $2^{o(n)}$-time algorithm for metric planarity testing exists, where $n$ is the number of points in the metric. To complement our ETH lower bound, we give two algorithmic results: (i) an algorithm for computing a metric planar embedding in $2^{\tilde{O}(n^2)}$ time and (ii) a $(1+ε)$-approximation algorithm in $2^{\tilde{O}(n)}$ time for any fixed $ε\in(0,1)$. The second algorithm produces a planar graph that preserves the input metric up to a factor of $(1+ε)$.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Anubhav Dhar, Debajyoti Kar, Sándor Kisfaludi-Bak, Hung Le, Bartłomiej Lewandowski, Karol Węgrzycki. 2026-10-11. Metric Planarity Testing is Hard. https://arxiv.org/abs/2610.15682

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Adding an Edge in a $P_4$-sparse Graph

For a graph family~${\cal F}$, the minimum ${\cal F}$-completion problem asks for the minimum number of non-edges to be added to a given graph~$G$ so that the resulting graph belongs to the family~${\cal F}$. This problem is NP-complete for many subclasses of perfect graphs, while polynomial solutions are available for minimal completion sets or restricted input. We study the minimum $P_4$-sparse completion problem that arises after adding a prescribed non-edge to a \(P_4\)-sparse graph \(G\), with the resulting graph required to remain \(P_4\)-sparse. For the case in which $G$ consists of two connected components, each containing one endpoint of the added non-edge, we characterize the possible forms of an optimal solution. Combining this characterization with the solution of the other cases identified by the structural decomposition of \(P_4\)-sparse graphs, we obtain an algorithm for the general problem that runs in $O(n^2)$ time and $O(n)$ space.

cs.DS↗

Optimal Extrapolation Bounds for Sparse Fourier Sums

We prove a sharp extrapolation bound for $k$-sparse Fourier sums with arbitrary real frequencies and no separation assumption. For every $g(t)=\sum_{j=1}^k v_je^{iλ_jt}$ with $λ_j\in\mathbb{R}$ and every $x\geq 1$, \begin{align*} |g(x)|\le k\exp(O(k\operatorname{arcosh} x))\|g\|_{L^2[-1,1]}. \end{align*} Near the endpoint at $x=1+δ$, this gives an exponential factor of $\exp(O(k\sqrtδ))$, improving on the $\exp(O(k^2\log k\cdotδ))$ estimate of Chen and Price (ICALP 2019), and the exponent is optimal up to a constant factor. Our theorem has algorithmic applications to recovering gapless Fourier-sparse signals: it improves the resolution of cluster-location algorithms and the sample complexity of Fourier interpolation algorithms. In addition, it gives sharp bounds on the error transfer of sparse Fourier models just outside the training interval.

cs.DS↗

Stochastic Network Speed Scaling with Competitive Ratios Independent of the Network

In network speed scaling, jobs arrive over time at a network of servers whose speeds can be tuned, every job must be processed by the servers along one of its allowed routes, and the goal is to minimize the total flow time plus the total energy. For stochastic arrivals, the competitive ratio of Vaze and Nair depends on the network, through the lengths of the routes it uses. We show that this dependence can be removed: we give an algorithm, which routes the jobs by solving a convex program and runs every server at a fixed speed, whose competitive ratio depends only on the power functions; for $P(s)=s^2$, it is at most the golden ratio $φ\approx1.618$. The key idea is a lower bound on the optimal cost which, like the cost of our algorithm, is a sum over the servers of a function of each server's load, so the analysis reduces to a single server. We also show that the routing rule of Vaze and Nair can be a factor $Ω(L)$ away from optimal, where $L$ is the length of the longest route.

cs.DS↗