Search arXiv⌕ Search

arXiv · 2610.20134

Tactile-Guided Robot Learning: From Representation Learning to Foundation Models

Abstract

Tactile sensing is becoming central to robust, adaptive, and dexterous robotic manipulation. Beyond its traditional role in contact detection and reactive control, touch is increasingly used to learn transferable representations, condition manipulation policies, and support embodied physical reasoning. Yet existing surveys largely emphasize tactile hardware and perception, leaving the rapid shift toward learning-based tactile manipulation insufficiently synthesized. This paper reviews tactile-guided skill learning from a learning-centric perspective, organized by the functional role of touch across the learning and control pipeline. We examine tactile representation and policy learning, tactile foundation models, predictive and adaptive control, and generalization across objects, tasks, sensors, embodiments, and simulation-to-real transfer. Across these directions, we identify common design principles and remaining challenges in learning transferable physical representations, integrating semantic reasoning with contact-level control, and scaling tactile learning across heterogeneous data and hardware. Finally, we outline emerging directions toward tactile foundation and world models that can predict, reason about, and adapt physical interactions. Together, this review characterizes the transition of touch from a task-specific feedback signal toward a core modality for general-purpose embodied intelligence. An accompanying database of the reviewed literature and associated resources is available at https://sites.google.com/view/touch-in-robot-learning-review.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Kiyanoush Nazari, Luchen Li, Haoshu Fang, Nima Fazeli, Zhibin Li, Fumiya Iida, Thomas George Thuruthel. 2026-10-14. Tactile-Guided Robot Learning: From Representation Learning to Foundation Models. https://arxiv.org/abs/2610.20134

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Active Exploration in Bayesian Model-based Reinforcement Learning for Robot Manipulation

Efficiently tackling multiple tasks within complex environments, such as those found in robot manipulation, remains an ongoing challenge in robotics and an opportunity for data-driven solutions such as reinforcement learning (RL). The high cost of data gathering in robotics encourages data-efficient approaches such as model-based RL, which builds a dynamic model of the robot to conduct most policy learning on cheaper simulations, while enabling data reuse and transfer between tasks. In this work, we employ Bayesian deep learning (BDL) with a double purpose. First, we increase the model quality by improving its calibration. Second, we improve data efficiency by performing active learning of the dynamic model during a preliminary exploration phase, actively estimating the information gain of each transition and using it as the exploration reward. We compare several BDL methods in a realistic robot manipulation setup. Our experiments show that our approach matches the quality of relevant alternatives with much lower robot execution requirements and, unlike previous studies validated only on standard RL environments, we tackle robotic arm end-tasks on a complete manipulator simulator such as \texttt{CoppeliaSim}. Code is available at https://github.com/ropertunizar/BayesianActiveExploration.

cs.RO↗

Don't Run with Scissors: Pruning Breaks VLA Models but They Can Be Recovered

Vision-Language-Action (VLA) models are a promising paradigm for field robotics, but their deployment is bottlenecked by strict edge SWaP-C constraints. Compression techniques such as quantization, distillation, and pruning are well-established for LLMs and VLMs. Pruning, however, remains particularly underexplored for VLA models. We surprisingly find that pruning VLA models yields drastic performance degradation and increased safety violations. Through spectral analysis, we identify structural properties of VLA weights that help explain this fragility. Based on this insight, we introduce GLUESTICK, a post-pruning recovery method that restores much of the original model's capability while preserving sparsity benefits. GLUESTICK computes a one-time corrective term by interpolating between the dense and pruned models in weight space. At inference, each pruned layer applies this correction to recover lost performance with minimal overhead. Our approach requires no additional training and is agnostic to the pruning algorithm. Across diverse VLA architectures and domains, GLUESTICK recovers up to 100% of the success rate and restores safety to near-dense levels, while saving up to 5 GB of memory and achieving up to 1.75x speedup. Additional material can be found at: https://gluestick-vla.github.io/

cs.RO↗

Schrödinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots. Yet methods that perform well in simulation often degrade in cluttered real-world scenes with severe occlusion and latent hazards, where large unseen regions make single-scene inference brittle and unsafe. We propose Schrödinger's Navigator, a belief-aware framework that reasons at inference time over multiple trajectory-conditioned imagined 3D futures. Given candidate paths, a trajectory-conditioned 3D world model predicts hypothetical observations and maintains a superposition of plausible scene realizations rather than committing to one map. An adaptive occluder-aware sampler directs imagination to uncertainty-critical regions, while a Future-Aware Value Map (FAVM) aggregates imagined futures for robust, proactive action selection. Experiments in simulation and on a physical Go2 quadruped show that Schrödinger's Navigator outperforms strong ZSON baselines, improving hidden-target discovery and risk-aware waypoint selection in occlusion-heavy navigation scenarios. These results highlight imagined 3D futures as a scalable and generalizable strategy for zero-shot navigation in uncertain real-world environments.

cs.RO↗