Search arXiv⌕ Search

arXiv · 2610.20486

Average-Reward Policy Identification from a Single Continuing Trajectory

Abstract

In reinforcement learning, an agent must explore an unknown environment to learn how to make good decisions. Unlike methods that can freely sample any state--action pair, an agent learning from a single trajectory must spend additional time navigating between states. It is therefore natural to expect that learning from a single trajectory requires more experience. In this paper, we show that this additional cost is not always necessary. For average-reward reinforcement learning, we develop an algorithm that learns where to collect information while ensuring that the required samples can be obtained efficiently. We establish an upper bound on the number of interactions needed to identify a near-optimal policy. Furthermore, we prove a matching information theoretic lower bound, showing that, for a broad class of environments and at sufficiently high accuracy, learning from a single trajectory is no harder in the worst case than learning with unrestricted access to state action samples. Our results reveal that the additional complexity cost of navigation can be avoided by adapting information gathering requirements to how the environment provides information.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Tongxi Wang. 2026-10-14. Average-Reward Policy Identification from a Single Continuing Trajectory. https://arxiv.org/abs/2610.20486

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

The Re-Label Method For Data-Centric Machine Learning

In industry deep learning application, our manually labeled data has a certain number of noisy data. To solve this problem and achieve more than 90 score in dev dataset, we present a simple method to find the noisy data and re-label the noisy data by human, given the model predictions as references in human labeling. In this paper, we illustrate our idea for a broad set of deep learning tasks, includes classification, sequence tagging, object detection, sequence generation, click-through rate prediction. The dev dataset evaluation results and human evaluation results verify our idea.

cs.LG↗

Parallel Layer Normalization for Universal Approximation

Layer Normalization (LN) is usually studied for its role in optimization, but it also acts as a multivariate nonlinearity between affine layers. We investigate how grouping LN units affects the approximation power of neural networks as width grows. In Parallel Layer Normalization networks (PLN-Nets), fixed-dimensional LN units are applied independently to groups between two affine layers. We prove that a shallow LN-Net with one LN unit is non-universal regardless of width, whereas PLN-Nets become universal as the number of parallel groups grows. The mechanism extends to deep networks, Root Mean Square Normalization (RMSNorm) variants, position-wise feed-forward networks, and convolutional networks under suitable grouping structures. Controlled MLP and physics-informed neural network (PINN) experiments support PLN's practical viability, while CNN and ViT experiments show that group count shapes the finite-sample fitting envelope but does not act alone: the grouped axes, replacement site, and label structure lead to distinct fitting and generalization behavior.

cs.LG↗

Thinking-Free Policy Initialization Makes Distilled Reasoning Models More Effective and Efficient Reasoners

Reinforcement Learning with Verifiable Reward (RLVR) effectively solves complex tasks but demands extremely long context lengths during training, leading to substantial computational costs. While multi-stage training can partially mitigate this, starting with overly short contexts often causes irreversible performance degradation, ultimately failing to reduce overall training compute significantly. In this paper, we introduce Thinking-Free Policy Initialization (TFPI), a simple yet effective adaptation to RLVR that bridges long Chain-of-Thought (CoT) distillation and standard RLVR. TFPI employs a simple ThinkingFree operation, explicitly discarding the thinking content via a direct append, to reduce token usage during inference. Training with ThinkingFree-adapted inputs improves performance and lowers token consumption, even in the original slow-thinking mode. Extensive experiments across various benchmarks have shown that TFPI accelerates RL convergence, achieves a higher performance ceiling, and yields more token-efficient reasoning models without specialized rewards or complex training designs. With TFPI only, we train a 4B model to reach 89.0% accuracy on AIME24 and 65.5% on LiveCodeBench using less than 4K H20 hours.

cs.LG↗