Search arXiv⌕ Search

arXiv · 2610.21282

LICOA: Learning Instruction-Conditioned Optical Actions for Mobile Spatial Augmented Reality

Abstract

Spatial augmented reality (SAR) augments physical environments with projected content, but most systems assume that the projector pose, target region, or motion path has been fixed or specified. We instead make projected light an embodied action: given a language instruction and current visual observations, a system must decide how to move and where and at what scale to place the projection. We introduce LICOA to realize this capability. Its differential-drive chassis provides room-scale approach and repositioning, while a steerable mirror with two degrees of freedom (2DoF) and projection scale provide rapid local control of the beam. A shared interface maps synchronized external and onboard RGB cameras with robot control state to physical optical actions across pretrained action models. Because instruction-conditioned optical action lacks dedicated training data and a common evaluation protocol, we construct a matched simulation embodiment and a corpus with 150 tasks and 7,500 rendered episodes, then evaluate models trained only on this corpus in previously unseen real-world environments. Across 480 complete closed-loop real-world execution trials (rollouts) on 12 tasks, the best adapted action model achieves a 57.50% success rate and 40.64% success weighted by path length, compared with 8.33% and 5.15% for the same architecture trained from scratch. A further 150 real-world ablation rollouts support the need for both camera views and coordinated control of the chassis and mirror. These results establish a physical platform, shared perception and optical action interface, corpus, and real-world evaluation protocol for treating projected light as an embodied action.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Yuchen Deng, Shunkai Zhou, Ruixuan Zhu, Haibin Ling, Bingyao Huang. 2026-10-15. LICOA: Learning Instruction-Conditioned Optical Actions for Mobile Spatial Augmented Reality. https://arxiv.org/abs/2610.21282

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Path Planning on Multi-level Point Cloud with a Weighted Traversability Graph

This article proposes a new path planning method for addressing multi-level terrain situations. The proposed method includes innovations in three aspects: 1) the pre-processing of point cloud maps with a multi-level skip-list structure and data-slimming algorithm for well-organized and simplified map formalization and management, 2) the direct acquisition of local traversability indexes through vehicle and point cloud interaction analysis, which saves work in surface fitting, and 3) the assignment of traversability indexes on a multi-level connectivity graph to generate a weighted traversability graph for generally search-based path planning. The A* algorithm is modified to utilize the traversability graph to generate a short and safe path. The effectiveness and reliability of the proposed method are verified through indoor and outdoor experiments conducted in various environments, including multi-floor buildings, woodland, and rugged mountainous regions. The results demonstrate that the proposed method can properly address 3D path planning problems for ground vehicles in a wide range of situations.

cs.RO↗

An Introduction to Zero-Order Optimization Techniques for Robotics

Zero-order optimization techniques are becoming increasingly popular in robotics due to their ability to handle non-differentiable functions and escape local minima. These advantages make them particularly useful for trajectory optimization and policy optimization. In this work, we propose a mathematical tutorial on random search. It offers a simple and unifying perspective for understanding a wide range of algorithms commonly used in robotics. Leveraging this viewpoint, we classify many trajectory optimization methods under a common framework and derive novel competitive RL algorithms.

cs.RO↗

Drive As You Like: Multi-Head Diffusion with Reinforcement Learning for Personalized Driving

Personalized autonomous driving requires understanding the driving needs implicit in user requests. This is challenging when driving demonstrations lack style annotations and behavioral adaptation risks degrading planning quality. We propose M-Diffusion Planner with a dual-decoupling design: separating intent understanding from trajectory planning, and general planning capability learning from strategy alignment. A large language model infers driving needs and selects a strategy, which is executed by the corresponding head of a shared diffusion planner. Following imitation pretraining, strategy-specific rewards specialize individual heads without style annotations. We innovatively adapt Group Relative Policy Optimization using surrogate policy-ratio estimation and constrained head-specific updates to mitigate degradation of pretrained planning capabilities. Open-loop and closed-loop evaluations on nuPlan demonstrate distinct strategy-aligned behaviors and competitive planning performance. Further experiments assess intent-to-strategy mapping and collision risk, and analyze the effects of reward design and optimization on strategy alignment and planning quality.

cs.RO↗