arXiv · cs/0505084
An explicit formula for the number of tunnels in digital objects
Abstract
An important concept in digital geometry for computer imagery is that of tunnel. In this paper we obtain a formula for the number of tunnels as a function of the number of the object vertices, pixels, holes, connected components, and 2x2 grid squares. It can be used to test for tunnel-freedom a digital object, in particular a digital curve.
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Valentin Brimkov, Angelo Maimone, Giorgio Nordo. 2005-09-07. An explicit formula for the number of tunnels in digital objects. https://arxiv.org/abs/cs/0505084
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