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Andreas Feik

Publications and source records attributed to Andreas Feik.

3 recordsLinked to original sources

Suboptimality Loss for Inverse Learning from Imperfect Equilibria

Many modern systems involve the strategic interaction of multiple agents. In such settings, observed actions typically reflect equilibrium behavior under utilities that are only partially known. Recovering these hidden utilities from data - the central goal of inverse game theory - is key for prediction, counterfactual analysis, and mechanism design. However, existing approaches based on inverse variational inequalities are highly sensitive to noisy and inconsistent equilibrium observations, thus limiting their applicability. In this paper, we resolve this issue by introducing a game-theoretic suboptimality loss that measures the aggregate utility gain players could obtain by unilaterally deviating from an observed strategy profile. First, we show that this loss is convex and admits an efficient decomposition into player-wise best-responses. Second, we show this loss is sandwiched between the predictability loss and the inverse variational inequality loss, making it a tractable surrogate for equilibrium prediction. Third, we develop a mirror descent algorithm to minimize it and demonstrate on a heterogeneous networked Cournot competition that our approach remains accurate under noisy observations and inconsistent equilibrium data while inverse variational inequality methods produce degenerate estimates.

cs.GT

Strategically Robust Aggregative Games

In many multiagent settings, such as electric vehicle charging and traffic routing, agents must make decisions in the face of uncertain behavior exhibited by others. Often, this uncertainty arises from multiple sources, such as incomplete information, limited computation, or bounded rationality, ultimately impacting the aggregate behavior. To tackle this challenge, we follow recent work on strategically robust game theory and postulate that agents seek protection directly against deviations around the emergent behavior, as opposed to explicitly modeling all sources of uncertainty. Specifically, we propose that each agent protects itself against the worst-case aggregate behavior within an optimal-transport-based ambiguity set centered at the emergent aggregate population behavior. This leads to a novel equilibrium concept, called strategically robust Wardrop equilibrium, that enables one to interpolate between standard Wardrop equilibria (no robustness) and security strategies (maximum robustness). In the setting of convex aggregative games, we establish the existence of a pure strategically robust Wardrop equilibrium and provide tractable computational tools for computing it. Through an application in electric vehicle charging, we demonstrate that strategically robust Wardrop equilibria lead to better decisions, protecting agents against the uncertain aggregate behavior of the population. Remarkably, we also observe that strategic robustness can lead to lower equilibrium costs for all agents, uncovering a "coordination-via-robustification" effect.

cs.GT

A Digital Twinning Platform for Integrated Sensing, Communications and Robotics

In this paper, a digital twinning framework for indoor integrated sensing, communications, and robotics is proposed, designed, and implemented. Besides leveraging powerful robotics and ray-tracing technologies, the framework also enables integration with real-world sensors and reactive updates triggered by changes in the environment. The framework is designed with commercial, off-the-shelf components in mind, thus facilitating experimentation in the different areas of communication, sensing, and robotics. Experimental results showcase the feasibility and accuracy of indoor localization using digital twins and validate our implementation both qualitatively and quantitatively.

cs.RO