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Aren Jansen

Publications and source records attributed to Aren Jansen.

At least 19 recordsLinked to original sources

Recomposer: Event-roll-guided generative audio editing

Editing complex real-world sound scenes is difficult because individual sound sources overlap in time. Generative models can fill-in missing or corrupted details based on their strong prior understanding of the data domain. We present a system for editing individual sound events within complex scenes able to delete, insert, and enhance individual sound events based on textual edit descriptions (e.g., ``enhance Door'') and a graphical representation of the event timing derived from an ``event roll'' transcription. We present an encoder-decoder transformer working on SoundStream representations, trained on synthetic (input, desired output) audio example pairs formed by adding isolated sound events to dense, real-world backgrounds. Evaluation reveals the importance of each part of the edit descriptions -- action, class, timing. Our work demonstrates ``recomposition'' is an important and practical application.

cs.SD

Long-Form Speech Generation with Spoken Language Models

We consider the generative modeling of speech over multiple minutes, a requirement for long-form multimedia generation and audio-native voice assistants. However, textless spoken language models struggle to generate plausible speech past tens of seconds, due to high temporal resolution of speech tokens causing loss of coherence, architectural issues with long-sequence training or extrapolation, and memory costs at inference time. From these considerations we derive SpeechSSM, the first speech language model family to learn from and sample long-form spoken audio (e.g., 16 minutes of read or extemporaneous speech) in a single decoding session without text intermediates. SpeechSSMs leverage recent advances in linear-time sequence modeling to greatly surpass current Transformer spoken LMs in coherence and efficiency on multi-minute generations while still matching them at the utterance level. As we found current spoken language evaluations uninformative, especially in this new long-form setting, we also introduce: LibriSpeech-Long, a benchmark for long-form speech evaluation; new embedding-based and LLM-judged metrics; and quality measurements over length and time. Speech samples, the LibriSpeech-Long dataset, and any future code or model releases can be found at https://google.github.io/tacotron/publications/speechssm/.

cs.CL

MELODI: Exploring Memory Compression for Long Contexts

We present MELODI, a novel memory architecture designed to efficiently process long documents using short context windows. The key principle behind MELODI is to represent short-term and long-term memory as a hierarchical compression scheme across both network layers and context windows. Specifically, the short-term memory is achieved through recurrent compression of context windows across multiple layers, ensuring smooth transitions between windows. In contrast, the long-term memory performs further compression within a single middle layer and aggregates information across context windows, effectively consolidating crucial information from the entire history. Compared to a strong baseline - the Memorizing Transformer employing dense attention over a large long-term memory (64K key-value pairs) - our method demonstrates superior performance on various long-context datasets while remarkably reducing the memory footprint by a factor of 8.

cs.LG

A Versatile Diffusion Transformer with Mixture of Noise Levels for Audiovisual Generation

Training diffusion models for audiovisual sequences allows for a range of generation tasks by learning conditional distributions of various input-output combinations of the two modalities. Nevertheless, this strategy often requires training a separate model for each task which is expensive. Here, we propose a novel training approach to effectively learn arbitrary conditional distributions in the audiovisual space.Our key contribution lies in how we parameterize the diffusion timestep in the forward diffusion process. Instead of the standard fixed diffusion timestep, we propose applying variable diffusion timesteps across the temporal dimension and across modalities of the inputs. This formulation offers flexibility to introduce variable noise levels for various portions of the input, hence the term mixture of noise levels. We propose a transformer-based audiovisual latent diffusion model and show that it can be trained in a task-agnostic fashion using our approach to enable a variety of audiovisual generation tasks at inference time. Experiments demonstrate the versatility of our method in tackling cross-modal and multimodal interpolation tasks in the audiovisual space. Notably, our proposed approach surpasses baselines in generating temporally and perceptually consistent samples conditioned on the input. Project page: avdit2024.github.io

cs.CV

Dataset balancing can hurt model performance

Machine learning from training data with a skewed distribution of examples per class can lead to models that favor performance on common classes at the expense of performance on rare ones. AudioSet has a very wide range of priors over its 527 sound event classes. Classification performance on AudioSet is usually evaluated by a simple average over per-class metrics, meaning that performance on rare classes is equal in importance to the performance on common ones. Several recent papers have used dataset balancing techniques to improve performance on AudioSet. We find, however, that while balancing improves performance on the public AudioSet evaluation data it simultaneously hurts performance on an unpublished evaluation set collected under the same conditions. By varying the degree of balancing, we show that its benefits are fragile and depend on the evaluation set. We also do not find evidence indicating that balancing improves rare class performance relative to common classes. We therefore caution against blind application of balancing, as well as against paying too much attention to small improvements on a public evaluation set.

cs.LG

V2Meow: Meowing to the Visual Beat via Video-to-Music Generation

Video-to-music generation demands both a temporally localized high-quality listening experience and globally aligned video-acoustic signatures. While recent music generation models excel at the former through advanced audio codecs, the exploration of video-acoustic signatures has been confined to specific visual scenarios. In contrast, our research confronts the challenge of learning globally aligned signatures between video and music directly from paired music and videos, without explicitly modeling domain-specific rhythmic or semantic relationships. We propose V2Meow, a video-to-music generation system capable of producing high-quality music audio for a diverse range of video input types using a multi-stage autoregressive model. Trained on 5k hours of music audio clips paired with video frames mined from in-the-wild music videos, V2Meow is competitive with previous domain-specific models when evaluated in a zero-shot manner. It synthesizes high-fidelity music audio waveforms solely by conditioning on pre-trained general-purpose visual features extracted from video frames, with optional style control via text prompts. Through both qualitative and quantitative evaluations, we demonstrate that our model outperforms various existing music generation systems in terms of visual-audio correspondence and audio quality. Music samples are available at tinyurl.com/v2meow.

cs.SD

MusicLM: Generating Music From Text

We introduce MusicLM, a model generating high-fidelity music from text descriptions such as "a calming violin melody backed by a distorted guitar riff". MusicLM casts the process of conditional music generation as a hierarchical sequence-to-sequence modeling task, and it generates music at 24 kHz that remains consistent over several minutes. Our experiments show that MusicLM outperforms previous systems both in audio quality and adherence to the text description. Moreover, we demonstrate that MusicLM can be conditioned on both text and a melody in that it can transform whistled and hummed melodies according to the style described in a text caption. To support future research, we publicly release MusicCaps, a dataset composed of 5.5k music-text pairs, with rich text descriptions provided by human experts.

cs.SD

MAQA: A Multimodal QA Benchmark for Negation

Multimodal learning can benefit from the representation power of pretrained Large Language Models (LLMs). However, state-of-the-art transformer based LLMs often ignore negations in natural language and there is no existing benchmark to quantitatively evaluate whether multimodal transformers inherit this weakness. In this study, we present a new multimodal question answering (QA) benchmark adapted from labeled music videos in AudioSet (Gemmeke et al., 2017) with the goal of systematically evaluating if multimodal transformers can perform complex reasoning to recognize new concepts as negation of previously learned concepts. We show that with standard fine-tuning approach multimodal transformers are still incapable of correctly interpreting negation irrespective of model size. However, our experiments demonstrate that augmenting the original training task distributions with negated QA examples allow the model to reliably reason with negation. To do this, we describe a novel data generation procedure that prompts the 540B-parameter PaLM model to automatically generate negated QA examples as compositions of easily accessible video tags. The generated examples contain more natural linguistic patterns and the gains compared to template-based task augmentation approach are significant.

cs.CL

MuLan: A Joint Embedding of Music Audio and Natural Language

Music tagging and content-based retrieval systems have traditionally been constructed using pre-defined ontologies covering a rigid set of music attributes or text queries. This paper presents MuLan: a first attempt at a new generation of acoustic models that link music audio directly to unconstrained natural language music descriptions. MuLan takes the form of a two-tower, joint audio-text embedding model trained using 44 million music recordings (370K hours) and weakly-associated, free-form text annotations. Through its compatibility with a wide range of music genres and text styles (including conventional music tags), the resulting audio-text representation subsumes existing ontologies while graduating to true zero-shot functionalities. We demonstrate the versatility of the MuLan embeddings with a range of experiments including transfer learning, zero-shot music tagging, language understanding in the music domain, and cross-modal retrieval applications.

eess.AS

Text-Driven Separation of Arbitrary Sounds

We propose a method of separating a desired sound source from a single-channel mixture, based on either a textual description or a short audio sample of the target source. This is achieved by combining two distinct models. The first model, SoundWords, is trained to jointly embed both an audio clip and its textual description to the same embedding in a shared representation. The second model, SoundFilter, takes a mixed source audio clip as an input and separates it based on a conditioning vector from the shared text-audio representation defined by SoundWords, making the model agnostic to the conditioning modality. Evaluating on multiple datasets, we show that our approach can achieve an SI-SDR of 9.1 dB for mixtures of two arbitrary sounds when conditioned on text and 10.1 dB when conditioned on audio. We also show that SoundWords is effective at learning co-embeddings and that our multi-modal training approach improves the performance of SoundFilter.

eess.AS

Universal Paralinguistic Speech Representations Using Self-Supervised Conformers

Many speech applications require understanding aspects beyond the words being spoken, such as recognizing emotion, detecting whether the speaker is wearing a mask, or distinguishing real from synthetic speech. In this work, we introduce a new state-of-the-art paralinguistic representation derived from large-scale, fully self-supervised training of a 600M+ parameter Conformer-based architecture. We benchmark on a diverse set of speech tasks and demonstrate that simple linear classifiers trained on top of our time-averaged representation outperform nearly all previous results, in some cases by large margins. Our analyses of context-window size demonstrate that, surprisingly, 2 second context-windows achieve 96\% the performance of the Conformers that use the full long-term context on 7 out of 9 tasks. Furthermore, while the best per-task representations are extracted internally in the network, stable performance across several layers allows a single universal representation to reach near optimal performance on all tasks.

cs.SD

BigSSL: Exploring the Frontier of Large-Scale Semi-Supervised Learning for Automatic Speech Recognition

We summarize the results of a host of efforts using giant automatic speech recognition (ASR) models pre-trained using large, diverse unlabeled datasets containing approximately a million hours of audio. We find that the combination of pre-training, self-training and scaling up model size greatly increases data efficiency, even for extremely large tasks with tens of thousands of hours of labeled data. In particular, on an ASR task with 34k hours of labeled data, by fine-tuning an 8 billion parameter pre-trained Conformer model we can match state-of-the-art (SoTA) performance with only 3% of the training data and significantly improve SoTA with the full training set. We also report on the universal benefits gained from using big pre-trained and self-trained models for a large set of downstream tasks that cover a wide range of speech domains and span multiple orders of magnitudes of dataset sizes, including obtaining SoTA performance on many public benchmarks. In addition, we utilize the learned representation of pre-trained networks to achieve SoTA results on non-ASR tasks.

eess.AS

Attention Bottlenecks for Multimodal Fusion

Humans perceive the world by concurrently processing and fusing high-dimensional inputs from multiple modalities such as vision and audio. Machine perception models, in stark contrast, are typically modality-specific and optimised for unimodal benchmarks, and hence late-stage fusion of final representations or predictions from each modality (`late-fusion') is still a dominant paradigm for multimodal video classification. Instead, we introduce a novel transformer based architecture that uses `fusion bottlenecks' for modality fusion at multiple layers. Compared to traditional pairwise self-attention, our model forces information between different modalities to pass through a small number of bottleneck latents, requiring the model to collate and condense the most relevant information in each modality and only share what is necessary. We find that such a strategy improves fusion performance, at the same time reducing computational cost. We conduct thorough ablation studies, and achieve state-of-the-art results on multiple audio-visual classification benchmarks including Audioset, Epic-Kitchens and VGGSound. All code and models will be released.

cs.CV

Sparse, Efficient, and Semantic Mixture Invariant Training: Taming In-the-Wild Unsupervised Sound Separation

Supervised neural network training has led to significant progress on single-channel sound separation. This approach relies on ground truth isolated sources, which precludes scaling to widely available mixture data and limits progress on open-domain tasks. The recent mixture invariant training (MixIT) method enables training on in-the-wild data; however, it suffers from two outstanding problems. First, it produces models which tend to over-separate, producing more output sources than are present in the input. Second, the exponential computational complexity of the MixIT loss limits the number of feasible output sources. In this paper we address both issues. To combat over-separation we introduce new losses: sparsity losses that favor fewer output sources and a covariance loss that discourages correlated outputs. We also experiment with a semantic classification loss by predicting weak class labels for each mixture. To handle larger numbers of sources, we introduce an efficient approximation using a fast least-squares solution, projected onto the MixIT constraint set. Our experiments show that the proposed losses curtail over-separation and improve overall performance. The best performance is achieved using larger numbers of output sources, enabled by our efficient MixIT loss, combined with sparsity losses to prevent over-separation. On the FUSS test set, we achieve over 13 dB in multi-source SI-SNR improvement, while boosting single-source reconstruction SI-SNR by over 17 dB.

eess.AS

The Benefit Of Temporally-Strong Labels In Audio Event Classification

To reveal the importance of temporal precision in ground truth audio event labels, we collected precise (~0.1 sec resolution) "strong" labels for a portion of the AudioSet dataset. We devised a temporally strong evaluation set (including explicit negatives of varying difficulty) and a small strong-labeled training subset of 67k clips (compared to the original dataset's 1.8M clips labeled at 10 sec resolution). We show that fine-tuning with a mix of weak and strongly labeled data can substantially improve classifier performance, even when evaluated using only the original weak labels. For a ResNet50 architecture, d' on the strong evaluation data including explicit negatives improves from 1.13 to 1.41. The new labels are available as an update to AudioSet.

cs.SD

Self-Supervised Learning from Automatically Separated Sound Scenes

Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and each other is semantically constrained: the sound scene contains the union of source classes and not all classes naturally co-occur. With this motivation, this paper explores the use of unsupervised automatic sound separation to decompose unlabeled sound scenes into multiple semantically-linked views for use in self-supervised contrastive learning. We find that learning to associate input mixtures with their automatically separated outputs yields stronger representations than past approaches that use the mixtures alone. Further, we discover that optimal source separation is not required for successful contrastive learning by demonstrating that a range of separation system convergence states all lead to useful and often complementary example transformations. Our best system incorporates these unsupervised separation models into a single augmentation front-end and jointly optimizes similarity maximization and coincidence prediction objectives across the views. The result is an unsupervised audio representation that rivals state-of-the-art alternatives on the established shallow AudioSet classification benchmark.

cs.SD

Into the Wild with AudioScope: Unsupervised Audio-Visual Separation of On-Screen Sounds

Recent progress in deep learning has enabled many advances in sound separation and visual scene understanding. However, extracting sound sources which are apparent in natural videos remains an open problem. In this work, we present AudioScope, a novel audio-visual sound separation framework that can be trained without supervision to isolate on-screen sound sources from real in-the-wild videos. Prior audio-visual separation work assumed artificial limitations on the domain of sound classes (e.g., to speech or music), constrained the number of sources, and required strong sound separation or visual segmentation labels. AudioScope overcomes these limitations, operating on an open domain of sounds, with variable numbers of sources, and without labels or prior visual segmentation. The training procedure for AudioScope uses mixture invariant training (MixIT) to separate synthetic mixtures of mixtures (MoMs) into individual sources, where noisy labels for mixtures are provided by an unsupervised audio-visual coincidence model. Using the noisy labels, along with attention between video and audio features, AudioScope learns to identify audio-visual similarity and to suppress off-screen sounds. We demonstrate the effectiveness of our approach using a dataset of video clips extracted from open-domain YFCC100m video data. This dataset contains a wide diversity of sound classes recorded in unconstrained conditions, making the application of previous methods unsuitable. For evaluation and semi-supervised experiments, we collected human labels for presence of on-screen and off-screen sounds on a small subset of clips.

cs.SD

Addressing Missing Labels in Large-Scale Sound Event Recognition Using a Teacher-Student Framework With Loss Masking

The study of label noise in sound event recognition has recently gained attention with the advent of larger and noisier datasets. This work addresses the problem of missing labels, one of the big weaknesses of large audio datasets, and one of the most conspicuous issues for AudioSet. We propose a simple and model-agnostic method based on a teacher-student framework with loss masking to first identify the most critical missing label candidates, and then ignore their contribution during the learning process. We find that a simple optimisation of the training label set improves recognition performance without additional computation. We discover that most of the improvement comes from ignoring a critical tiny portion of the missing labels. We also show that the damage done by missing labels is larger as the training set gets smaller, yet it can still be observed even when training with massive amounts of audio. We believe these insights can generalize to other large-scale datasets.

cs.SD