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Asuman Ozdaglar

Publications and source records attributed to Asuman Ozdaglar.

130 records · Page 8Linked to original sources

Information Theory vs. Queueing Theory for Resource Allocation in Multiple Access Channels

We consider the problem of rate allocation in a fading Gaussian multiple-access channel with fixed transmission powers. The goal is to maximize a general concave utility function of the expected achieved rates of the users. There are different approaches to this problem in the literature. From an information theoretic point of view, rates are allocated only by using the channel state information. The queueing theory approach utilizes the global queue-length information for rate allocation to guarantee throughput optimality as well as maximizing a utility function of the rates. In this work, we make a connection between these two approaches by showing that the information theoretic capacity region of a multiple-access channel and its stability region are equivalent. Moreover, our numerical results show that a simple greedy policy which does not use the queue-length information can outperform queue-length based policies in terms of convergence rate and fairness.

cs.IT↗

On Resource Allocation in Fading Multiple Access Channels - An Efficient Approximate Projection Approach

We consider the problem of rate and power allocation in a multiple-access channel. Our objective is to obtain rate and power allocation policies that maximize a general concave utility function of average transmission rates on the information theoretic capacity region of the multiple-access channel. Our policies does not require queue-length information. We consider several different scenarios. First, we address the utility maximization problem in a nonfading channel to obtain the optimal operating rates, and present an iterative gradient projection algorithm that uses approximate projection. By exploiting the polymatroid structure of the capacity region, we show that the approximate projection can be implemented in time polynomial in the number of users. Second, we consider resource allocation in a fading channel. Optimal rate and power allocation policies are presented for the case that power control is possible and channel statistics are available. For the case that transmission power is fixed and channel statistics are unknown, we propose a greedy rate allocation policy and provide bounds on the performance difference of this policy and the optimal policy in terms of channel variations and structure of the utility function. We present numerical results that demonstrate superior convergence rate performance for the greedy policy compared to queue-length based policies. In order to reduce the computational complexity of the greedy policy, we present approximate rate allocation policies which track the greedy policy within a certain neighborhood that is characterized in terms of the speed of fading.

cs.IT↗

Distributed Subgradient Methods and Quantization Effects

We consider a convex unconstrained optimization problem that arises in a network of agents whose goal is to cooperatively optimize the sum of the individual agent objective functions through local computations and communications. For this problem, we use averaging algorithms to develop distributed subgradient methods that can operate over a time-varying topology. Our focus is on the convergence rate of these methods and the degradation in performance when only quantized information is available. Based on our recent results on the convergence time of distributed averaging algorithms, we derive improved upper bounds on the convergence rate of the unquantized subgradient method. We then propose a distributed subgradient method under the additional constraint that agents can only store and communicate quantized information, and we provide bounds on its convergence rate that highlight the dependence on the number of quantization levels.

math.OC↗

Separable and Low-Rank Continuous Games

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in separable games. We show that these games admit finitely supported Nash equilibria. Motivated by the bounds on the supports of mixed equilibria in two-player finite games in terms of the ranks of the payoff matrices, we define the notion of the rank of an n-player continuous game and use this to provide bounds on the cardinality of the support of equilibrium strategies. We present a general characterization theorem that states that a continuous game has finite rank if and only if it is separable. Using our rank results, we present an efficient algorithm for computing approximate equilibria of two-player separable games with fixed strategy spaces in time polynomial in the rank of the game.

cs.GT↗