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Bei Liu

Publications and source records attributed to Bei Liu.

At least 19 recordsLinked to original sources

ReDeck: Step-Level Render-Grounded Refinement for Document-to-Slide Generation

Document-to-slide generation is challenging because slides are dense editable artifacts that require both faithful content selection and precise spatial layout. Recent slide agents adopt iterative reflection, but typically follow a monolithic "one version, one feedback" loop: a slide or deck is rewritten, rendered afterward, and critiqued only at the turn boundary. This delayed feedback makes local failures such as overflow, overlap, clipping, and off-canvas placement difficult to attribute and repair. We propose ReDeck, a step-level render-grounded refinement framework that decomposes slide revision into atomic edit actions and returns renderer-derived observations after each step, turning refinement into "one edit, one observation." To balance local repair with global quality, ReDeck uses multi-granular feedback: step-level render feedback for spatial errors, a turn-level adaptive critic for semantic and design guidance, and a submission-level gate for hard layout validation. We further introduce DeckQuiz, a benchmark that decouples content fidelity, spatial correctness, and design quality. Across GPT-5.4, Claude-4.6, and Gemini-3.1, ReDeck consistently outperforms existing slide-generation agents, and ablations confirm that feedback timing and granularity are critical for reliable slide refinement.

cs.AI

XL-DocBench: Benchmarking Evidence-Grounded Extra-Long Document Understanding

Real-world document tasks often ask professionals to answer questions from annual reports, regulations, clinical guidelines, and technical manuals that span hundreds or thousands of pages. Some questions also require comparing related reports. Reliable long-document understanding is therefore a prerequisite for using LLMs in compliance, clinical, financial, and engineering workflows, where decisions must be traceable to specific evidence pages and the cost of an unsupported answer is high -- yet most existing benchmarks still measure short-context or single-page QA. We introduce XL-DocBench, a fully human-verified benchmark for extra-long document understanding, with 1,519 retained questions from six professional domains and contexts up to 2,303 pages. XL-DocBench goes beyond page-level lookup. 1,103 examples (72.6\%) use multiple evidence pages. The final set also includes 556 questions (36.6\%) that use tables, charts, or figures, and 165 questions (10.9\%) that require evidence from multiple documents. Each question has one of twelve reasoning labels, expert-annotated evidence pages, a typed verification rule, and an answer format, including 218 None-answer cases. We build the benchmark with a tree-guided synthesis pipeline followed by artifact filters and full verification by 194 human experts. By coupling extra-long professional contexts with page-level evidence and typed rules, XL-DocBench fills a gap left by prior single-page, short multi-page, or text-only long-context benchmarks, and lets future work attribute system failures to retrieval, evidence use, or rule following rather than to a single leaderboard score. The results show that current systems still struggle with long contexts, multi-page evidence, and structured reasoning over professional documents.

cs.CL

DocAtlas: Long-Document Understanding as Mutable-State Interaction

Long-document understanding requires models to find and combine evidence across many pages, layouts, tables, figures, and charts. Existing retrieval-augmented systems usually select evidence from a static index before generation, while recent agentic systems add multi-turn tool use but often rely on frozen proprietary backbones whose behavior is set by prompts. We present DocAtlas, a system that treats long-document understanding as a mutable-state information-seeking process. We instantiate DocAtlas as a mutable document harness: an external environment that determines what document information is searched, read, stored, reviewed, and shown to the model at each step. Given a document and question, the harness exposes search, reading, note-taking, and review tools, maintains a hierarchical tree and note store, and updates both as the agent records evidence. DocAtlas combines self-improving retrieval, selective evidence access, and active working memory under a fixed context budget. The same harness supports inference-time use with large VLMs and end-to-end reinforcement learning for compact VLM agents. With GPT-5.4, DocAtlas reaches 71.4\% on MMLongBench-Doc, exceeding the human-expert reference of 65.8\%. A Qwen3.5-4B VLM trained with end-to-end RL in the DocAtlas environment reaches 63.7\%, compared with a 54.4\% direct-input baseline, showing that mutable document-harness design can improve compact document agents by a large margin.

cs.CL

RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources

Skills are a useful abstraction for software agents, turning human and agent experience into reusable procedural knowledge. Yet existing skill libraries are mostly hand-written, text-centric, or derived from agent traces, leaving tutorial videos and other multimodal human resources largely underused. We present RESOURCE2SKILL, a framework that distills multimodal resources, including tutorial videos, repositories, articles, and reference artifacts, into executable skills for software agents. RESOURCE2SKILL organizes these skills as a hierarchical multimodal Skill Wiki, where each entry combines structured text, code, visual examples, metadata, and provenance. This design preserves complementary signals from different resources: videos capture temporal operations and visual effects, code captures executable tool patterns, and articles or artifacts provide conceptual and stylistic grounding. At inference time, agents retrieve and compose relevant skills from the wiki; when coverage is insufficient, the same construction operator can acquire new skills online. Across seven practical authoring domains, RESOURCE2SKILL improves average overall score by +11.9 percentage points over no-skill agents and outperforms strong harness baselines in 26 of 28 main-aggregate model-domain cells. Ablations confirm the value of multimodal skill format, hierarchical organization, source diversity, selection strategy, and online acquisition.

cs.SE

STEB: A Speech-to-Speech Translation Expressiveness Benchmark for Evaluating Beyond Translation Fidelity

Speech-to-speech translation (S2ST) should preserve not only lexical meaning, but also expressive attributes: emotion, scenario style (e.g., news reporting vs. dramatic dialogue), and nonverbal vocalizations (NVs). Moreover, collecting cross-lingual target speech that is both translation-faithful and expressively aligned with the source is difficult at scale, making reference-based evaluation impractical. We introduce STEB (Speech-to-Speech Translation Expressiveness Benchmark), a 32.6-hour Chinese--English benchmark that evaluates both standard dimensions (translation fidelity, speaker similarity, duration alignment) and expressiveness dimensions (emotion, scenario style, NV preservation). For expressiveness evaluation, STEB uses a caption-then-summarize framework that converts speech into structured expressive attributes and compares source and hypothesis attributes with an LLM judge. Human validation shows statistically significant correlations with listener judgments across all expressive dimensions. We evaluate six S2ST systems covering cascaded systems, end-to-end models, and speech large language models. Many systems, especially cascaded ones, achieve strong translation fidelity, but they still struggle with emotion preservation (best: 3.82/5) and NV preservation (best: 2.31/5). These results reveal a gap between semantic transfer and expressive transfer, identifying expressiveness preservation as an open challenge for S2ST. Audio samples are available at https://cmots.github.io/steb.github.io/.

cs.SD

ISCSLP 2026 CoT-TTS Challenge: Chain-of-Thought Reasoning for Context-Aware Text-to-Speech

Recent advances in text-to-speech (TTS) have greatly improved speech naturalness, speaker similarity, and controllability. However, most existing controllable TTS systems still rely on explicit user-provided style prompts, making it difficult to automatically determine how a sentence should be spoken in long and complex conversational scenarios. This proposal introduces the ISCSLP 2026 CoT-TTS Challenge, which aims to evaluate whether a system can infer the intended speaking manner from contextual information and generate speech consistent with both the reasoning output and the surrounding scene. The challenge contains two tracks: text-context-aware CoT-TTS and audio-context-aware CoT-TTS. We construct a large-scale bilingual training set from speech-rich media and provide carefully filtered evaluation data for leaderboard comparison. Each system is required to output both a chain-of-thought reasoning analysis and the generated speech waveform. The official evaluation combines objective metrics, multimodal LLM-based evaluation, and human subjective assessment. To facilitate reproducibility, we provide inference code together with a fine-tuning recipe for a 0.6B Qwen3-based model trained via a three-stage strategy. This challenge is expected to support research on context understanding, chain-of-thought reasoning, and expressive speech generation for applications such as film dubbing, audiobook production, virtual characters, and spoken dialogue agents. Further information about the associated challenge is available at:https://iscslp2026-cot-tts.github.io/challenge-website/

cs.SD

Toward Generalist Autonomous Research via Hypothesis-Tree Refinement

Scientific progress depends on a repeated loop of exploration, experimentation, and abstraction. Researchers test candidate directions, interpret the evidence, and carry the resulting lessons into later attempts. We study how an AI agent can run this loop autonomously over long horizons. We introduce Arbor, a general framework for autonomous research that combines a long-lived coordinator, short-lived executors, and Hypothesis Tree Refinement (HTR), a persistent tree that links hypotheses, artifacts, evidence, and distilled insights across time. The coordinator manages global research strategy over the tree, while executors implement and test individual hypotheses in isolated worktrees. As results return, Arbor updates the tree, propagates reusable lessons, refines the search frontier, and admits verified improvements. This design turns autonomous research from a sequence of local attempts into a cumulative process in which strategy, execution, and evidence are carried across time. We evaluate Arbor under Autonomous Optimization (AO), an operational setting where an agent improves an initial research artifact through iterative experimentation without step-level human supervision. Across six real research tasks in model training, harness engineering, and data synthesis, Arbor achieves the best held-out result on all six tasks, attaining more than 2.5x the average relative held-out gain of Codex and Claude Code under the same task interface and resource budget. On MLE-Bench Lite, Arbor reaches 86.36% Any Medal with GPT-5.5, the strongest result in our comparison.

cs.CL

Token Predictors Are Not Planners: Building Physically Grounded Causal Reasoners

Current benchmarks for embodied vision-language planning often favor linguistic next-token prediction over physically grounded next-state reasoning. This rewards models that mimic statistical language priors rather than track causal dependencies, reducing physical planning to shallow sequence modeling. We argue that reliable physical autonomy requires a shift from linguistically grounded token prediction toward physically grounded causal reasoning. To this end, we introduce Causal-Plan-Bench, a high-fidelity diagnostic suite curated through multi-stage verification to evaluate embodied planning across four causal dimensions. We also construct Causal-Plan-1M, a million-scale corpus of explicit reasoning traces produced by a four-stage annotation pipeline over egocentric videos. Extensive evaluation shows that leading models still struggle to demonstrate genuine physical agency, with Gemini 3 Pro reaching only 38.18 on our benchmark. In contrast, our training recipe enables Causal Planner, built on Qwen3-VL-8B, to internalize physical logic for more accurate next-state estimation. The model achieves strong in-domain performance and cross-benchmark generalization, and reveals a Causal Scaling Law: scaling causal training data to one million instances yields a 36.3% relative gain, from 33.22 to 45.28. Overall, our work provides a concrete step toward turning agents from superficial token predictors into physically grounded causal reasoners.

cs.AI

IndexMem: Learned KV-Cache Eviction with Latent Memory for Long-Context LLM Inference

Large Language Models (LLMs) are increasingly expected to operate over long contexts, yet standard softmax attention incurs a KV cache that grows linearly with sequence length, quickly becoming the bottleneck for long context inference. A practical remedy is to evict less important KV entries; however, existing eviction policies are largely heuristic and struggle to capture the rich, input-dependent distribution of token importance. In this work, we introduce a learnable indexer that predicts KV importance, enabling more accurate retention of critical tokens. Meanwhile, naively evicting tokens permanently discards their information, leading to irreversible forgetting and degraded retrieval over long ranges. To address this, we propose a lightweight latent memory module that compresses evicted tokens into a compact, online-updated state and provides residual readouts to compensate for the attention contributions lost through KV eviction. Collectively, our method enables accurate long-context inference under a bounded KV budget, delivering consistent improvements on RULER (4K/16K) across Qwen, Mistral, and Llama models (up to 25 points under aggressive eviction), markedly more stable Needle-in-a-Haystack retrieval, and superior LongBench scores and compression curves compared to existing eviction policies.

cs.CL

From Raw Experience to Skill Consumption: A Systematic Study of Model-Generated Agent Skills

Language agents increasingly improve by reusing \emph{skills} -- structured procedural artifacts distilled from past experience. In particular, \emph{domain-level} and \emph{model-generated} skills are especially promising. They offer fast adaptation within a domain by encoding domain-specific recurring procedures, and they scale beyond labor-intensive hand-crafting. However, while extraction methods continue to proliferate, understanding remains limited, with no comprehensive study spanning the full skill lifecycle -- \textbf{experience generation}, \textbf{skill extraction}, and \textbf{skill consumption} -- to ask whether such skills actually work, when they work, and what makes them succeed or fail. To close this gap, we build a utility-grounded evaluation framework that provides systematic experimental results across extractors and target agents, covering five diverse agentic task domains. We find that model-generated skills are beneficial on average but exhibit non-trivial negative transfer, and that neither extractors nor targets behave uniformly. A model can be a strong extractor yet a weak consumer, or vice versa, with skill utility independent of model scale or baseline task strength. To explain these patterns, we then dissect each lifecycle stage in depth, analyzing how experience composition shapes skill quality, what properties characterize useful skills, and how the same skill transfers across different consumers. Finally, we translate these findings into a concrete \emph{meta-skill} that guides skill extraction toward the features tied to actual utility, which consistently improves skill quality across domains and substantially reduces negative transfer.

cs.AI

SkillOpt: Executive Strategy for Self-Evolving Agent Skills

Agent skills today are hand-crafted, generated one-shot, or evolved through loosely controlled self-revision, none of which behaves like a deep-learning optimizer for the skill, and none of which reliably improves over its starting point under feedback. We argue the skill should instead be trained as the external state of a frozen agent, with the same discipline that makes weight-space optimization reproducible. SkillOpt is, to our knowledge, the first systematic controllable text-space optimizer for agent skills: a separate optimizer model turns scored rollouts into bounded add/delete/replace edits on a single skill document, and an edit is accepted only when it strictly improves a held-out validation score. A textual learning-rate budget, rejected-edit buffer, and epoch-wise slow/meta update make skill training stable while adding zero inference-time model calls at deployment. Across six benchmarks, seven target models, and three execution harnesses (direct chat, Codex, Claude Code), SkillOpt is best or tied on all 52 evaluated (model, benchmark, harness) cells and beats every per-cell competitor among human, one-shot LLM, Trace2Skill, TextGrad, GEPA, and EvoSkill skills. On GPT-5.5 it lifts the average no-skill accuracy by +23.5 points in direct chat, by +24.8 inside the Codex agentic loop, and by +19.1 inside Claude Code. Transfer experiments further show that optimized skill artifacts retain value when moved across model scales, between Codex and Claude Code execution environments, and to a nearby math benchmark without further optimization. Code: https://aka.ms/skillopt

cs.AI

Covering Human Action Space for Computer Use: Data Synthesis and Benchmark

Computer-use agents (CUAs) automate on-screen work, as illustrated by GPT-5.4 and Claude. Yet their reliability on complex, low-frequency interactions is still poor, limiting user trust. Our analysis of failure cases from advanced models suggests a long-tail pattern in GUI operations, where a relatively small fraction of complex and diverse interactions accounts for a disproportionate share of task failures. We hypothesize that this issue largely stems from the scarcity of data for complex interactions. To address this problem, we propose a new benchmark CUActSpot for evaluating models' capabilities on complex interactions across five modalities: GUI, text, table, canvas, and natural image, as well as a variety of actions (click, drag, draw, etc.), covering a broader range of interaction types than prior click-centric benchmarks that focus mainly on GUI widgets. We also design a renderer-based data-synthesis pipeline: scenes are automatically generated for each modality, screenshots and element coordinates are recorded, and an LLM produces matching instructions and action traces. After training on this corpus, our Phi-Ground-Any-4B outperforms open-source models with fewer than 32B parameters. We will release our benchmark, data, code, and models at https://github.com/microsoft/Phi-Ground.git

cs.CV

EdgeFM: Efficient Edge Inference for Vision-Language Models

Vision-language models (VLMs) have demonstrated strong applicability in edge industrial applications, yet their deployment remains severely constrained by requirements for deterministic low latency and stable execution under resource limitations. Existing frameworks either rely on bloated general-purpose designs or force developers into opaque, hardware-specific closed-source ecosystems, leading to hardware lock-in limitation and poor cross-platform adaptability. Observing that modern AI agents can efficiently search and tune configurations to generate highly optimized low-level kernels for standard LLM operators, we propose EdgeFM, a lightweight, agent-driven VLM/LLM inference framework tailored for cross-platform industrial edge deployment. EdgeFM removes non-essential features to reduce single-request latency, and encapsulates agent-tuned kernel optimizations as a modular library of reusable skills. By allowing direct invocation of these skills rather than waiting for closed-source implementations, it effectively closes the performance gap long dominated by proprietary toolchains. The framework natively supports mainstream platforms including x86 and NVIDIA Orin SoCs, and represents the first end-to-end VLA deployment on the domestic Horizon Journey platform, enhancing cross-platform portability. In most cases, it yields clearly better inference performance than conventional vendor-specific toolchains, achieving up to 1.49 times speedup over TensorRT-Edge-LLM on the NVIDIA Orin platform. Experimental results show that EdgeFM delivers favorable end-to-end inference performance, providing an open-source, production-grade solution for diverse edge industrial scenarios.

cs.CV

QaRL: Rollout-Aligned Quantization-Aware RL for Fast and Stable Training under Training--Inference Mismatch

Large language model (LLM) reinforcement learning (RL) pipelines are often bottlenecked by rollout generation, making end-to-end training slow. Recent work mitigates this by running rollouts with quantization to accelerate decoding, which is the most expensive stage of the RL loop. However, these setups destabilize optimization by amplifying the training-inference gap: rollouts are operated at low precision, while learning updates are computed at full precision. To address this challenge, we propose QaRL (Rollout Alignment Quantization-Aware RL), which aligns training-side forward with the quantized rollout to minimize mismatch. We further identify a failure mode in quantized rollouts: long-form responses tend to produce repetitive, garbled tokens (error tokens). To mitigate these problems, we introduce TBPO (Trust-Band Policy Optimization), a sequence-level objective with dual clipping for negative samples, aimed at keeping updates within the trust region. On Qwen3-30B-A3B MoE for math problems, QaRL outperforms quantized-rollout training by +5.5 while improving stability and preserving low-bit throughput benefits.

cs.LG

Bit-by-Bit: Progressive QAT Strategy with Outlier Channel Splitting for Stable Low-Bit LLMs

Training LLMs at ultra-low precision remains a formidable challenge. Direct low-bit QAT often suffers from convergence instability and substantial training costs, exacerbated by quantization noise from heavy-tailed outlier channels and error accumulation across layers. To address these issues, we present Bit-by-Bit, a progressive QAT framework with outlier channel splitting. Our approach integrates three key components: (1) block-wise progressive training that reduces precision stage by stage, ensuring stable initialization for low-bit optimization; (2) nested structure of integer quantization grids to enable a "train once, deploy any precision" paradigm, allowing a single model to support multiple bit-widths without retraining; (3) rounding-aware outlier channel splitting, which mitigates quantization error while acting as an identity transform that preserves the quantized outputs. Furthermore, we follow microscaling groups with E4M3 scales, capturing dynamic activation ranges in alignment with OCP/NVIDIA standards. To address the lack of efficient 2-bit kernels, we developed custom operators for both W2A2 and W2A16 configurations, achieving up to 11$\times$ speedup over BF16. Under W2A2 settings, Bit-by-Bit significantly outperforms baselines like BitDistiller and EfficientQAT on both Llama2/3, achieving a loss of only 2.25 WikiText2 PPL compared to full-precision models.

cs.LG

RE-TRAC: REcursive TRAjectory Compression for Deep Search Agents

LLM-based deep research agents are largely built on the ReAct framework. This linear design makes it difficult to revisit earlier states, branch into alternative search directions, or maintain global awareness under long contexts, often leading to local optima, redundant exploration, and inefficient search. We propose Re-TRAC, an agentic framework that performs cross-trajectory exploration by generating a structured state representation after each trajectory to summarize evidence, uncertainties, failures, and future plans, and conditioning subsequent trajectories on this state representation. This enables iterative reflection and globally informed planning, reframing research as a progressive process. Empirical results show that Re-TRAC consistently outperforms ReAct by 15-20% on BrowseComp with frontier LLMs. For smaller models, we introduce Re-TRAC-aware supervised fine-tuning, achieving state-of-the-art performance at comparable scales. Notably, Re-TRAC shows a monotonic reduction in tool calls and token usage across rounds, indicating progressively targeted exploration driven by cross-trajectory reflection rather than redundant search.

cs.CL

Lepton flavor violating signals driven by CP symmetry of order 4

CP4 3HDM is a curious version of the three-Higgs-doublet model built upon a CP symmetry of order 4 (dubbed CP4). When extended to fermions, CP4 leads to unusually tight correlations between the scalar and Yukawa sectors and induces tree-level flavor changing neutral couplings. Still, viable scenarios exist, in which quark flavor changing signals remain within experimental limits. In this work, we extend CP4 to the lepton sector and investigate whether the lepton-Higgs couplings and lepton flavor violating (LFV) signals can also be kept under control. We consider two classes of LFV processes: tree-level leptonic decays of the 125 GeV Higgs boson and the muon decays $\mu\to e\gamma$ and $\mu \to 3e$. For each CP4-invariant lepton Yukawa scenario, we perform a focused Yukawa sector scan that uses physical lepton properties as input and suppresses LFV effects. We identify a promising CP4 3HDM scenario compatible with the present-day experimental constraints, show that it can accommodate the recent CMS hint of a 146 GeV scalar decaying to $e\mu$, and argue that this interpretation can be tested at future colliders through the search of comparably strong $ee$ and $\mu\mu$ signals.

hep-ph

HiMoE-VLA: Hierarchical Mixture-of-Experts for Generalist Vision-Language-Action Policies

Generalist vision--language--action (VLA) policies are typically trained on heterogeneous mixtures of robot demonstrations spanning diverse embodiments, action spaces, and observation configurations. Modeling such heterogeneity with a shared dense action module can induce negative transfer, particularly when action spaces or visual observations differ across data sources. We address this issue with HiMoE-VLA, a VLA framework built around a Hierarchical Mixture-of-Experts (HiMoE) action module. HiMoE uses Action-Space MoE layers at the input/output boundaries to specialize computation for distinct action spaces, Heterogeneity-Balancing MoE layers in neighboring layers to provide balanced capacity for residual variation in observations, scenes, and embodiments, and dense Transformer blocks in the middle to integrate shared representations. Two auxiliary objectives further guide this hierarchy: a contrastive Action-Space Regularization objective for boundary specialization and a load-balancing objective for stable expert utilization. HiMoE-VLA reaches 3.98 on CALVIN, 98.0\% on LIBERO, and 75.0\% and 63.7\% average success on real xArm7 and ALOHA tasks; under controlled heterogeneous co-training, it turns the negative transfer observed in strong baselines into positive transfer. The code and models are publicly available at https://github.com/ZhiyingDu/HiMoE-VLA.

cs.RO